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Forums - Nintendo Discussion - Crash N.Sane Trilogy came to Switch thanks to one employee's experiment

Great the Switch is getting the port but that's actually quite sad. Who knows what else could've been ported if it wasn't for situations like these.



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Cool story but a worrying sign that it needed that kind of convincing to do it



 

 

I'm glad someone took the initiative. Really looking forward to it.



reminds of some dev / team (don't remember who) who refused to release something on the switch because he thought the switch hadn't enough buttons. it's literray your job and you fail on it.



ruffy37 said:
reminds of some dev / team (don't remember who) who refused to release something on the switch because he thought the switch hadn't enough buttons. it's literray your job and you fail on it.

I Remember that incident too, but I cannot recall what game it was. 



The Democratic Nintendo fan....is that a paradox? I'm fond of one of the more conservative companies in the industry, but I vote Liberally and view myself that way 90% of the time?

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Thank god for that man.

I agree that there's probably a lot of crossover there. As a Nintendo fan myselfI loooved Crash Bandicoot :)

The portable thing seems to be helping it a ton (obviously) as there's finally incentive to port to a Nintendo platform that just wasn't there with the Wii U.



Is a sad thing, actually. Shame on Activision



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Why do I think that, if it wasn't for him, the game would never come to the Switch. Great Work! Can't wait to get my hands on it. 



Intel Core i7 8700K | 32 GB DDR 4 PC 3200 | ROG STRIX Z370-F Gaming | RTX 3090 FE| Crappy Monitor| HTC Vive Pro :3

KrspaceT said:
ruffy37 said:
reminds of some dev / team (don't remember who) who refused to release something on the switch because he thought the switch hadn't enough buttons. it's literray your job and you fail on it.

I Remember that incident too, but I cannot recall what game it was. 

LawBreakers it was: https://www.destructoid.com/lawbreakers-developer-talks-about-difficulties-of-a-switch-port-claims-not-enough-buttons-448641.phtml



Bofferbrauer2 said:
KrspaceT said:

I Remember that incident too, but I cannot recall what game it was. 

LawBreakers it was: https://www.destructoid.com/lawbreakers-developer-talks-about-difficulties-of-a-switch-port-claims-not-enough-buttons-448641.phtml

Somewhat tragic really since being the only Hero Shooter on Switch with any production value might have given Lawbreakers a bit more of a chance :P