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Forums - Nintendo Discussion - Hyrule Warriors Switch vs Wii U Comparison

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I hope that Digital Foundry does a video on this, it'd be cool to see a really in-depth look at it.



Whoa, looks much better! The lighting and texture resolutions revived an obvious bump, very crisp. Didn't get to play this game much but I'll definitely be picking it up for a full play-through. Looks better than FE: Warriors.



The game looks significantly more fluid .... are my eyes tricking me? Was the Wii U version unlocked frame rate wise?

I like the lighting improvements but they kind of bring out how bad the ground textures are ...

It's going to be really hard not buying this, Donkey Kong, or Bayonetta. I never got this on Wii U, I never finished Donkey Kong, and Bayonetta is a favorite of mine. But ultimately, my morals must stand as hard as a rock.



RolStoppable said:

The Wii U version's framerate was variable, especially in multiplayer.

If it helps your morals, Hyrule Warriors Definitive Edition comes with all DLC and all extras from both Hyrule Warriors (Wii U) and Hyrule Warriors Legends (3DS), so you aren't really paying $60 for an old game, but rather $30-40 and the rest goes to all the DLC and extras. It's a really massive $60 package. 10 hours of story mode, several adventure mode maps that each take 20-30 hours to complete and a challenge mode that adds another 10 hours of unique battles. If you think that 120-150 hours before repeat play is factored into aren't enough, then your standards should probably prohibit you from buying any game.

It's not really about the amount of time I could put in the game. It already had a reputation for being a big game before it's DLC came out. It has more to do with not liking ... well ... I think it's obvious what my problem with supporting this game is if you've seen any comment I've made about ports.

However! 

I completely forgot about the DLC and just how much content that brings. Plus Child Link .... Child Link!!! I think I'll just have to crumble and get this one, since I really wanted it on Wii U too, and I could use some more hack n' slash games  



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RolStoppable said:

I get the point of not buying a port of a game you've already bought before, but in this specific case you are in the enviable position of having skipped the game and now being able to buy the complete package.

Talking more in general again, there are calls for Virtual Console on Switch all the time, and Virtual Console is nothing but ports. Good and great games should never be forgotten and always be made available to a younger generation of gamers. You are free to skip any ports you don't like, but to write rants about how ports shouldn't be a thing at all - correct me if I am remembering your posts wrong - that's a really selfish thing. Due to the constant influx of younger gamers and people who didn't own specific consoles, ports will not go away. You might as well make the best out of it and invest in the ports that are beneficial for you.

Yep. That is why I might buy it. 

Although ... I don't think that's accurate to my posts, really. Ports are fine. Like you said, virtual console is just a porting of old games, and I'm fine with that. In fact I've made that comparison before, and I'm very pro games conservation. The problem is using ports to excuse gaps in your console lineup. No console holder should do it, as it just comes off as a lame way to make your lineup seem better than it is. But ports in general are fine. That is my perspective and why I write rants. However, now that I have cleared up that misconception, I would like to not derail this thread any further on my end. So I will just leave it at that, since obviously others disagree with me. Either way, this is a pretty good value and I am interested in it. 



AngryLittleAlchemist said:
The game looks significantly more fluid .... are my eyes tricking me? Was the Wii U version unlocked frame rate wise?

I like the lighting improvements but they kind of bring out how bad the ground textures are ...

It's going to be really hard not buying this, Donkey Kong, or Bayonetta. I never got this on Wii U, I never finished Donkey Kong, and Bayonetta is a favorite of mine. But ultimately, my morals must stand as hard as a rock.

If you want them just buy them, especially considering bayonetta is a series that needs every sale it can get. Donkey kong also deserved to sell so much more than it did. 



pikashoe said:
AngryLittleAlchemist said:
The game looks significantly more fluid .... are my eyes tricking me? Was the Wii U version unlocked frame rate wise?

I like the lighting improvements but they kind of bring out how bad the ground textures are ...

It's going to be really hard not buying this, Donkey Kong, or Bayonetta. I never got this on Wii U, I never finished Donkey Kong, and Bayonetta is a favorite of mine. But ultimately, my morals must stand as hard as a rock.

If you want them just buy them, especially considering bayonetta is a series that needs every sale it can get. Donkey kong also deserved to sell so much more than it did. 

Yeah, that is the silver lining. They are actually porting over games now that could use the sales. Though at least we know Bayonetta 2 is getting a sequel.



I don't remember the Wii U version being so dark :p

Switch version looks nicer, despite being relatively the same



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RolStoppable said:
Not much of a difference in visuals. The more interesting comparison would be framerates in multiplayer, because the Wii U version had severe drops. Fire Emblem Warriors was already a significant upgrade.

Also interesting would be the S-rank requirements in adventure mode. In the Wii U game, you had 15 minutes to kill 1,200 enemies. In Fire Emblem Warriors it's 2,000 kills in 15 minutes. The Definitive Edition could have higher enemy count and better framerate. I hope it does, because it would do an already cool game justice and make it notably more enjoyable.

I hope it wouldn't increase the kill count. Fire Emblem is 2000 kills because there are so many allies on the field who's kills count towards the total, which can add up pretty quickly. Also, the frame rate may have been better in FE Warriors, the enemy spawning on multiplayer was immensely worse than HW.



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