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Forums - Nintendo Discussion - The biggest problem with 3rd party ports on Switch...

Shaunodon said:
Shiken said:

Based off of those hours, that is over 100 hrs by the end of aug in Persona 5.  Assassin's Creed games do not take me more than 40 so there is sep.  Monster Hunter World would be about another 100 so there is oct and nov.  Dragonball fighterz I can play here and there, as you can with any fighting game, but ima say 40 hours at least.

 

I never said I woud finish my entire backlog, I said I would finish the games I bought by the end of the year.  Starting Jan I tackle...

 

Assassin's Creed Odyssey

Spiderman

Days Gone is a priority

Xenoblade 2 Torna

Dragon Quest XI

Red Dead 2

 

Based off of those numbers, that is about 6 to 7 months covered.  Smash I will play on and off like FighterZ.  My numbers give me over 53 hours a month based on a 4 weekend month, more if there is a 5th weekend or a holiday.

 

Check your math, I will have plenty of time to play these games before the next wave of must play games hit the shelves.  Time management is key my friend.

I don't need to check my math. If you want to finish Persona 5 in a little over 100 hours, then have fun speedrunning the main story. Never said you can't 'finish' 4 games before the end of the year, but I'm not sure why you mention a backlog if you plan to just ignore it.

Seems like my point of buying a couple games now, and then being able to get a new game once more have released just went right over your head. But I guess you have the master plan.

How long to beat dot come survey averages the game at 111 hours for main story plus extras on a casual playthrough.  About 165 for completionist.  They seem to be a pretty accurate site based on my experience.  So yeah, I have done the research.

KLXVER said:
I think the Switch is great for first party games, ports of last gen games, indies and AA games like the Crash Trilogy and Octopath Traveler.

^this



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Shiken said:

So the problem with Switch ports is not power...I chose portability over 4k.  Had Ys VIII been there, I probably would have bought the game and left without a second thought.  It IS in fact that the same games are available with better performance on the other consoles at a much cheaper price.

I have defended the 60 dollar price point on Switch ports for some time...and was not wrong about it...there is justification.  The more expensive cart paired with the fact that it does require money to alter the programing to downscale the game makes it necessary despite popular opinion.  However while it may not NEED to sell as much as the PS4 version to be successful, 350k sales (like DOOM for example) probably lack the profitability required to motivate a dev to make the port at all (it might even lose money).

You cannot just say you're not wrong and then continue to destroy your own argument.

You know what helps with porting games to Switch in a timely manner and for next to no cost? Using the same hardware as everyone else. So yes, it is very much 100% a hardware and power issue. And the cost of a late port should not be higher, but lower because it doesn't finance the creation of the game, but the creation of the port, which costs a hell lot less. The few bucks that a cart costs isn't any justification anyway. That's ignoring the fact that even if there is any significant cost connected to the carts, it's Nintendo who should subsidize it for the developers because it was their fucking idea. Nintendo wants games on their system just as much as developers want their games on as many systems as possible so this should be a 2 way street. Sadly we're talking about Nintendo and when they can find ways to throw bricks into other people's ways including their customers they'll take it if it makes them a few cents more.

Now I am not saying that it's Nintendo's fault that 3rd party games are as expensive as they are. The publishers set the price and I'm sure that $60 are way overpriced for what the ports and distribution actually cost. But it's a result of the circumstance that Nintendo themselves created for them, the developers and their customers. Nintendo will still  be very successful with their tactic so we will have to live with it.



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vivster said:
Shiken said:

So the problem with Switch ports is not power...I chose portability over 4k.  Had Ys VIII been there, I probably would have bought the game and left without a second thought.  It IS in fact that the same games are available with better performance on the other consoles at a much cheaper price.

I have defended the 60 dollar price point on Switch ports for some time...and was not wrong about it...there is justification.  The more expensive cart paired with the fact that it does require money to alter the programing to downscale the game makes it necessary despite popular opinion.  However while it may not NEED to sell as much as the PS4 version to be successful, 350k sales (like DOOM for example) probably lack the profitability required to motivate a dev to make the port at all (it might even lose money).

You cannot just say you're not wrong and then continue to destroy your own argument.

You know what helps with porting games to Switch in a timely manner and for next to no cost? Using the same hardware as everyone else. So yes, it is very much 100% a hardware and power issue. And the cost of a late port should not be higher, but lower because it doesn't finance the creation of the game, but the creation of the port, which costs a hell lot less. The few bucks that a cart costs isn't any justification anyway. That's ignoring the fact that even if there is any significant cost connected to the carts, it's Nintendo who should subsidize it for the developers because it was their fucking idea. Nintendo wants games on their system just as much as developers want their games on as many systems as possible so this should be a 2 way street. Sadly we're talking about Nintendo and when they can find ways to throw bricks into other people's ways including their customers they'll take it if it makes them a few cents more.

Now I am not saying that it's Nintendo's fault that 3rd party games are as expensive as they are. The publishers set the price and I'm sure that $60 are way overpriced for what the ports and distribution actually cost. But it's a result of the circumstance that Nintendo themselves created for them, the developers and their customers. Nintendo will still  be very successful with their tactic so we will have to live with it.

You have used a different set of logic than I did, but you agree overall that the pricepoint of these ports is a huge hindrance (regardless of how you came to that same conclusion).

