Mbolibombo said:
time for market share data: Super Bomberman R : Switch 145029 (93%) PS4 10892 (7%) Let's hope publishers noitce...
See, I can make a silly post as well. |
Ironically this is the best comparison to what he makes lol
Mbolibombo said:
time for market share data: Super Bomberman R : Switch 145029 (93%) PS4 10892 (7%) Let's hope publishers noitce...
See, I can make a silly post as well. |
Ironically this is the best comparison to what he makes lol
tbone51 said:
Ironically this is the best comparison to what he makes lol |
Yeah that's why I used it. Just to highlight what a silly comparison it was :p
Mbolibombo said:
time for market share data: Super Bomberman R : Switch 145029 (93%) PS4 10892 (7%) Let's hope publishers noitce...
See, I can make a silly post as well. |
Silly but very good post. You see, you can filter down data or make up "intel" in favour as well. By the way, speaking of third party, let us see how Yokai Watch 4 and Octopath Traveler will do. I'm sure Ryuzaki counts those games as valid too.
zorg1000 said:
But ryuzaki's comparison made sense? |
Comparing how Ys 8 sold among the Vita/PS4/Switch makes sense in terms of the console split, yes. Whereas with Octopath what is there to compare to? Its exclusive to one system so we have no idea if it would have sold better on another system or not.
Megiddo said:
Comparing how Ys 8 sold among the Vita/PS4/Switch makes sense in terms of the console split, yes. Whereas with Octopath what is there to compare to? Its exclusive to one system so we have no idea if it would have sold better on another system or not. |
No, hes using Switch marketshare to try showing how 3rd parties cant succeed on Switch.
Ys VIII released in July 2016 on Vita, June 2017 on PS4 and June 2018 on Switch so looking at the split to make conclusions about 3rd party performance is flat out dumb.
It only makes sense if they released at or near the same time.
When the herd loses its way, the shepard must kill the bull that leads them astray.
Mbolibombo said:
time for market share data: Super Bomberman R : Switch 145029 (93%) PS4 10892 (7%) Let's hope publishers notice... See, I can make a silly post as well. |
It's very relevant actually : casual 3rd party games sell much better on Switch so it gets more of them exclusively (Sumikko Gurashi, Fitboxing, Neko Tomo...)
ryuzaki57 said:
It's very relevant actually : casual 3rd party games sell much better on Switch so it gets more of them exclusively (Sumikko Gurashi, Fitboxing, Neko Tomo...) |
I didn’t know SMT V, Yokai Watch 4, Octopath, or Bayonetta 3 are going to be casual games.
ryuzaki57 said:
It's very relevant actually : casual 3rd party games sell much better on Switch so it gets more of them exclusively (Sumikko Gurashi, Fitboxing, Neko Tomo...) |
What's your definition of casual?
ryuzaki57 said:
It's very relevant actually : casual 3rd party games sell much better on Switch so it gets more of them exclusively (Sumikko Gurashi, Fitboxing, Neko Tomo...) |
Yet all signs are pointing to Octopath being a hit in Japan.
ryuzaki57 said:
It's very relevant actually : casual 3rd party games sell much better on Switch so it gets more of them exclusively (Sumikko Gurashi, Fitboxing, Neko Tomo...) |
Disgaea being a casual IP CONFIRMED!!!