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Fortnite on track to make $3.5BN annually.

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is there a break down of systems?



...not much time to post anymore, used to be awesome on here really good fond memories from VGchartz...

PSN: Skeeuk - XBL: SkeeUK - PC: Skeeuk

really miss the VGCHARTZ of 2008 - 2013...

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If publishers are going to keep pushing microtransactions, I'd rather they use something like this model than most of the other nonsense they've tried lately. Free to play, cosmetic only, no loot box bs. Funny that the most successful micro models are some of the oldest and it's taken publishers this long to circle back to them. Not very interested in the game myself, though. Monetization aside I'd rather play a PUBG made by a talented studio, aesthetically.



I'm still waiting for it to go free to play...

Not the battle royale thing, couldn't give a crap about that, but I do wanna try the proper Fortnite game.



Bet Shiken that COD would outsell Battlefield in 2018. http://gamrconnect.vgchartz.com/post.php?id=8749702

Fortnite fucked so hard PLAYERUNKNOWN'S its not even funny. And fucked League and Riot games too. Everyone plays this shit xD. I dont like the gameplay but the game is a massive hit.



 

ClassicGamingWizzz said:
Fortnite fucked so hard PLAYERUNKNOWN'S its not even funny. And fucked League and Riot games too. Everyone plays this shit xD. I dont like the gameplay but the game is a massive hit.

How are Riot "fucked"?.


League has been going on for years, and it's still going on now and making Riot and the esports scene money. It's not dead/ going to die anytime soon either. 



                                       

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EnricoPallazzo said:
All of that only in microtransactions? Wow...

And people wonder why EA wants to do what it does.



This is the future!



Pocky Lover Boy! 

HoloDust said:
My kids play it, personally, I can't see what the fuss is all about, I've played 3-4 games and found it extremely boring and repetitive...but, then again, observing my kids and their friends, I'm definitely not the target audience.

I played it few times when it first came out, wasn't a fan. A few months later I decided to give it another shot. Now I'm addicted to it. 

Once you get the building down, it's really fun. 



Wasn't Fortnite originally a wave-based survival/zombie horde game? And building defenses in the process? Hence the title "FORT-nite"? I don't remember it being a Battle Royal game when it first popped up on PSN.

Regardless, this kind of revenue sets a dangerous precedent and will bring about a new wave of corporate confidence in micro-transactions.

I know for a fact that H1Z1 wasn't always a Battle Royal game. And now Call of Duty has fully embraced it. Thank God Rockstar Games shot down the rumor that Red Dead 2's Online mode will have been a Battle Royal.

And here I was starting to enjoy the breath of fresh air from developers finally willing make a game that isn't an FPS. That shit lasted from 2007 (COD4 Modern Warfare & Halo 3 showed devs how much a cash cow FPS' can be) all the way through 2015...



FIT_Gamer said:
HoloDust said:
My kids play it, personally, I can't see what the fuss is all about, I've played 3-4 games and found it extremely boring and repetitive...but, then again, observing my kids and their friends, I'm definitely not the target audience.

I played it few times when it first came out, wasn't a fan. A few months later I decided to give it another shot. Now I'm addicted to it. 

Once you get the building down, it's really fun. 

Too samey round after round for my taste - only F2P game I'm (partially) hooked on is War Thunder, solely due to how differently every tank/plane behaves, so there's always something new.

As for Fortnite - my older son loves it, younger one plays it, but for him it's more about playing with friends in squad than actually liking the game that much.