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Forums - Gaming Discussion - Native 4K not worth it.

Native 4k can be a huge improvement if the game is designed with it in mind. But 4k doesn't add much if the textures and everything around does not have that same resolution. I agree though that an optimised game for 1440p with better lighting, vfx, shadows etc. is better than rendering a 2.5k at 4k because it can sell a bit better. Checkerboard 2160p or 1440p is sharp enough for TV screens.



Please excuse my (probally) poor grammar

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I still play my PC games at 1080p and don't really see the need to go higher. 4K-8K always just seemed like something to get people to spend even more money that they really don't need to. Good for people with a large amount of disposable income that they can throw at the latest tech but bad for people like me on a budget.



Otter said:

just wanted to put this out there. Now I have a 4K tv I can just say what I always suspected, developers throwing huge amounts processing power at native 4K would be a huge waste next of gen technology. I hope 1440p is the standard developers target and use next generation GPUs to aim for actual better vfx, lighting l, assets and performance.

Would everyone be Ok if native 4K remained a rarity next gen?

I both agree and disagree with this.

Actually native 4k is beautiful and crisp but the issue is that we are not moving from 500i 24fps low def cathodic TV's to 2160p 60fps cause if that was the case I assure you that you'd be blown away. But we are moving from 1080p 60fps stuff to 4K so the difference visually speaking is not that impressive, which is why I'd rather play on 1080p 60fps as often as possible with my PS4 Pro rather than upscaled or checkerboard or even on a few games, actual Native 4K.

When consoles get powerful enough to give native 4K along with 60fps stable then I'll totally choose that option but we are not there yet and visually speaking, the gain from 1080p to 2160p is not as impressive as moving from 30fps to 60fps.

In short what I'm saying is that we are so spoiled with high definition stuff and high quality colors and dynamic ranges and the whole shebang that it becomes hard to see something that goes beyond like 4K definition.

Remember this: in a few years when we are all used to 4k content when we'll start moving to 6K or 8K content, the same thing will happen, we won't be seeing that much of a difference with our "old" 4K televisions when buying one of those fancy 8K TV's.



True.

The issue is that 4k isn't a day and night jump in IQ over 1080p or even worse 1440p.

As far as I am concerned its a ridiculous waste of resources.



4k is pretty fantastic, if all you have had is 1080p (or below).
But it isn't the endpoint, and yes even at 4k AA is still very much required (even for relatively simple titles).

Higher resolutions will really start to pull away from the heard when we have games really designed for it.
When we have high res textures, complex shading, and levels densely packed with polygons.

Supersampling from 8k does still look pretty nice though.
On the games of today, and older titles too.



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It’s not going to be worth it until we can see games handle it with better graphics. Otherwise, no point.



0331 Happiness is a belt-fed weapon

you need native resolution so it doesn't look distorted on tv.

now that we have HDR. don't matter, 4k is good definitely way to go. its not as amazing as 1080p from 720P. but its good 



SvennoJ said:
DonFerrari said:

My normal viewing distance is 5 ft =]

Perhaps invest in a bigger living space instead of a bigger tv :)

I play GT Sport at 5 ft from that 65" tv and I don't notice it's not native 4K. I do however notice that SotC at 1080p60 is not as sharp at that distance. Yet that's better from the couch anyway, more overview while in a racing game you're always focused on that one little spot on the road ahead.

HDR and DCI P3 color space should become standard first, no excuse not having that anymore in new games.

I could arrange the room to have the TV further from the couch... but I would rather be closer... reason I didn't look for bigger than 65" was the big price hike and that 65" was the limit for my furniture =p



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Megiddo said:
I still play my PC games at 1080p and don't really see the need to go higher. 4K-8K always just seemed like something to get people to spend even more money that they really don't need to. Good for people with a large amount of disposable income that they can throw at the latest tech but bad for people like me on a budget.

Well if you say you don't see a need is because you don't care so I don't see how that would be bad for you and your budget. Or is that you would like to have it at 8k but can't and are just sour about it.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

It would be "bad" in the fiscal sense. A waste of money for me since I do not have a lot of disposable income. Not sure if you understood my post.