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Forums - Sales Discussion - Japan sales (Week 15): Media Create/Famitsu/Dengeki - April 9 - 15, 2018

Faelco said:
zorg1000 said:

Thats kinda what i was getting at.

I know, just adding context! My message was more for the guy you answered to actually. 

Ok thats kinda what i thought but wasnt sure lol



When the herd loses its way, the shepard must kill the bull that leads them astray.

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Green098 said:

It'll be really interesting to see the comparison of Snack World Treasure Gold sales compared to Ni no Kuni 2.

1. [NSW] The Snack World: Trejarers Gold – 35,655 / NEW

11. [PS4] Ni no Kuni II – 4,184 / 87,251

Fairing pretty good considering one is a late 3DS port and the other is a new big budget title, no wonder level 5 decided to support Switch with all their main games from here on out.

1 was made for Japan. While the other is only alive due to the west. No wonder level 5 decided to choose PS4 for Ni no Kuni 2.



ZODIARKrebirth said:
hope ps4 can reach better numbers again, mhw effect is gone, hope SE will announce release date of kh3 soon

You are actually surprised that one week before God of War enters the map (I assume they have bundles announced like everywhere), sales drop significantly?



drkohler said:
ZODIARKrebirth said:
hope ps4 can reach better numbers again, mhw effect is gone, hope SE will announce release date of kh3 soon

You are actually surprised that one week before God of War enters the map (I assume they have bundles announced like everywhere), sales drop significantly?

not suprised, but i don't know if god of war could help that much in japan for the ps4 hardware numbers, would happy if it could



Barkley said:
Mnementh said:

The drop is in line with everything else dropping, but for PS4 it's special? And really. 10K is all Sony can deliver? Last year they could deliver 20K. Have Sony factories exploded or what?

In case you missed it the source is famitsu.  https://www.famitsu.com/biz/ranking/

"PlayStation 4, which still does not solve shortage, only sold 13 thousand vehicles in total for 2 models." - Vehicles!!!!!

What strikes me is that "stock problems" are only in Japan. 



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Farsala said:
Green098 said:

It'll be really interesting to see the comparison of Snack World Treasure Gold sales compared to Ni no Kuni 2.

1. [NSW] The Snack World: Trejarers Gold – 35,655 / NEW

11. [PS4] Ni no Kuni II – 4,184 / 87,251

Fairing pretty good considering one is a late 3DS port and the other is a new big budget title, no wonder level 5 decided to support Switch with all their main games from here on out.

1 was made for Japan. While the other is only alive due to the west. No wonder level 5 decided to choose PS4 for Ni no Kuni 2.

Indeed, but I'm still they want the full sales potential by releasing multi-platform from now on in Japan with a Switch version (which is also doing big in the west). I mean the DS version of Ni no Kuni sold 540k in Japan! I'm sure they want to tap into the huge handheld market in Japan, especially considering how pretty much all of their games are Anime inspired with the most successful ones (Layton, Yo-kai Watch, Inazuma Eleven and even Snack World) having their own shows. Their now current focus on Switch/PS4 was definitely a no brainier. 



Green098 said:
Farsala said:

1 was made for Japan. While the other is only alive due to the west. No wonder level 5 decided to choose PS4 for Ni no Kuni 2.

Indeed, but I'm still they want the full sales potential by releasing multi-platform from now on in Japan with a Switch version (which is also doing big in the west). I mean the DS version of Ni no Kuni sold 540k in Japan! I'm sure they want to tap into the huge handheld market in Japan, especially considering how pretty much all of their games are Anime inspired with the most successful ones (Layton, Yo-kai Watch, Inazuma Eleven and even Snack World) having their own shows. Their now current focus on Switch/PS4 was definitely a no brainier. 

Multiplatform always seems like the best choice. Even when a lot of japanese companies were releasing on PS4/Vita/PS3 the Vita version always seemed to be competitive, but now support is dropping. For some reason japanese companies don't like multiplat that much whether it be a dying platform like Vita or a new budding platform like Switch.



Man, the hardware side is REALLY weak on all fronts this week.



Very low numbers for hardware this week :/, and damn dat legs for Kirby



     


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The Legend of Zelda: Breath of the Wild Japanese Sales Tracker (Single SKUs): UPDATE!!

1. (NES) The Legend of Zelda - 1,690,000
2. (NES) Zelda II: The Adventure of Link - 1,610,000
3. (N64) The Legend of Zelda: Ocarina of Time - 1,450,000
4. (SNES) The Legend of Zelda: A Link to the Past - 1,115,000
5. (NS) The Legend of Zelda: Breath of the Wild* - 954,532 (+6.990)
6. (DS) The Legend of Zelda: Phantom Hourglass - 950,000


*Without Digital
And with this, Breath of the Wild passes Phantom Hourglass. Now here comes the fun part!