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Which generations should be included

5th gen and down 11 36.67%
 
6th gen and down 14 46.67%
 
7th gen and down 5 16.67%
 
Total:30
CaptainExplosion said:
Bofferbrauer2 said:

Battalion Wars would be a nice fit imo.

Wasn't that a spin-off of Advance Wars?

It does. But I fear Advance Wars itself would be too static for Retro, hence its RTS spinoff.



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anyone remember james pond?



CaptainExplosion said: 
HylianSwordsman said:

Absolutely. If they want to try their hands at a racing game, I could maybe see them doing F-Zero, but if they're going to do a Star Fox spin-off game, I'd rather see them turn Star Fox into Nintendo's Mass Effect. They have the talent and vision to do a lot better than a Star Fox racer.

Does that include the bullshit ending, where it turns out all your choices didn't mean anything, because some pretentious starchild said so?

Nope. Not even necessarily any of the specific gameplay mechanics. Just the general concept of a story heavy game set in a spacefaring civilization that lets the main character explore the galaxy, rather than just fly over it while shooting enemy spaceships. There could still be space battles, but it wouldn't be the only thing, nor would it be "space battles plus a couple of on foot missions in a handful of tiny battlefield stages". I just mean a game that takes a break from the level-by-level, hyper-linear, on-rails non-stop action main games to try a more at-your-own-pace, go-your-own-way sort of spin-off. Like maybe the game takes place sometime in between major wars across the whole system involving Andross, and it has you prowling the galaxy looking for jobs to keep your ragtag mercenary group in business. Maybe not all of the missions are totally above board? Sometimes they do what they gotta do to stay in business. Kind of like Cowboy Bebop or Firefly I guess, but with mercenaries that specialize in space dog-fights.



HomokHarcos said:
I started playing The Twin Snakes on the GameCube, and like the PS1 version better so far. I actually prefer the PS1 graphics.

Same, I actually have a soft spot for that era of 3D graphics, a lot of people say that they have aged much worse than any other generation but I can't agree. Perhaps the texture warping on PS1 is a bit odd but then again so were disappearing sprites and all the glitchiness with 8 bit systems. The graphics themselves are fine, to me at least. 



Thechalkblock said:
anyone remember james pond?

I remember James Pond but never played it. It was one of those Mega Drive games that I really wanted though, I'll have to try it. 



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CaptainExplosion said:

But Star Fox was founded upon non-stop on-rail spaceship battles. No Star Fox game has been without them, besides Star Fox 2.

Hence why I called it a spin-off. We were talking about potential Star Fox spin-offs.



Landale_Star said:
HomokHarcos said:
I started playing The Twin Snakes on the GameCube, and like the PS1 version better so far. I actually prefer the PS1 graphics.

Same, I actually have a soft spot for that era of 3D graphics, a lot of people say that they have aged much worse than any other generation but I can't agree. Perhaps the texture warping on PS1 is a bit odd but then again so were disappearing sprites and all the glitchiness with 8 bit systems. The graphics themselves are fine, to me at least. 

Me too, prefer the PS1 graphics over GameCube, Xbox and the PS2.



I'm not sure how important this is in a retro thread, but the thread creator is supposedly "gone" now. So, no updates basically.



Player2 said:
Ganoncrotch said:

in terms of retro games though, there is one from my childhood spent hiding from going to church in a gaming arcade that always holds a special place in my heart from Data East Corp, named Tumblepop, self and my brother used to play this for hours and hours in the arcades, one of the best things about the game is just how "fair" it is to the player, if you are skilled enough it's very possible to complete the entire game on a single credit, some of the stages have a lot of enemies in difficult placements but the thing is, if you master the controls you can avoid all the enemies and never get hit. In contrast to this the machines around this were the likes of Final Fight and Turtles in Time which had some boss fights which effectively weren't new or more skillful to beat, but simply things designed to eat a credit or two the further you get into the game the more credits they would consume to pass a boss.

This game is so good... that I've been considering modding my Switch just for emulation to be able to play this on it, even though that would likely get my Switch banned from the eshop and my 70+ games purchased on there.... might be easier to buy a second Switch just for emulation, not sure yet.

But aye if you have Mame handy I would advise giving this game a look, amazing co-op play too which rivals bubble bobble for me.

*pics*


There was a home port of it before... on the original Gameboy but it doesn't quite capture the magic of the original Arcade game and the controls are not quite as responsive as the Arcade so the whole experience just comes apart somewhat.

Have you played its spiritual sucessor, Diet Go Go?

Had never played it before, dug out Mame and got it going... dear god, that looks like a Rom hack of Tumblepop more than it does a successor to the game. Some of the enemies are just directly ripped from TP but they have just bizarre non intuitive patterns of movement.

Also the characters movements and attacks are far less precise than in TP from my hour or so of playing Diet Go Go, it's like they were going to try to rip off bubble bobble and their own games.

Thanks for bringing it to my attention that the game exists though, very strange to see something like that after all these years, so similar but so far off Tumblepop imo.



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AngryLittleAlchemist said:
I'm not sure how important this is in a retro thread, but the thread creator is supposedly "gone" now. So, no updates basically.

I don't think there will be much news for this thread.