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Forums - Sales Discussion - Nino kuni 2 sells 900k on ps4 + PC!

JRPGfan said:
konnichiwa said:
it helps to release on PC, should release on all platforms imo,

Xbox guys been makeing fun of it, because its seemingly too japanese for their likeings.
And makeing fun of its name, calling it "nuuuu neee kuneeee".

How many sales would this game actually sell on xbox side?
tbh I dont think alot of xbox players would even appreciate this gem of game.
It might not be worth the cost of porting it to xbox.

Switch makes more sense. I agree that maybe not be worth the port to xbox



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EricFabian said:
JRPGfan said:

Xbox guys been makeing fun of it, because its seemingly too japanese for their likeings.
And makeing fun of its name, calling it "nuuuu neee kuneeee".

How many sales would this game actually sell on xbox side?
tbh I dont think alot of xbox players would even appreciate this gem of game.
It might not be worth the cost of porting it to xbox.

Switch makes more sense. I agree that maybe not be worth the port to xbox

I think so too, port it to Switch, esp since of the popularity of it in japan.
that makes alot more sense to me.



Great sales, happy it can find success without the need of Japan.



JRPGfan said:
konnichiwa said:
it helps to release on PC, should release on all platforms imo,

Xbox guys been makeing fun of it, because its seemingly too japanese for their likeings.
And makeing fun of its name, calling it "nuuuu neee kuneeee".


How many sales would this game actually sell on xbox side?
tbh I dont think alot of xbox players would even appreciate this gem of game.
It might not be worth the cost of porting it to xbox.

Whaaat =p?  and=p? 

I don't know, how many Japanese companies started to release on games for Xbox and stopped doing so? 






Those are good numbers, especially for a game that dosent deserve them in my opinion.The game is not as good as it could have been.Now its a matter of wether the game sold every copy that was shipped or not.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

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RolStoppable said:
Nautilus said:
Those are good numbers, especially for a game that dosent deserve them in my opinion.The game is not as good as it could have been.Now its a matter of wether the game sold every copy that was shipped or not.

So you think this is a Level-5 RPG?

I never played a Level 5 RPG outside of the first Ni No Kuni, but thats probably why lol.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

Pleased to see it doing well. I am looking forward to playing it - I thought the world building and strategy elements were cool.



<a href="https://psnprofiles.com/fauzman"><img src="https://card.psnprofiles.com/2/fauzman.png" border="0"></a>

Was it marketed though?



http://level5ia.com/news/ni-no-kuni-wrath-of-the-white-witch-ships-over-1-1-million-units/
Ni no Kuni 1 (PS3) shipped 1.1M a year after it was release and shipped 1,3M LTD

So comparing to Ni No Kuni II, NNK II is actually doing good.



RolStoppable said:

So you think this is a Level-5 RPG?

The kingdom building is really boring, I don't know if it's their specialty or whatever. :|