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Forums - Nintendo Discussion - Best Nintendo Remake?

 

What is your favorite Nintendo Remake?

The Legend of Zelda: Ocarina of Time 3D 9 15.79%
 
Super Mario All-Stars 10 17.54%
 
Metroid: Samus Returns 13 22.81%
 
Mario Kart 8 DX 2 3.51%
 
Kirby Super Star Ultra 2 3.51%
 
Metroid: Zero Mission 7 12.28%
 
The Legend of Zelda: Majora's Mask 3D 1 1.75%
 
Super Mario 64 DS 0 0%
 
The Legend of Zelda: Wind Waker HD 10 17.54%
 
The Legend of Zelda: Twilight Princess HD 3 5.26%
 
Total:57
captain carot said:
spemanig said:

While I do think that OoT is an overrated game

No offense, but i really think you're to young to realisze how great Ocarina of Time really was at it's time. Even compared to PC-games of that time. It was a real milestone in many ways at it's time.

Today it's at least very playable. While most 3D games of that era feel like crap today.

No offense, but I don't really care how great you think OoT was at its time. It's not as great now while other better games both before and after it still are; that means it never was as great as people thought it was. They were just wow'd by the milestone it was. In a lot of ways, people have done the same with BotW now. Hell, even I did at first. It was an extremely important, but overrated game. That's fine. OoT3D fixed a lot of it, and I'm sure the eventual HD port will finally fix the shitty camera and finally make it more than "at least very playable."

It speaks volumes that a remake of a game like Super Metroid, Earthbound, or SotN would more likely be worse. Gen 5 was the generation of growing pains, the severity of which never touched another generation, and OoT is just as emblematic of that as the rest. Plus it turned Zelda into a linear, puzzle fest, so screw it.



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mZuzek said:
spemanig said:

No offense, but I don't really care how great you think OoT was at its time. It's not as great now while other better games both before and after it still are; that means it never was as great as people thought it was. They were just wow'd by the milestone it was. In a lot of ways, people have done the same with BotW now. Hell, even I did at first. It was an extremely important, but overrated game. That's fine. OoT3D fixed a lot of it, and I'm sure the eventual HD port will finally fix the shitty camera and finally make it more than "at least very playable."

It speaks volumes that a remake of a game like Super Metroid, Earthbound, or SotN would more likely be worse. Gen 5 was the generation of growing pains, the severity of which never touched another generation, and OoT is just as emblematic of that as the rest. Plus it turned Zelda into a linear, puzzle fest, so screw it.

BotW part makes me almost wanna say I don't agree with everything, but deep down I know it's true too.

I like both games too, so it's not even a scathing criticism.



CaptainExplosion said:
Pemalite said:
Why no StarFox 64?

That was more a retcon than a remake.

It was also remade for the 3DS.



--::{PC Gaming Master Race}::--

mZuzek said:
spemanig said:

I like both games too, so it's not even a scathing criticism.

I'm just going through a tough process of beginning to accept BotW isn't the best thing ever. It's hard to come to that after all the hype and excitement. It's just, funnily enough, not much of a replayable game to me. I don't ever feel like playing it anymore, because even though it's such a huge playground filled with things to do, I feel there's not much to do anymore. It's hard to explain, really, but I do feel more inclined to replay some of the more linear games, which is strange.

I mean, I think it's a lot of things. The story isn't good or well told, the dungeons aren't good or expansive, and the enemy variety is lacking.

Most people don't like the original Zelda, but I still think it's one of the best Zelda's. I think what it get's right is that at it's core, it strikes the perfect balance between overworld and underworld. The overworld feels vast and inviting, while the underworld feels labyrinthine and claustrophobic. There are a lot of small reasons for this, but the biggest thing is that you're outside just long enough for you to want to be back in another dungeon, but you're inside just long enough for you to miss the outside that much. Every element in that game lends itself to making those opposites complementary.

Even with the issues I have with the overworld in BotW, it really does feel just as good to explore as the original Zelda, if not more so. It perfectly captures that spirit, but the shrines and Devine Beasts absolutely do now capture the underworld. Personally, I don't know that any 3D Zelda dungeon ever truly has, but at least all the others are time sinks. I think it's telling that shrine quests in the overworld like the Shrouded Shrine Quest or Eventide Island are the most well received shrines in the game; I think the game woulds have been served better to have way fewer quality quests like these dotted throughout the overworld instead of 120 small shrines. And all the left over effort could've been put towards making 8 super-massive, oppressive "traditional" dungeons instead.

