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Forums - Gaming Discussion - Doom graphics comparison Xbox One X vs Switch

Mr Puggsly said:
zorg1000 said:

Wouldnt it be just a 1 generation gap?

Switch is somewhere between PS3/360 & PS4/XBO while Pro/X are between PS4/XBO & PS5/XB4

Switch demonstrates greater capabilities than 7th gen consoles. Essentially it can better handle new engines, its play last gen content at higher resolutions (mixed performance), but it still feels like a far cry from what 8th gen consoles are doing.

In a nut shell, the best looking Switch content resembles last gen but with extra polish.

Doom is impressive on Switch, yet nowhere near the standard X1 version in asset quality, effects, resolution, performance, etc.

Isnt that basically what i just said?



When the herd loses its way, the shepard must kill the bull that leads them astray.

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zorg1000 said:
Mr Puggsly said:

Switch demonstrates greater capabilities than 7th gen consoles. Essentially it can better handle new engines, its play last gen content at higher resolutions (mixed performance), but it still feels like a far cry from what 8th gen consoles are doing.

In a nut shell, the best looking Switch content resembles last gen but with extra polish.

Doom is impressive on Switch, yet nowhere near the standard X1 version in asset quality, effects, resolution, performance, etc.

Isnt that basically what i just said?

No, I'm saying its closer to 7th gen.



Recently Completed
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for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Mr Puggsly said:
zorg1000 said:

Isnt that basically what i just said?

No, I'm saying its closer to 7th gen.

Where did i say it wasnt?

I said Switch is somewhere between the 7th & 8th gen consoles from Sony/MS and since Pro/X are mid-gen upgrades, they are somewhere between their 8th & 9th gen consoles.

That would make it a 1 generation gap.



When the herd loses its way, the shepard must kill the bull that leads them astray.

Mr Puggsly said:
zorg1000 said:

Wouldnt it be just a 1 generation gap?

Switch is somewhere between PS3/360 & PS4/XBO while Pro/X are between PS4/XBO & PS5/XB4

Switch demonstrates greater capabilities than 7th gen consoles. Essentially it can better handle new engines, its play last gen content at higher resolutions (mixed performance), but it still feels like a far cry from what 8th gen consoles are doing.

In a nut shell, the best looking Switch content resembles last gen but with extra polish.

Doom is impressive on Switch, yet nowhere near the standard X1 version in asset quality, effects, resolution, performance, etc.

I still think Doom on Switch looks more like an 8th gen game than a 7th gen game; textures and image quality are decidedly last gen, but the rendering techniques used (PBR, subsurface scattering, GPU accelerated particles, bokeh depth of field, etc) are more in line with what you'd typically see on PS4/Xbone. As such I'd say it looks current gen, just low end current gen. Similarly, the Xbox One X version still looks current gen, just at the higher end of the polish/settings scale.



curl-6 said:
Mr Puggsly said:

Switch demonstrates greater capabilities than 7th gen consoles. Essentially it can better handle new engines, its play last gen content at higher resolutions (mixed performance), but it still feels like a far cry from what 8th gen consoles are doing.

In a nut shell, the best looking Switch content resembles last gen but with extra polish.

Doom is impressive on Switch, yet nowhere near the standard X1 version in asset quality, effects, resolution, performance, etc.

I still think Doom on Switch looks more like an 8th gen game than a 7th gen game; textures and image quality are decidedly last gen, but the rendering techniques used (PBR, subsurface scattering, GPU accelerated particles, bokeh depth of field, etc) are more in line with what you'd typically see on PS4/Xbone. As such I'd say it looks current gen, just low end current gen. Similarly, the Xbox One X version still looks current gen, just at the higher end of the polish/settings scale.

I get what you're saying, I mean Desinty on 7th gen is actually one of the best looking last gen games because it was using effects that were pretty rare for the platform.

Frankly, Destiny on 7th gen was arguably more technically impressive than Doom on Switch and it did it on inferior specs. But more effort probably went into that than the Doom port for Switch.

I see Doom on Switch kind of as an example of how the game might have looked on last gen.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

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Mr Puggsly said:
curl-6 said:

I still think Doom on Switch looks more like an 8th gen game than a 7th gen game; textures and image quality are decidedly last gen, but the rendering techniques used (PBR, subsurface scattering, GPU accelerated particles, bokeh depth of field, etc) are more in line with what you'd typically see on PS4/Xbone. As such I'd say it looks current gen, just low end current gen. Similarly, the Xbox One X version still looks current gen, just at the higher end of the polish/settings scale.

I get what you're saying, I mean Desinty on 7th gen is actually one of the best looking last gen games because it was using effects that were pretty rare for the platform.

Frankly, Destiny on 7th gen was arguably more technically impressive than Doom on Switch and it did it on inferior specs. But more effort probably went into that than the Doom port for Switch.

I see Doom on Switch kind of as an example of how the game might have looked on last gen.

If Doom was on last gen it almost certainly wouldn't have retained the core rendering tech of the PS4/Xbone versions as the Switch does, it would've stripped out current gen techniques such as PBR, much like the PS3/360 versions of Advanced Warfare.



Pemalite said:
HoangNhatAnh said:

Irrelevant? This year is Super Smash, Xenoblade 2 is 2017, why wait several years later to play them? Not to mention when you finally can play Xenoblade 2 on PC, Xenoblade 3 and Xenoblade X2 can be released already 

It is irrelevant because the time frame isn't the argument you presented. Ergo. You are moving the goal posts. Ergo. A logical fallacy. Ergo. Your argument is entirely redundant.

With that in mind... Switch emulators are already starting to happen, can't wait to see how the likes of Doom and Xenoblade looks on it. ;)
Not that I would ever play those games personally anyway.

Yeah, and? How many years i have to wait to run Xeno 2 and Super Smash Bros on that emulator at least decent? 2, 3 or 4 years? In this time, next Xenoblade or the new Monolith Soft game are come out already. So wait that long and i wonder what kind of super small PC portable fit my pocket LOL



Miyamotoo said:

Offcourse that X version looks better, but Switch looks quite good, picture saying more than words. :)

Holy shit! You can fit like 20 Switches in the Xbox One. 



Pocky Lover Boy! 

DonFerrari said:
HoangNhatAnh said:

"HH at 300 is considered expensive", yeah to most Sony fans. I remember in Gematsu many Sony fans compared vita price to Switch then claimed vita is $250 only while stronger than 3ds and can do anything Switch can. Look like they ignored $40 - $50 memory card require fon purpose for their justification. If Sony vita can have cost $300 why Nintendo Switch can't?

You may remember whatever you want, case in point, Vita sold poorly and price plus the memory card had to do with it. Guess why I only bought it when I could pay 50 bucks for the whole system and use it mostly as remote control?

And guess what? Switch reach vita sales LT already even though it have almost the same price as vita, wonder why?



HoangNhatAnh said:
DonFerrari said:

You may remember whatever you want, case in point, Vita sold poorly and price plus the memory card had to do with it. Guess why I only bought it when I could pay 50 bucks for the whole system and use it mostly as remote control?

And guess what? Switch reach vita sales LT already even though it have almost the same price as vita, wonder why?

What does the Vita have to do with any of this?