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Which generations should be included

5th gen and down 11 36.67%
 
6th gen and down 14 46.67%
 
7th gen and down 5 16.67%
 
Total:30
HylianSwordsman said:
CaptainExplosion said:

Ok, but for a main series Star Fox game, how could they change the classic Star Fox gameplay so that it meshes better with modern gaming?

I mean have they tried making a game in the past decade that wasn't a remake or a reboot of Star Fox 64? The last was Star Fox Command in '06, 12 years ago and that was on the DS. Before that was Star Fox Assault, which did really well for a Gamecube title and for not even being developed by Nintendo. If Nintendo actually had a first party or second party studio with talent and vision take a crack at making an honest to God sequel to 64, or even a sequel to Assault, or perhaps they need to do a sequel to Zero now since that was a reboot? Ugh, it's all fucked up now. All the main series needed was a real sequel. Not a remake or a reboot, not gimmicky controls, just the same characters in a genuinely new story.

But if you want to make it mesh better with modern gaming, that would pretty much mean making it not on rails, so if, to you, Star Fox is defined as on rails, then it can never be "modern" without breaking out of what you call Star Fox. I don't think it needs to follow modern trends. It's a game about anthropomorphic animals in space. It just needs to be itself.

I guess, but today's "reviewers" keep saying the classic Star Fox gameplay is "dated".



Some days I just blow up.

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Thechalkblock said:
anyone remember james pond?

I had it on Amiga, my girlfriend at the time (that was around 91/92) was kinda hooked on it.



CaptainExplosion said:

I guess, but today's "reviewers" keep saying the classic Star Fox gameplay is "dated".

Then I guess the series is doomed :P

I bet they'd eat my spinoff idea right up though. I know Nintendo values gameplay above the characters and universes they create, and that's great that they value gameplay above all, but I wish they'd try more spinoffs. Sometimes I just really like the characters and worlds and want to see more of them. If the main game's gameplay doesn't allow for that, that feels like an opportunity for a spinoff to me.



HylianSwordsman said:
CaptainExplosion said:

I guess, but today's "reviewers" keep saying the classic Star Fox gameplay is "dated".

Then I guess the series is doomed :P

I bet they'd eat my spinoff idea right up though. I know Nintendo values gameplay above the characters and universes they create, and that's great that they value gameplay above all, but I wish they'd try more spinoffs. Sometimes I just really like the characters and worlds and want to see more of them. If the main game's gameplay doesn't allow for that, that feels like an opportunity for a spinoff to me.

Well from what I've seen side-scrolling games like Mega Man and Sonic Mania are still relevant, but what's been keeping them relevant?



Some days I just blow up.

CaptainExplosion said:
Thechalkblock said:
anyone remember james pond?

Not really. I only know that the sequel spoofed RoboCop in it's name.

i think it’s safe to say that the titles of the games were the only relation they had to those other pieces of media. they were such strange games. i can still hear the overworld’s theme from james pond in my head...



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Landale_Star said:
Thechalkblock said:
anyone remember james pond?

I remember James Pond but never played it. It was one of those Mega Drive games that I really wanted though, I'll have to try it. 

if you ever do, don’t expect much. back in the day i got it for free on snes, and can tell you the most charming thing about it isn’t the gameplay, but the absurdity of the atmosphere and characters.



HoloDust said:
Thechalkblock said:
anyone remember james pond?

I had it on Amiga, my girlfriend at the time (that was around 91/92) was kinda hooked on it.

had it on snes myself. never beat it, but still remember the music. and how strange it was.



itís only retro in style, but if anyone is looking to play an adventure/horror/puzzle type game, iíve been playing the count lucanor. iíd say itís worth it for the mysterious plot, creepy atomoshpere, and unnerving music alone. iím about an hour and a half in.

Thechalkblock said:
HoloDust said:

I had it on Amiga, my girlfriend at the time (that was around 91/92) was kinda hooked on it.

had it on snes myself. never beat it, but still remember the music. and how strange it was.

I think the SNES possibly didn't include some stages which were upsidedown for a technical reason, stages actually had me and my bro at the time sitting on the couch upsidedown to play it with our heads hanging off the pillows, was great lol.

There was also a part 3 which was a hell of a lot faster paced more in the lines of Sonic than the first 2

I didn't get into it quite as much as the first two games.

Also there was an amazing sports game featuring James Pond in the Aquatic Games, absolutely great for breaking megadrive pads and bleeding from the knuckles to get gold medals in this.... ahh... before the advent of turbo fire pads.



Fancy watching me Flawless Kill a Remix boss of Rogue Legacy? (Ponce De freon)https://www.youtube.com/watch?v=bC0yCu2iY2o

CaptainExplosion said:
HylianSwordsman said:

Then I guess the series is doomed :P

I bet they'd eat my spinoff idea right up though. I know Nintendo values gameplay above the characters and universes they create, and that's great that they value gameplay above all, but I wish they'd try more spinoffs. Sometimes I just really like the characters and worlds and want to see more of them. If the main game's gameplay doesn't allow for that, that feels like an opportunity for a spinoff to me.

Well from what I've seen side-scrolling games like Mega Man and Sonic Mania are still relevant, but what's been keeping them relevant?

Not chasing modern trends, that's for sure. They just sold on their own merit.