Lawlight said:
Alkibiádēs said:
A lot of indie games have much higher scores than those games you love to brag about.
Celeste: 93% on Metacritic
Steamworld Dig 2: 88%
Undertale: 92%
Inside: 91%
Rocket League: 86%
Shovel Knight: 91%
Those games of yours are cheap because people don't want to buy them for full price.
And Switch has more high scoring games on Metacritic in its first year that that "great" platform you call PS4 in its first year.
So there goes that theory of yours.
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Indie games do tend to get bigger scores. Ever wondered why then we never see them get game of the year awards? Because their scores aren’t comparable to bigger games’ scores. How many people would think that Celeste is better than Bloodborne, for example?
And Switch had more high scoring games - what’s your cutoff there? And I am assuming that you’re counting all the ports and the WiiU games that were pushed back for the Switch?
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Because gaming outlets are sponsored by big publishers. There's not much money to be made from declaring an indie "game of the year".
Just look at the Oscars for animation, studio ghibli movies barely stand a chance despite their critical acclaim. It's almost always won by some Disney or Pixar flick.
And I think Celeste is better than Bloodborne, and I'm sure there are more people who think alike.
And now I've heard it all lol, ports and "the Wii U games that were pushed back for the Switch" don't count?
We can scrap a lot of PS4 games then.
Last edited by Alkibiádēs - on 16 March 2018