And for those making loose correlations with the quality of 90s games and the games of today (something entirely up for debate), just ponder over the gaming climate. Think of how the cost of production has jumped, think of how much harder it is to profit from a game and look at how digital has opened up new opportunities revenue. Look at how online gaming has shaped the landscape and tastes. These are the things that have impacted game design and execution, not being multiplatform.
FFXV didn't take 10years to deliver to us because SE were porting it to Xbox One...