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Forums - Sales Discussion - Japan sales (Week 25) Media Create/Famitsu/Dengeki - June 18 - June 24, 2018

Someone help me out here. People (most notably the Nintendo fans here who flock to the Japanese numbers every Wednesday) still believe that a game that came out in January, on a 4 year old console, is still expected to increase the baseline (which it already did, up 200k over last year) during the slowest months of the year and somehow its a bad thing when its not. I don't get it.



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Kyuu said:
Megiddo said:

MHW is the #1 top-selling home console game (including digital) of its generation in Japan. Destroyed basically everything.

 

OT: Typical boring week. The combined effect of Smash, Pokemon, and maybe a Switch pricecut without stock shortages is what I'd like to see.

Its funny isn't it, 4-5 months ago  if you told anyone that ps4 would be this close to switch in sales for the year, they would have called you insane, and even i would have agreed, and you know how negative i can be  about switch sales.



Megiddo said:
OTBWY said:

Did you just compare MHW with Mario Tennis? In Japan? lmao

Where did I compare? I asked a simple question that you did not answer.  Now, answer the question or bow out since you cannot answer a simple question.

A game like Mario Tennis is not expected to push hardware, MHW is. Yet, a system without it, still outsold it. Without "big" games you could say. There is your answer.



Green098 said:
XD84 said:

Thank you for putting together this great list.

Well I didn't I just found it from somewhere else and thought it was an interesting comparison.

Thank you for finding it and share it with us



OTBWY said:
Megiddo said:

Where did I compare? I asked a simple question that you did not answer.  Now, answer the question or bow out since you cannot answer a simple question.

A game like Mario Tennis is not expected to push hardware, MHW is. Yet, a system without it, still outsold it. Without "big" games you could say. There is your answer.

Mario Tennis is the biggest Nintendo release in almost a year (until Super Mario Party in early October). How is it not expected to push hardware? Did Nintendo give up?



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OTBWY said:
Megiddo said:

Where did I compare? I asked a simple question that you did not answer.  Now, answer the question or bow out since you cannot answer a simple question.

A game like Mario Tennis is not expected to push hardware, MHW is. Yet, a system without it, still outsold it. Without "big" games you could say. There is your answer.

The narrative was that Mario Tennis + Minecraft + the summer Switch release schedule + the positive E3 effect was going to increase the Switch baseline starting this week.  It didnt, people just want to know why.



Green098 said:

Media Create

[N64] Mario Tennis (Nintendo) {2000.07.21} (¥6.800) - 319.434 / 1.065.469
[GMB] Mario Tennis GB |GameBoy Color| (Nintendo) {2000.11.01} (¥3.800) - 143.871 / 334.741
[GBA] Mario Tennis: Power Tour (Nintendo) {2005.09.13} (¥3.618) - 33.870 / 114.599 <42,49%>
[3DS] Mario Tennis Open (Nintendo) {2012.05.24} (¥4.571) - 101.645 / 396.604 <51,19%>
[WIU] Mario Tennis: Ultra Smash (Nintendo) {2016.01.28} (¥4.700) - 55.331 / 139.405 <73,01%>
[3DS] Mario Tennis Open [Nintendo Selects] (Nintendo) {2016.09.15} (¥2.700) - 1.586 / 17.410 <9,47%>
[NSW] Mario Tennis Aces (Nintendo) {2018.06.22} (¥5.980) - 123.774

[360] Minecraft: Xbox 360 Edition (Microsoft Game Studios) {2013.06.06} (¥1.980) - 4.268 / 30.858 <76.19%>
[XB1] Minecraft: Xbox One Edition # (Microsoft Game Studios) {2014.11.27} (¥2.000)- 324 / 3.178 <18,14%>
[PSV] Minecraft: PlayStation Vita Edition # (Sony Computer Entertainment) {2015.03.19} (¥2.400) - 36.151 / 1.276.619 <60,37%>
[PS4] Minecraft: PlayStation 4 Edition (Sony Computer Entertainment) {2015.12.03} (¥2.400) - 4.630 / 150.221 <21,90%>
[WIU] Minecraft: Wii U Edition (Microsoft Game Studios) {2016.06.23} (¥3.600)- 22.589 / 257.654 <49,59%>
[NSW] Minecraft (Microsoft Game Studios) {2018.06.21} (¥3.600) - 61.764

[PS3] Gundam Breaker (Bandai Namco Games) {2013.06.27} (¥7.600) - 200.564 / 269.752 <83.54%>
[PSV] Gundam Breaker # (Bandai Namco Games) {2013.10.31} (¥6.648) - 33.775 / 91.731 <68.64%>
[PSV] Gundam Breaker 2 (Bandai Namco Games) {2014.12.18} (¥6.640) - 57.188 / 140.808 <76.07%>
[PS3] Gundam Breaker 2 (Bandai Namco Games) {2014.12.18} (¥7.600) - 66.532 / 125.382 <72.09%>
[PS3] Gundam Breaker 2 Omochidashi Pack {PlayStation 3 PlayStation Vita} (Bandai Namco Games) {2014.12.18} (¥11.800) - 5.150 / 5.444 <80.00%>
[PSV] Gundam Breaker 3 (Bandai Namco Games) {2016.03.03} (¥6.800) - 74.639 / 124.226 <87,99%>
[PS4] Gundam Breaker 3 (Bandai Namco Games) {2016.03.03} (¥7.600) - 66.580 / 95.492 <93,33%>
[PS4] New Gundam Breaker # (Bandai Namco Games) {2018.06.21} (¥7.600) - 63.790

Thanks for this comparison. Mario Tennis did good, although not extraordinary. Gundam Breaker looks pretty bad. Minecraft - holy shit. With this comparison it should become another million seller like it was on PSV. It is a super late port. Wow!



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quickrick said:
Kyuu said:

 

OT: Typical boring week. The combined effect of Smash, Pokemon, and maybe a Switch pricecut without stock shortages is what I'd like to see.

Its funny isn't it, 4-5 months ago  if you told anyone that ps4 would be this close to switch in sales for the year, they would have called you insane, and even i would have agreed, and you know how negative i can be  about switch sales.

It won’t be remotely close after Pokemon and smash. But you can go ahead and enjoy this moment. 



OTBWY said:
Megiddo said:

Where did I compare? I asked a simple question that you did not answer.  Now, answer the question or bow out since you cannot answer a simple question.

A game like Mario Tennis is not expected to push hardware, MHW is. Yet, a system without it, still outsold it. Without "big" games you could say. There is your answer.

And who didn't expect that? switch was suppose to destroy ps4 by this time of the year, literally every one thought this.



Train wreck said:
OTBWY said:

A game like Mario Tennis is not expected to push hardware, MHW is. Yet, a system without it, still outsold it. Without "big" games you could say. There is your answer.

The narrative was that Mario Tennis + Minecraft + the summer Switch release schedule + the positive E3 effect was going to increase the Switch baseline starting this week.  It didnt, people just want to know why.

At least the switch didn’t decrease. That’s a good thing. Switch baseline has been raised a couple weeks now if you have been following this thread. Unfortunately, I’m really not seeing the same for the PS4 esp after the suppose “shortage”.

And Nintendo isn’t only one that can benefit from e3.