Maybe this is just me, but dungeons should feel completely overwhelming and borderline unpleasant. With an open world Zelda, there should have also come even larger and more labyrinthine dungeons. Or hell, I'd even take more of the Puzzelda "temples" I often criticize if they were huge, but the Devine Beasts seriously failed to match the scale of the world, and I don't think there shouldn't been a story quest before each one to even be able to attempt them. I think dungeons should fill 50% of the gameplay loop in Zelda, and when you ignore the shrines (and I do), the Devine Beasts come nowhere near that.

I love BotW though - I genuinely didn't think Zelda would ever get that open again, and everything I complained about feels like they could be fixed in the many sequels this formula will spawn, so all and all, a monumental step forward for both the franchise and the medium. Very overrated, though.



Pokémon HGSS



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captain carot said:
spemanig said:

While I do think that OoT is an overrated game

No offense, but i really think you're to young to realisze how great Ocarina of Time really was at it's time. Even compared to PC-games of that time. It was a real milestone in many ways at it's time.

Today it's at least very playable. While most 3D games of that era feel like crap today.

You know I do find it odd that people claim OoT to be the greatest game of all time yet it can't be criticised by people who didn't grow up with said game.



Ocarina of Time 3D is probably my pick. It took the amazing foundation that was the N64 game, and fixed most (if not all) of the clunky old-fashioned mechanics of the original. Making Iron Boots into a C-item and giving the Ocarina a dedicated button turned the Water Temple from a tedious mess into a pretty good dungeon.

Fire Emblem Echoes was a superb game, though I've never played Gaiden as a reference. It seems like the upgrade was pretty significant though.



NNID: Zephyr25 / PSN: Zephyr--25 / Switch: SW-4450-3680-7334

mZuzek said:

So, you're actually saying the Water Temple was always a pretty good dungeon hindered behind clunky mechanics. Of course, this is true. Iron Boots in N64 were an absolute pain, but the dungeon itself was always great.

Yeah, I liked the dungeon itself, and do feel the complaints were a bit over-stated...but constantly opening the Start screen to change equipment is something I can agree was a problem. I feel like 3D finally gave a new outlook on it.



NNID: Zephyr25 / PSN: Zephyr--25 / Switch: SW-4450-3680-7334

Pokémon HeartGold/SoulSilver is really amazing.



spemanig said:

Even with the issues I have with the overworld in BotW, it really does feel just as good to explore as the original Zelda, if not more so. It perfectly captures that spirit, but the shrines and Devine Beasts absolutely do now capture the underworld. Personally, I don't know that any 3D Zelda dungeon ever truly has, but at least all the others are time sinks. I think it's telling that shrine quests in the overworld like the Shrouded Shrine Quest or Eventide Island are the most well received shrines in the game; I think the game woulds have been served better to have way fewer quality quests like these dotted throughout the overworld instead of 120 small shrines. And all the left over effort could've been put towards making 8 super-massive, oppressive "traditional" dungeons instead.

Maybe this is just me, but dungeons should feel completely overwhelming and borderline unpleasant. With an open world Zelda, there should have also come even larger and more labyrinthine dungeons. Or hell, I'd even take more of the Puzzelda "temples" I often criticize if they were huge, but the Devine Beasts seriously failed to match the scale of the world, and I don't think there shouldn't been a story quest before each one to even be able to attempt them. I think dungeons should fill 50% of the gameplay loop in Zelda, and when you ignore the shrines (and I do), the Devine Beasts come nowhere near that.

I love BotW though - I genuinely didn't think Zelda would ever get that open again, and everything I complained about feels like they could be fixed in the many sequels this formula will spawn, so all and all, a monumental step forward for both the franchise and the medium. Very overrated, though.

I honestly got bored of how Zelda did it's dungeons over time. A Link to the Past was great back in the early nineties. OoT took that same recipe and put it into a 3D environment, but after that nothing happened anymore. Everything worked the same way over and over again.

That's also one reason i like OoT way more than TP for example. Not the only one though.

 

The basic concept that BotW used for shrines, and not only shrines, is great, i think. I would have preferred bigger and lesser though. I'd also love those 'dungeons' to be more organic, a part ofthe world instead bein apart of the world.

 

And i disagree on remakes of games like Super Metroid. It doesn't need a remake, but if it got one, it could work quite well.

 

I'd honestly prefer Nintendo to do a new 2D Metroid though.