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Forums - Gaming Discussion - Theory/Prediction: Sony is about to reveal a Portable PS4

 

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twintail said:
HollyGamer said:

It will not require A  " LOT " OF RESEARCH, but it's still required a research. And it will not crippled SONY  focusing on PS5 , PS4 and PSVR. In fact they already have the market, the foundation and the experience, and they also can learn from their competitor.

The problem is, PS4 owner are interested in Switch as well, and future PS4 owner are competing with Switch. There is so much untapped market on dedicated portability.  

And market share already exist created by Nintendo, by PS Vita fans and PSP ex owner . SONY had already begun the marketing research as we discussing (for PS5) and they might have some clue of what market trend is. They also see at their competitor like Nintendo and their current stand on the market. 

I am never say they will make one, but from business perspective , why not? They have PS4 market already , they have the tech, and  market share is exist. SONY also still rolling with their money and revenue, and many of their investor will agree with them,  if they want to add one more product and probability.

Even if PS4 portable are not going to increase PS4 user base , future potential consumer who interested in Switch portability  but like PS4 games and casual gamer who are not sure for brand recognition  will have a chance to buy portable PS4. 

 

You dont really prove why it wouldn't require a lot of research though. And I never implied that Sony would be crippled. 

How do you know PS4 owners want a Switch? If that is the case, then the PS4 and Switch are shared markets, making a PS4P pretty redundant.

Untapped portable market? Really now? 

Im sorry but a market existed for the PSP because it played games not on PS2. Same for Vita with games not on the PS3. Same for Switch with games not on the PS4. a PS4P has a market just because a portable market exists? It is about the game and unless the PS4P had games not on the PS4 (wont have) then its market appeal is actually a lot more limited than you think, at least compared to the other devices you just mentioned. 

PS5 market research is not the same as what would have to be done for the PS4P. Again, are Switch users a new market separate from the PS4? Yes/ No are both ok for a PS5, a no is not ok for a PS4P since its just a different PS4 SKU. There is some overlap, sure. But a PS5 and PS4P are going to have different research put into it. 

And as I mentioned before, all of that is part of the extensive research that will go into the device. 

Are there lots of ppl who are interested in Switch portability but PS4 games who do not own a PS4? You cant just assume this market exists or that it is even big enough to sustain a PS4P being researched, developed, marketed and distributed. 

Well you know there would be people that would buy a PS4 portable with the same games just because it's portable. We have a lot of people in VGC that put games having twice the value because you can play HH and console, or that a game is made better simply by being portable, etc... so there would be some market for a portable PS4.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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DonFerrari said:
zorg1000 said:

Who said anything about telletubbies? The examples he gave were Pokemon & Animal Crossing.

You really think parents will buy consoles for their kids if games aimed at kids dont exist?

I were playing VG since Atari when I was like 4y old... played a lot of non-kid aimed games since that age.

Not my point, of course kids play games not aimed at kids, im saying if kid appropriate games ceased to exist than the kid market would drop significantly.



When the herd loses its way, the shepard must kill the bull that leads them astray.

Pemalite said:
twintail said:

Unless for some reason you know a PS4 could be housed into a Switch-esque body at a reasonable price point and/ or of battery tech that allows for feasible playing experience on the go for something like a PS4.

Sure.
I don't think people realize how inefficient the Playstation 4 SoC is. - You don't actually need a chip that is identical to the PS4 chip to achieve the same outcome.
Ergo. You don't actually need a 1.8 Teraflop chip.

The Playstation 4 chip was outclassed even on it's release, all of these years haven't exactly been kind to the Graphics Core Next 1.0 architecture or those based upon it. It's old, it's slow, it's inefficient, it's hot, it's power hungry... Vega and Polaris are significantly more energy efficient, but still pale in comparison to say Maxwell or Pascal, let alone Volta.

CPU wise, Ryzen slaps Jaguar every day of the week, throw it down on 12nm, get aggressive with binning, consolidate some other parts of the system into the SoC, lower clocks and voltages... And bobs your uncle.

And then get aggressive with battery chemistry, LiCoO2 or LiMn2O4 are good candidates or maybe even LiNiMnCoO2.
The Switch's battery is good for 4,300mAh.
4x 18650's could provide 12,000mAh.


Is there a reason why you are ignoring price? The person you responded to has repeatedly made it clear they arent just talking about whether or not such a device is possible but also if it can be released at a reasonable price.



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
DonFerrari said:

I were playing VG since Atari when I was like 4y old... played a lot of non-kid aimed games since that age.

Not my point, of course kids play games not aimed at kids, im saying if kid appropriate games ceased to exist than the kid market would drop significantly.

On that I do agree even thought my father never cared to look for kid games for me.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
zorg1000 said:

Not my point, of course kids play games not aimed at kids, im saying if kid appropriate games ceased to exist than the kid market would drop significantly.

On that I do agree even thought my father never cared to look for kid games for me.

