First party, second party and exclusives have ALWAYS defined the image of console. Because no matter how powerful of a console you have, you cannot have those fore mentioned games on that console. And this whole "I just like third party games" to justify an Xbox One (not to say that there aren't other reasons that make the One worth the purchase) is a very sorry excuse. Easily, Sony's console (for example) offers exclusive titles that are also of the same genres as those third parties games. So you get more game, more choices.
You say that, but when I look at the top 10 games on the PS4 I only see one exclusive there (ONE!). And the second best selling exclusive falls in the 14th spot with 6.5m units sold. Which means that only 8% of the PS4 owners went out of their way to buy the SECOND BEST selling exclusive on the platform. So sorry, but it looks to me that the majority of PS4 buyers are actually playing CoD, Fifa and GTA right now.
Wrong. I'm not the majority of PS4 buyers. I don't "go with the flow." I'm not "sheep." I'm not the "masses." And the reality here is that with any popular produce you will have a greater mass penetration. And more specifically with gaming consoles, this benefits games that are not in the top ten because with a bigger and wider audience it help guarantee the continual success of those titles. You don't have to have a title in the top 10 to be viable option. It's been proven with the continual software support on the PS4 since the console's release. And here's another slice of reality for ya. Not every PS4 owner who plays FIFA plays COD. Or not every PS4 owner who plays GTA plays FIFA. Or not every PS4 owner who plays COD plays GTA. ETC. But we all do play multiple genres. But my principle still stands. If you like genre "A," chances are is that you'll find more games of genre "A" on a console that offers more options. HOW HARD IS IT TO PROCESS SOMETHING SO MENTALLY BASIC??? So sorry, but it looks to me that your "analysis" is faulty propagation. In short, BULLSHIT.
EDIT: Since you want to point out this "paltry" 8% of PS4 owners, that 6.5 million actually supports my argument. Because whether a title sells 6.5 million or 650,000 as long as they keep making games for you to play, that just gives you more options. Do I really have to waste precious bandwidth to explain this?
Last edited by LivingMetal - on 12 June 2018