Quantcast
Why Isn't Hollow knight getting as much talked about as Ori and the Blind Forest got Praised for It's exclusivity as Xbox?

Forums - Nintendo Discussion - Why Isn't Hollow knight getting as much talked about as Ori and the Blind Forest got Praised for It's exclusivity as Xbox?

Should Hollow Knight get as much praise as Cuphead?

Yes 19 57.58%
 
No 14 42.42%
 
Total:33

Still waiting for it on Vita... or at least PS4.



Around the Network

This game is Awesome !!



Hollow Knight is not exclusive though....



1.How do we measure what fans are hyping?
2. Assuming the premise is correct, and the other two games were more hyped:
Ori: I have no idea, barely even heard of it hence question 1.
Cuphead: this game is marketed very well with the music and art style. I am actually a little surprised it took off with the XBox audience, but even so the game's style is i mediately eye catching. Hollow Knight, not so much I saw the E3 announcement but I already forgot what it looks like. Both games also have lousy titles, but Cuphead is at least memorable, hollow knight is both a cliche (knigts are everywhere in gaming)and self deprecating (hollow is not strong or positive word). Good game title? Rocket League. Rockets are awesome, and league tells you it is a competitive, sportsy title.

 

edit: serious question for Hollow Knight players: is the gameplay as tight as a classic 8 or 16 bit pkatformer?  I rewatched the trailer and it looks kind of floaty to me.

Last edited by couchmonkey - on 27 June 2018

1. ori looks like a way bigger budget game, and honestly looks way more fun, and blows it away graphically.
2. Hollow knight came out a long time ago
3. it only has 6 reviews for switch, it's meta is really 87.



Around the Network
quickrick said:

1. ori looks like a way bigger budget game, and honestly looks way more fun, and blows it away graphically.
2. Hollow knight came out a long time ago
3. it only has 6 reviews for switch, it's meta is really 87.

2. & 3. agreed

1. You're mixing up fact with preference (same as JRPGfan). I could understand if both games are going for the same style, then a comparison would make sense but Hollow Knight has a hand-drawn aesthetic that doesn't need to push the GPU in order to achieve it's desired effect.

Personally I prefer the Hollow Knight approach but one isn't better than the other. The character design in Hollow Knight, to me, is also much stronger than Ori.

I'd recommend trying Hollow Knight before writing it off, there's a lot more going on than static screenshots make out (assuming you have a PC of course), it's very atmospheric and you can tell a lot of love was poured into it's development. Big budgets are nice but they're not necessary for a great game!



couchmonkey said:

1.How do we measure what fans are hyping?
2. Assuming the premise is correct, and the other two games were more hyped:
Ori: I have no idea, barely even heard of it hence question 1.
Cuphead: this game is marketed very well with the music and art style. I am actually a little surprised it took off with the XBox audience, but even so the game's style is i mediately eye catching. Hollow Knight, not so much I saw the E3 announcement but I already forgot what it looks like. Both games also have lousy titles, but Cuphead is at least memorable, hollow knight is both a cliche (knigts are everywhere in gaming)and self deprecating (hollow is not strong or positive word). Good game title? Rocket League. Rockets are awesome, and league tells you it is a competitive, sportsy title.

 

edit: serious question for Hollow Knight players: is the gameplay as tight as a classic 8 or 16 bit pkatformer?  I rewatched the trailer and it looks kind of floaty to me.

can't say for sure as I haven't played a classic 8 or 16-bit platformer in a long time. but It doesn't seem floaty at all to me. and I hated LBP for its floatiness.  The length of time he is in the air depends if you how long you hold the jump button



Biggerboat1 said:
quickrick said:

1. ori looks like a way bigger budget game, and honestly looks way more fun, and blows it away graphically.
2. Hollow knight came out a long time ago
3. it only has 6 reviews for switch, it's meta is really 87.

2. & 3. agreed

1. You're mixing up fact with preference (same as JRPGfan). I could understand if both games are going for the same style, then a comparison would make sense but Hollow Knight has a hand-drawn aesthetic that doesn't need to push the GPU in order to achieve it's desired effect.

Personally I prefer the Hollow Knight approach but one isn't better than the other. The character design in Hollow Knight, to me, is also much stronger than Ori.

I'd recommend trying Hollow Knight before writing it off, there's a lot more going on than static screenshots make out (assuming you have a PC of course), it's very atmospheric and you can tell a lot of love was poured into it's development. Big budgets are nice but they're not necessary for a great game!

I mean everyone has different opinions on preference, but clearly from a technical stand point ori is taking it to the next level, and is hand drawn as well, it's something that will impress  people way more then hallow knight, its clearly has a bigger budget. I did watch a lengthy video, and its not even close imo.    



You are right, even if it is a year-old port, a great game is a great game, period. It deserves much appraisal, but I believe the masses are behind your reasoning and the game is being bought immensely. But yeah, it's a formidable (console) exclusive.



Huh, didn't even realize Hollow Knight was console exclusive to the Switch. Since I've heard about it long ago, I just figured it had released on everything, color me surprised.

Really though, dumb thread. Loads of people I know, including myself, have bought it, are playing it, and talking about it. Most people here in fact seem to be doing the same. Personally I don't wanna talk about it too much because I'm busy playing.

I understand the Ori comparison because they're similar games. They're both indie metroidvanias with fully hand-drawn worlds. They're also both very good, which makes this whole argument annoying as all it does is create a situation where people have to downplay a great game in order to make a point for the other great game. Regardless, personally so far I'd say Hollow Knight has much better gameplay and large scale level design, but Ori had a more compelling story and better small scale level design. The soundtracks are similar and both are great (though having yet to beat Hollow Knight I'd need to give this one to Ori), and visually obviously Ori is the prettier game, but they are both very pretty anyway.

In the end though, Hollow Knight is more of a real, proper metroidvania, whereas Ori is almost more of a traditional level-based puzzle platformer disguised as one.