Well you said you were playing Atari at 4 years old so im assuming you grew up in the 80s when gaming was seen as something primarily for kids and there was significantly less games that werent suitable for children back then.



When the herd loses its way, the shepard must kill the bull that leads them astray.

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zorg1000 said:
DonFerrari said:

On that I do agree even thought my father never cared to look for kid games for me.

Well you said you were playing Atari at 4 years old so im assuming you grew up in the 80s when gaming was seen as something primarily for kids and there was significantly less games that werent suitable for children back then.

It is true, still I played MK and Carmaggedon before I was 10... and my father gifted me playboys when I was 6-8 also let me watch terror movies.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
zorg1000 said:

Well you said you were playing Atari at 4 years old so im assuming you grew up in the 80s when gaming was seen as something primarily for kids and there was significantly less games that werent suitable for children back then.

It is true, still I played MK and Carmaggedon before I was 10... and my father gifted me playboys when I was 6-8 also let me watch terror movies.

Lol i hope you're joking because that's fucked up



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
DonFerrari said:

It is true, still I played MK and Carmaggedon before I was 10... and my father gifted me playboys when I was 6-8 also let me watch terror movies.

Lol i hope you're joking because that's fucked up

Not joking.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

potato_hamster said:

Care to explain why Nintendo went with a modified Tegra 1 instead of a Tegra 2 variant in the Switch?

Same reason why they chose the technically inferior (Older+Slower) chips in the Wii and Wii U probably?
I cannot ascertain why Nintendo chose the chips it did, but I can tell you that it wasn't the latest and greatest of chips on release.

It's also not a modified Tegra 1.

It's a plain jane Tegra X1. The die shot between the Switch's SoC and the Tegra X1 was identical.

potato_hamster said:

Care to break down how much say a Vega. or Pascal / Ryzen based APU would cost compared to the current cost of the PS4's APU?

That is entirely dependent on yields, size of chip, how high they clock, how much voltages they push through.
Obviously I am not the person who is fabricating and packaging these chips, thus I am unable to give any quantifiable cost numbers empirically.

With that in mind, you only need to take a look at the current Ryzen APU's on the market to get an idea of costings.

potato_hamster said:

Care to mention how much "4x 18650's" cost vs the Switch's battery, how the size of the batteries compare, and if these 18650s require any additional shielding or protection circuitry to prevent portable PS4 portables from maiming their users if something goes awry?

The packs I have built... Probably about $20 tops.
And the packs I have built have 72x 18650's, you do need a BMS and so on, but when you are working with only a few cells it doesn't need to be overtly complex or expensive.

But I should also state that current devices like the Switch already have a BMS and Battery... So it's not going to be a real increase in cost on that front.

potato_hamster said:

No one's really questioning whether the technology is there. There's $1200 laptops less than an inch thick with X86 processors, and AMD GPU solutions that will eat the PS4's lunch and go dead within an hour. No one is disputing that. But now we need to make such technology less than half the size, less than half the price, and double the battery life. So please, sort out the feasibility of making such a solution less than say, $400.

The thing with Laptops however is that OEM's like to have their profit margins, because they are a business who is trying to make their cash off these devices alone.
Console manufacturers tend to go with lower/non-existent profit margins and make up for it with software.
Then you have bulk-purchasing.

In short... Looking at a laptop and the hardware it may/may not have is not representative of the potential of a gaming handheld.

There is also a significant increase in "baggage" in a laptop compared to something like a tablet... Like the software stack, you don't need a $50-$100 Windows OS on the Playstation 4 Portable do you?

zorg1000 said:

Is there a reason why you are ignoring price? The person you responded to has repeatedly made it clear they arent just talking about whether or not such a device is possible but also if it can be released at a reasonable price.

Possibly because I can only go by what is happening in the general marketplace?

Besides... This entire thread is speaking in hypotheticals, which is why my stance is: You cannot gauge the pricing of a Playstation 4 Portable, but certain aspects (Battery and so on) can be improved over the Switch for minimal cost by looking at what is available on the Market.

I mean Shit. Even nVidia has better Tegra SoC's than the Switch and had them even when the Switch release.




Last edited by Pemalite - on 03 May 2018

--::{PC Gaming Master Race}::--

Pemalite said: 
zorg1000 said:

Is there a reason why you are ignoring price? The person you responded to has repeatedly made it clear they arent just talking about whether or not such a device is possible but also if it can be released at a reasonable price.

Possibly because I can only go by what is happening in the general marketplace?

Besides... This entire thread is speaking in hypotheticals, which is why my stance is: You cannot gauge the pricing of a Playstation 4 Portable, but certain aspects (Battery and so on) can be improved over the Switch for minimal cost by looking at what is available on the Market.

I mean Shit. Even nVidia has better Tegra SoC's than the Switch and had them even when the Switch release.

Well that just means your whole post was irrelevant to what the person you were responding to was asking.

They wanted to know if a PS4 Portable was possible while maintaining a reasonable price, size and battery life.



When the herd loses its way, the shepard must kill the bull that leads them astray.