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Fortnite on track to make $3.5BN annually.

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The Backstreet Boys earned a lot of money too...



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Ljink96 said:
EnricoPallazzo said:
All of that only in microtransactions? Wow...

And people wonder why EA wants to do what it does.

We are not wondering why they use microtransactions, we are wondering why paying a full priced game AND use microtransactions for more/better content. Fortnite is completely free and paying money will not add any competitive advantages. 



TranceformerFX said:
Wasn't Fortnite originally a wave-based survival/zombie horde game? And building defenses in the process? Hence the title "FORT-nite"? I don't remember it being a Battle Royal game when it first popped up on PSN.

Regardless, this kind of revenue sets a dangerous precedent and will bring about a new wave of corporate confidence in micro-transactions.

I know for a fact that H1Z1 wasn't always a Battle Royal game. And now Call of Duty has fully embraced it. Thank God Rockstar Games shot down the rumor that Red Dead 2's Online mode will have been a Battle Royal.

And here I was starting to enjoy the breath of fresh air from developers finally willing make a game that isn't an FPS. That shit lasted from 2007 (COD4 Modern Warfare & Halo 3 showed devs how much a cash cow FPS' can be) all the way through 2015...

It still is. They just added a standalone F2P version after the success of PUBG and the original game flopping (although it's hardly surprising that a paid game which was advertised as going F2P a year after release didn't sell too well).



Bet Shiken that COD would outsell Battlefield in 2018. http://gamrconnect.vgchartz.com/post.php?id=8749702

Except Fortnite 12 months from now will have less players than it does now. Its still gonna be huge. But this is their biggest year for sure.



Ka-pi96 said:
TranceformerFX said:
Wasn't Fortnite originally a wave-based survival/zombie horde game? And building defenses in the process? Hence the title "FORT-nite"? I don't remember it being a Battle Royal game when it first popped up on PSN.

Regardless, this kind of revenue sets a dangerous precedent and will bring about a new wave of corporate confidence in micro-transactions.

I know for a fact that H1Z1 wasn't always a Battle Royal game. And now Call of Duty has fully embraced it. Thank God Rockstar Games shot down the rumor that Red Dead 2's Online mode will have been a Battle Royal.

And here I was starting to enjoy the breath of fresh air from developers finally willing make a game that isn't an FPS. That shit lasted from 2007 (COD4 Modern Warfare & Halo 3 showed devs how much a cash cow FPS' can be) all the way through 2015...

It still is. They just added a standalone F2P version after the success of PUBG and the original game flopping (although it's hardly surprising that a paid game which was advertised as going F2P a year after release didn't sell too well).

Was it really a flop? I remember an article where half a milion people played it on day 1. I mean thats not fortnite numbers but for a game like that its hardly a flop.



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Mcube said:
Ka-pi96 said:

It still is. They just added a standalone F2P version after the success of PUBG and the original game flopping (although it's hardly surprising that a paid game which was advertised as going F2P a year after release didn't sell too well).

Was it really a flop? I remember an article where half a milion people played it on day 1. I mean thats not fortnite numbers but for a game like that its hardly a flop.

... it literally is though. The game we're talking about is Fortnite

And maybe it wasn't a big flop... but if it were successful then why would they have released an F2P battle royale mode?



Bet Shiken that COD would outsell Battlefield in 2018. http://gamrconnect.vgchartz.com/post.php?id=8749702

Ka-pi96 said:
Mcube said:

Was it really a flop? I remember an article where half a milion people played it on day 1. I mean thats not fortnite numbers but for a game like that its hardly a flop.

... it literally is though. The game we're talking about is Fortnite

And maybe it wasn't a big flop... but if it were successful then why would they have released an F2P battle royale mode?

Got me there haha

I mean I think they released it because the main complaint was that the game was super lackluster and they saw PUBG´s hot streak they just said ´Well what they do we can do better` I think if the game was a total flop they wouldnt have put so much effort into making a whole new mode for it from scratch. 



Mcube said:
Ka-pi96 said:

... it literally is though. The game we're talking about is Fortnite

And maybe it wasn't a big flop... but if it were successful then why would they have released an F2P battle royale mode?

Got me there haha

I mean I think they released it because the main complaint was that the game was super lackluster and they saw PUBG´s hot streak they just said ´Well what they do we can do better` I think if the game was a total flop they wouldnt have put so much effort into making a whole new mode for it from scratch. 

If it wasn't a total flop you'd have thought the new mode would have been part of the core game, to encourage more sales and reward their existing customers, rather than a standalone free to play game. Seems to me like it was a case of "we've got this game which hasn't done as well we had hoped, is there any way we can use the assets for it on something else?" and so they created a BR game out of it.

Last edited by Ka-pi96 - on 28 May 2018

Bet Shiken that COD would outsell Battlefield in 2018. http://gamrconnect.vgchartz.com/post.php?id=8749702

Ka-pi96 said:
Mcube said:

Got me there haha

I mean I think they released it because the main complaint was that the game was super lackluster and they saw PUBG´s hot streak they just said ´Well what they do we can do better` I think if the game was a total flop they wouldnt have put so much effort into making a whole new mode for it from scratch. 

If it wasn't a total flop you'd have thought the new mode would have been part of the core game, to encourage more sales and reward their existing customers, rather than a standalone free to play game. Seems to me like it was a case of "we've got this game which hasn't done as well we had hoped, is there any way we can use the assets for it on something else?" and so they created a BR game out of it.

I think they just wanted to gather a bigger audience and it was already released on Playstation so they thought they could take in the place for `the PUBG on PS´ but, again, I heard positive things for the first few weeks from the Dev team so I dont think it really flopped. 



i played a few games and didnt have any desire to go back.

to be honest i hate about anything with battle royal now.