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Theory/Prediction: Sony is about to reveal a Portable PS4

Forums - Gaming Discussion - Theory/Prediction: Sony is about to reveal a Portable PS4

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forevercloud3000 said:

Call it wishful thinking, call it a hunch....but I think there are many things pointing to Sony releasing new hardware this holiday.

?

The slim is their entry model. It's not going anywhere. A PS4 portable would benthenproce of a Pro, most likely more.

 

A PS4P is still a PS4 and fall under their sales projections so point 2 makes no sense. 

 

The devkits could easily just be upgrades for tech they are looking at pushing on the ps5 and are using PS4 as the starting point, with more proper ps5 devkits later. But sure could be portable PS4.

 

PS4 isnatill selling in JPN. It's selling faster than the PS3 so they are seeing an improvement over last gen. Regardless the sales lost in JPN ara more than offset by their gains in the middle East and SEA.

 

I don't really see the bad news here. Ps+ losing PS3 and vita support has been expected for a couple of years now. A PS4 portable doesn't make the news better or digestable. A PS4P is still a ps4.

 

 a ps4p has been discussed numerous times before. It doesn't replace the PS4. It's an extension. Of course it will be digital only, that much is obvious. Likewise it playing your PS4 digital library would be the whole point... 

 

I don't think is happening now. If it does then that is great. It will happen when ps5 comes. By then a portable PS4 should be more realisable, cheaper to make and aim at a different market from the more traditional ps5.



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1. The lack of incentives to push PS4 sales are because Sony wants more profit. If a new model was coming soon, we'd have already heard about it.

2. The PS4 has entered its fifth full fiscal year and a decline in shipments is normal during that period. At the same time Sony has projected higher operating income than they finished with in the recently ended fiscal year despite projecting lower PS4 shipments. The evidence is pointing towards a profit-focused plan for the current fiscal year, something that would be contradicted by the introduction of a new gaming platform such as a PS4 Portable.

3. It doesn't make sense that dev kits are more powerful than final hardware and have yet to see numerous upgrades. That sounds like a headache for developers; building games only to find out that everything needs to be downscaled before release?

4. Sony Interactive Entertainment (formerly Sony Computer Entertainment) has moved their headquarters from Japan to the USA a few years ago. Furthermore, SIE has categorized Japan as a second tier market with the launch of the PS4 already, so arguing that there's a sense of patriotism is contradicted by Sony's actions. In the grand scheme of things, the Japanese market is not deemed important enough by Sony to fight for it. Remember, Sony has already ceded the worldwide handheld market to Nintendo several years ago, and that's a bigger market than Japan alone.

5. Announcing a PS4 Portable can hardly be described as something positive. The majority of PS fans was actually more happy than sad when the Vita bit the dust.

Addressing the additional arguments from the original post:

1. With the PS5 not being far off, development resources would be once again split between a home console and a handheld console. Additionally, the PS5 would also contradict the premise of providing console gaming on the go, because the portable console would once again be heavily outmatched, so the PS4 Portable would be undermined exactly like the PSP and PSV before it.

2. A digital-only console makes the device less attractive. You also have to consider the typical file sizes of PS4 games, so how would you handle built-in storage space and expandable storage space? Chances are that both will be very expensive for potential customers.

3. This doesn't have much to do with the PS4 Portable, but it's very improbable anyway. As mentioned in the beginning, this fiscal year is profit-focused. Big price cuts on PS4 hardware aren't going to happen.

4. Sony's long game in the video game business is that video games are merely an entry point to plant a convergence box in people's homes. It was the same when they entered the handheld market, only this time it was about a portable device that achieves the same goal. But what happened is that smartphones took it all, that's why Sony abandoned the Vita so abruptly. Sony was never in it for the games, but games were the only thing a handheld console was ever going to be good for after the rise of smart devices.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

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even if they do. im still salty from the shit support for vita. as far as anything from sony besides the playstation, im out.



 

Interesting !



Pemalite said:
caffeinade said:

I never said it was a good idea, or would result in a good product (consoles are budget systems).
The Dell laptop can be configured down to a 1300 USD price-point, retaining two GPUs (one with ~2.5TFLOPs), and a high speed Intel CPU.

You would probably only need a GPU of around 800-1000Gflop to match the Playstation 4.
Provided it has sufficient texture mapping, geometry and render output pipes.

