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Forums - Nintendo Discussion - Smash online = poop

So Smash is coming this holiday season along with Nintendo paid online.  I never seen a Smash game online actually function right.  If you can correct me then so be it but I believe I'm on N64 Smash with a 14.4 kps modem.  So I pray to any gods that Nintendo actually has an online that can handle Smash.

 

 

Last edited by sethnintendo - on 27 March 2018

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http://www.gaggifts.com/assets/images/fake_dog_poop_1.jpg

Last edited by AngryLittleAlchemist - on 27 March 2018

Copying this from a GameFAQs post:

"Smash Bros uses lock-step, which you can't do on twitch shooters because there's input delay. If there's any packet loss at all, the game will stutter, or completely pause, until the connection resumes. The shooters you mention, use network prediction, so if a packet is dropped, it'll look like it is playing normally but in reality, your game is just predicting what the other players had done while it waits for the correct data to come through."

Nintendo right now uses P2P in their games, and as a result, if one person has a shitty connection, everyone suffers. On the surface, Splatoon's online looks miles better than Smash, but in reality, they're both mediocre overall, in fact, Splatoon 2's is worse.

The tick rate is so crap, there are times where I my shots make noises, but kills end up taking like half a second to register properly, and even a few instances where I just spontaneously die from damage that happened 1 or 2 seconds ago. I know 2 seconds doesn't sound like much, but in game, everything makes a difference.

I really hope Nintendo has dedicated servers ready for their paid online service, cause they are legit committing a crime if they think charging for sub-par P2P is acceptable.



"Just for comparison Uncharted 4 was 20x bigger than Splatoon 2. This shows the huge difference between Sony's first-party games and Nintendo's first-party games."

Ultrashroomz said:
Copying this from a GameFAQs post:

"Smash Bros uses lock-step, which you can't do on twitch shooters because there's input delay. If there's any packet loss at all, the game will stutter, or completely pause, until the connection resumes. The shooters you mention, use network prediction, so if a packet is dropped, it'll look like it is playing normally but in reality, your game is just predicting what the other players had done while it waits for the correct data to come through."

Nintendo right now uses P2P in their games, and as a result, if one person has a shitty connection, everyone suffers. On the surface, Splatoon's online looks miles better than Smash, but in reality, they're both mediocre overall, in fact, Splatoon 2's is worse.

The tick rate is so crap, there are times where I my shots make noises, but kills end up taking like half a second to register properly, and even a few instances where I just spontaneously die from damage that happened 1 or 2 seconds ago. I know 2 seconds doesn't sound like much, but in game, everything makes a difference.

I really hope Nintendo has dedicated servers ready for their paid online service, cause they are legit committing a crime if they think charging for sub-par P2P is acceptable.

In Splatoon, you can't even go into the Switch's main menu without automatically disconnecting from matchmaking 1/2 times. I guess that might be something to do with hardware(I really doubt it), but just matchmaking in Splatoon is crap. 



AngryLittleAlchemist said:

In Splatoon, you can't even go into the Switch's main menu without automatically disconnecting from matchmaking 1/2 times. I guess that might be something to do with hardware(I really doubt it), but just matchmaking in Splatoon is crap. 

Sorry I will delete Splatoon reference.  Main times I played it on Wii U was with 90% Japanese players so didn't suffer much lag.  I'm here to respond to to shitty Smash online play.



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sethnintendo said:
AngryLittleAlchemist said:

In Splatoon, you can't even go into the Switch's main menu without automatically disconnecting from matchmaking 1/2 times. I guess that might be something to do with hardware(I really doubt it), but just matchmaking in Splatoon is crap. 

Sorry I will delete Splatoon reference.  Main times I played it on Wii U was with 90% Japanese players so didn't suffer much lag.  I'm here to respond to to shitty Smash online play.

Dude ... you have nothing to apologize for . If it seems like people are pilling up on you, we aren't! We're just expressing that poor online, is unfortunately common for Nintendo games. In fact, I was going to write that in the beginning of the thread, that Splatoon's online was bad, but I didn't want to be the only one. I guess now though it looks like people are pilling up on you, so sorry for that! In Splatoon for example, I don't think the average person would be able to tell how bad its online is. There are people who don't even know what tick rate is, after all. So it's totally not your fault that you stated that! Nothing to apologize for man  



I'm not having any issues with Splatoon 2 or Mario Kart 8 Deluxe so far. They're very smooth most of the time... but maybe that's because I got used to play Mario Strikers, MKWii and PlayStation All Stars Battle Royale back in the day, so it's a great step up for me.



Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won

Yeah Nintendo servers arnt the greatest thing on earth.



I don´t play Smash on WiiU online often, but the few times I´ve played with friends, it was working just fine.

I´ve experienced delays/lags in Splatoon and Mario Kart 8, though. It may be a game breaker for anyone seeking competitive online play, but for a casual player like me, who is not a big fan of online play, that´s no big deal.

Now you won´t know what is shitty online play unless you try Mario Tennis on the 3ds.... that thing was just horrible.



Poop!? I played over hundreds of hours MK8 and Splatoon 1 online each and I had great time, it wasn't perfect because rarely some Splatoon players would be discounted but thats far cry from poop or any deal braker. OP and some posts here sound like online is unplayable which is just silly.

I mean MK8, Splatoon and Smash wouldnt be so popular on Wii U and Switch (Smash yet needs to be launch) if online is bad.