 

I was speaking about the difference between two versions where power is not a factor to me if I have portability.  Had Ys VIII been there, I would have gotten Wolfenstein 2 and it for 120 and left before ever looking at the PS4 games despit knowing I had a PS4 Pro at my disposal.  Perhaps it was a sign lol.

Last edited by Shiken - on 11 July 2018

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Ganoncrotch said:
I think your thoughts on economics need to be questioned when you think you are getting the games for free because you are trading in a ps4.

Money can be exchanged for goods and services, but goods and services can also be exchanged for goods and services, at no point do the games become free, you are giving a system which has a resale value of €275, you are using that to get 165 worth of gamestop store credit to buy games, your choice to utilize the ease of gamestop to do this trade rather than selling your PS4 yourself for 110 more shows that you really have more worries than a switch title which came out last week costing 60 compared to the ps4 version which launched 9 months ago costing 20, had you invested the time to jump on a facebook group to sell the system you would have had enough to buy the switch versions of the games you wanted, but now you've added more titles to the backlog you have on the ps4 rather than on a system you can shove in your pocket to work through those games when you get a few minutes.

Just some food for thought.

I am not huurting for money, just looking to make the biggest return on my PS4.  I can afford to use my extra PS4 as trade in to aquire extra games at no cost.  I know that is not the case for everyone, but it is for me.  That does not stop me from being able to get exta games off of using trade in credit vs selling for money.  I did not have to use my bank account, so to me they are free as it was just sitting around doing nothing.  I know nothing is truly free, or I would have had a hard time getting where I am in life if I did not.

 

Let it also be noted I never buy games used as I believe that if I am to buy a game, the devs should get their cut of my money.  So shopping around on facebook is not in my personal list of options.



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Shiken said:
Shaunodon said:

I don't need to check my math. If you want to finish Persona 5 in a little over 100 hours, then have fun speedrunning the main story. Never said you can't 'finish' 4 games before the end of the year, but I'm not sure why you mention a backlog if you plan to just ignore it.

Seems like my point of buying a couple games now, and then being able to get a new game once more have released just went right over your head. But I guess you have the master plan.

How long to beat dot come survey averages the game at 111 hours for main story plus extras on a casual playthrough.  About 165 for completionist.  They seem to be a pretty accurate site based on my experience.  So yeah, I have done the research.

You must be proud of your research.
If you want to run with that one thing and ignore everything else, go ahead.

I'm not sure how I can argue with someone who wants to plan every game they'll play two years in advance.



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Shiken said:

I ended up buying Persona 5, Monster Hunter World, Assassin's Creed Origins, and Dragonball FighterZ (another Switch port I was holding out for) all for the grand total of 160 bucks...so I basically got them for free with 5 dollars to spare.  Had I gone for 180 like the 3 Switch games, I would have had 5 PS4 games to 3 Switch games.

Thoughts?

Well done :) Those two games offer so much in terms of fantastic gameplay, you wont regret those purchases. Enjoy.



I agree it is a price problem, but let's see. You like to support portability, but you don't need it that much is the end of your argumentation. Of cause gaming is cheaper on Xbox and PS4. I could play plenty of games, just for one month of Xbox Game pass for ten dollars, but there is already a gigantic backlog I didn't finished because I failed to organize time to sit down in front of my TV. I bought games like Rise of the Tomb Raider, Gears 4 and many more around their launch and played each basically 2 hours. Third Party on Switch is for people like me, that are going to spend plenty of time elsewhere and can't bring their gaming setup with them all the time.

Of cause games like Warframe, Rocket League, Fortnite and many more F2P game will arrive on Switch, because they bank on microtransactions and people pay more, when their games are available everywhere. Those fullprice Bethesda releases are for those that hadn't the option for whatever reason to play these games yet.



All valid points OP

however for me it is like this

PS4 games are my collection that will 90% never get put into the console lol.

Switch games are my playing games lol. That is why i get upset when I say their is droughts on Switch cause the AAA and AA games from 3rd parties are just not there for me to enjoy.

It all comes down to time as I am always working and not home. So for me the price does not matter. IN fact i double up on games anyway as they drop real quick on PS4 in price.



 

 

Cobretti2 said:

All valid points OP

however for me it is like this

PS4 games are my collection that will 90% never get put into the console lol.

Switch games are my playing games lol. That is why i get upset when I say their is droughts on Switch cause the AAA and AA games from 3rd parties are just not there for me to enjoy.

It all comes down to time as I am always working and not home. So for me the price does not matter. IN fact i double up on games anyway as they drop real quick on PS4 in price.

I see your point, and I too benefit from the Switch.  Having wifi in my truck and a VITA however let me play God of War and the entire RE7 Chris Redfield DLC on the go with remote play.

 

It is not preferable to the Switch of course, but the option is there for me and I have utilized it more than once.

 

As I said however, I understand why the games should be there from a consumer standpoint.  I am starting to wonder if the number of people that need them will generate enough sales at a 60 dollar price point to justify the port from a dev standpoint though.  Current sales trends suggest not for most ports so far however.  350k for DOOM (a great port I own) is a perfect example.

Last edited by Shiken - on 11 July 2018

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I've yet to get a Switch, though I plan on doing so either late this year or early next year, but the way I see it the Switch is a system that I will use to play Nintendo games, and some 3rd party exclusives (like Octopath Traveler), but for everything else I'm going to use my PS4. Portability means very little to me to be honest, so any game that's going to be on both systems I will almost invariably get for the PS4.