AMD's Ryzen APU's with a 12-25w TDP would fit the bill, the caveat then becomes bandwidth, which the APU's obviously lack.
GDDR5 tends to be fairly power demanding.

Yeah, my solution is stupidly overpowered for what would be demanded from it.
GDDR6 and HBM 2 offer more bandwidth per watt, compared to GDDR5: they will be nice to have in laptops and similar devices.
I doubt Sony would want to include expensive tech like HBM in a portable console, assuming they have a desire to target the masses like Nintendo.

Finding a way to store PS4 games on a portable device will probably be the most challenging problem to overcome.
SSDs are obviously pretty expensive for the capacity they offer, and who would want a hand-held device with a HDD in it.
Then again who would want a portable console with:

  • Active cooling, that requires the device to have an air vent.
  • Roughly three hours battery life (running AAA games).
  • An SoC that launched in 2015.


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There is a possibility in that direction, and we will achieve smaller chip in 2019. 7 nm is super small and it will fit PS4 APU into small device like Switch. Power consumption also will be easy and small because of die size. 

PS4 portable are more like PS4 slim but with portable aspect . It doesn't need exclusives, it just play the same games but with portability. 

Last edited by HollyGamer - on 01 May 2018

Nope they aren't.... unless you are just talking about another portable in general. But definitely not a PS4 portable. Just not possible yet.

And they aren't "pushing" the PS4 slim because they have probably accepted that they don't have to. Its still selling very well at its current price and they are making a lot of money off it.

I strongly doubt sony is going to make a portabl Playstation anytime soon again.



Intrinsic said:
Nope they aren't.... unless you are just talking about another portable in general. But definitely not a PS4 portable. Just not possible yet.

And they aren't "pushing" the PS4 slim because they have probably accepted that they don't have to. Its still selling very well at its current price and they are making a lot of money off it.

I strongly doubt sony is going to make a portabl Playstation anytime soon again.

What if it planed for 2021 or 2022  after PS5 reveal.  They will just borrow Switch concept but more powerful hardware.



caffeinade said:
Pemalite said:

You would probably only need a GPU of around 800-1000Gflop to match the Playstation 4.
Provided it has sufficient texture mapping, geometry and render output pipes.

AMD's Ryzen APU's with a 12-25w TDP would fit the bill, the caveat then becomes bandwidth, which the APU's obviously lack.
GDDR5 tends to be fairly power demanding.

Yeah, my solution is stupidly overpowered for what would be demanded from it.
GDDR6 and HBM 2 offer more bandwidth per watt, compared to GDDR5: they will be nice to have in laptops and similar devices.
I doubt Sony would want to include expensive tech like HBM in a portable console, assuming they have a desire to target the masses like Nintendo.

Finding a way to store PS4 games on a portable device will probably be the most challenging problem to overcome.
SSDs are obviously pretty expensive for the capacity they offer, and who would want a hand-held device with a HDD in it.
Then again who would want a portable console with:

  • Active cooling, that requires the device to have an air vent.
  • Roughly three hours battery life (running AAA games).
  • An SoC that launched in 2015.

I'm still not totally clear on the whole active cooling thing with regards to the Switch. I mean, I guess there must be a fan in there, but I never hear in running--not in handheld mode at least, and the only time the device is warm to the touch is after extended sessions in docked mode. Also, trust me, as someone who owned a Zune, an HDD in a portable device is a much bigger inconveniece than an air vent -- or even poor battery life.

I'm also surprised that you honestly believe a handheld PS4 is physically possible(without active cooling?), especially when the current PS4 already sounds like a blowdryer when it's running.



How much would a PS4 Portable with 8 GB RAM and at least 128 GB flash memory cost in 2019?

A Smach Z Pro is offered for $800 - $900 (and will probably stay vaporware)... and its APU is far from the performance of a PS4 Slim: https://www.smachz.com/shop/

A GPD Win 2 with even less capable hardware ain't cheap either: https://www.dragonbox.de/de/781-gpd-win-2-windows-10-handhelds-4260416652439.html?search_query=gpd+win+2&results=51

Do you really think a PS4 Portable for $500 or more will fly off the shelves?

Or that Sony will heavily subsidize the handheld to keep a price of $399... so that people can play PS4 games on that expensive hardware they already have?