TheMisterManGuy said:
Soundwave said:
Retailers ordered that amount I'm sure after conferring with Nintendo and expecting it to be a decent sized hit. Nintendo is a big partner for them, these decisions are not made in a vacuum.
It's going to struggle massively to even sell 390k in Japan (its initial shipment).
You can deny it all you want, but the numbers and weekly drop percentages on this thing are backing up what I'm saying. Titles that have massive legs aren't under 10k in week 4. Even Nintendo Land (again not bundled in Japan) was above 10k a week in Japan through 8 weeks and post holidays, Labo is already collapsing below that.
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Well yeah, of course, it's a collaborative decision, but Nintendo shipping 400k to retailers doesn't mean Nintendo expects Labo to plow through that stock out of the gate. It could be that they shipped that much because Nintendo knew this thing would be a slow and steady seller, and thus didn't want to run into stock issues, and retailers again, wanted to make sure there was enough for GW.
And again, your making bold assumptions based on little evidence and misinterpretations. Labo already sold through half its stock in less than a month, that's pretty impressive in its own right. You forget that Labo is a collective of titles, and the sales of it will be based on that. So while the Variety Kit did under 10k, combined with the Robot Kit, it still pulled over 10k. And it's still in the top 5 according to Media Create. So yes, Labo does in fact have legs, and will continue to have legs so long as it charts consistently like this.
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Only selling through about 50% of your shipment after a month + Golden Week boost is actually pretty terrible, lol. Especially for a Nintendo game.
Nintendo is misguided in looking backwards 12-13 years to try and figure out what can move hardware today.
The answer to how they grow the Switch is staring them right in the face in Splatoon and Zelda: BoTW and Mario Odyessy. Nintendo taking modern genre types like the online shooter or open-world adventure game is yielding incredible results for them. That is what they should be looking at. Splatoon is already one of their top IP and arguably becoming the 2nd biggest franchise in Japan. Zelda: BotW is going to outsell every Zelda game before it and largely because the open world, more Skyrim style game play is massively resonating with modern gamers. Ditto for Mario Odyessy which is going to outsell even Mario 64 and Mario Galaxy.
Take popular genres but make them "Nintendo style" ... these games are never derivative and always unique anyway because of Nintendo's development approach, but instead of shunning modern trends, embrace them and make them your own. That's what Splatoon does, it's what Zelda: BotW does, etc. Nintendo should be looking at minimum having another online shooter IP and another big open world fantasy IP and looking at more new IP in popular genres that can be "Nintendo-ized" as Splatoon was. Listen to what the market is telling you, stop looking backwards 13 years, that era is long over.
Last edited by Soundwave - on 16 May 2018