Ok hopefully this thread works...... Update: IT WORKS
OK ill start by saying yes im back with another impossible prediction. Having realised that my previous 20mil was pessimistic im uping it up to 25mil ship+digital lifetime
Itll be similar to that of MKwii on wiinand will sell a ton lifetime and keep going. With the trend of a couple franchises growing fast on switch i think (as well as many others) this will be no different. Yes i know its almost double the top sellers for SSB but MKwii did the same but tripled best previous MK (if ds isnt included)
Btw i think 10mil ship+digital will be announced in under a month of launch (dec 7th) and that will assure a 20mil+ figure lifetime at the very least
I don't see that happening.
1. Despite having a full roster, like SB4, there doesn't appear to be much improvement. With Mario Kart, there was a TON of improvement from N64 to Wii; and while there was decline on the Gamecube, people recognized MK Cubed was a stop gap game with all its BS and sloppy design, and that the next real Mario Kart was the Wii version.
2. I don't think the fanbase expanded from Brawl, it seems to have peaked there. It grew between Melee and Brawl, obviously. With Mario Kart, a LOT of non-N64 owners played the game multiplayer, and those gamers later bought DSs and Wiis, and each of them bought Mario Kart.
3. The Switch demographic hasn't expanded significantly in the local multiplayer fanbase from the Wii, despite its increased capabilities for local multiplayer.
That all said, I would say Smash peaked on Wii, and it won't get above those numbers on Switch. At best it will slightly exceed them - and that's only if there's some kind of unforseen renewed interest in popularity. I don't think it'll be far behind, but 13M is a hard barrier, it'll be closer to 10 or 11M, and probably not for a while either, as many of those buys will be "down the road for my collection because I own a Switch" buys.