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Skyrim feels so dated now.

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BraLoD said:
It has been dated the day it was released.

Exactly.
The game wasn't exactly pushing the visual boundaries on release... On the PC the game can run on a toaster.




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Honestly I have no problem popping on Skyrim and just walking around and exploring, it's got a great atmosphere, sure it's samey, but that's because it's set, well, in Skyrim, lol... but I still find it enjoyable even today.

Also you can "climb" in the sense that if you spam jump enough at a ledge you WILL get up onto it lol, the movement is very clunky like that, same thing with every Bethesda game really :P



Bristow9091 said:
Honestly I have no problem popping on Skyrim and just walking around and exploring, it's got a great atmosphere, sure it's samey, but that's because it's set, well, in Skyrim, lol... but I still find it enjoyable even today.

Also you can "climb" in the sense that if you spam jump enough at a ledge you WILL get up onto it lol, the movement is very clunky like that, same thing with every Bethesda game really :P

Jumping mountains was the most interesting thing the game had.

When it released a friend got it on PC and we spent around 3 to 4 hours trying to force climb mountains we shouldn't just because we actually could.

When we started actually playing the game we lost interest in about half a hour

Did that a lot in Horizon too, a damn lot, but it was a joy to play so I wouldn't lose interest and keep playing 8 hours straight lol.



Errorist76 said:
Tbh, playing it in VR still makes it feel like a next level experience...despite the clunky controls.

This so much. I spend 130 hours in Skyrim in VR, twice as much as on the original ps3 version.

Botw, HZD or GoW in VR would be too much!



Dated?

Hm. Can you play almost the entire game as a ruthless vampire overlord? Because that's what I did in Skyrim. I played the game the way I wanted and as the character I wanted. If that's "dated" then I'll still take it each and every single time.



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I hated the combat and it was such an ugly game I never went back to it.



S.Peelman said:
Actually after Breath of the Wild I find myself trying to climb everything in other games before realizing that's not something you can actually do in anything else.

Yeah.  I think the nearly completely accessible world in BotW was its crowning achievement.  



BraLoD said:
Bristow9091 said:
Honestly I have no problem popping on Skyrim and just walking around and exploring, it's got a great atmosphere, sure it's samey, but that's because it's set, well, in Skyrim, lol... but I still find it enjoyable even today.

Also you can "climb" in the sense that if you spam jump enough at a ledge you WILL get up onto it lol, the movement is very clunky like that, same thing with every Bethesda game really :P

Jumping mountains was the most interesting thing the game had.

When it released a friend got it on PC and we spent around 3 to 4 hours trying to force climb mountains we shouldn't just because we actually could.

When we started actually playing the game we lost interest in about half a hour

Did that a lot in Horizon too, a damn lot, but it was a joy to play so I wouldn't lose interest and keep playing 8 hours straight lol.

Oh yeah I spent my fair share of time mountain hopping too, as I do with pretty much every Bethesda game, since their movement is just so... clunky or bad or whatever you want to call it, lol. 



My kids were playing Skyrim last week. I sent them to bed, then found myself playing it for another 3 hours. I love the game. Still the gold standard for open world games in my eyes.



Ask stefl1504 for a sig, even if you don't need one.

It aged poorly, especially because it's basically Oblivion, which is basically an easier Morrowind. But it's still a great game in its own way. It was never that incredible RPG to begin with, but the core Skyrim experience (freedom) is going to be there no matter how old and dated it feels.