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Forums - Sales Discussion - Japan sales (Week 10): Media Create/Famitsu/Dengeki - March 05-11, 2018

fatslob-:O said:
Megiddo said:

I think it's illogical to expect an overall average of 32k PS4s sold weekly for the rest of the year but that's what makes following this data so much fun.

And yes, I fully expect there will be a lot of people who will receive a PS4 to play Monster Hunter World during the holiday period. It's not a game that will only have a sales impact during its launch and taper off into nothingness after a month.

Agreed, PS4 still has yet to receive VC4, AC7, Shenmue III, KH III, Code Vein, One Piece: World Seeker and maybe even FF VIIR will appear at the end of the year too so there's many opportunities for PS4 to grow in Japan this year and that proposition becomes stronger if there's a price cut too ... 

Idk man, that lineup is good and all of those games will likely do well but its not really any better than the previous years lineup. Kingdom Hearts could do 1 million but the rest will likely do in the 100-300k range and FF7 isnt coming this year.

Best selling new PS4 games 2017

1. Dragon Quest XI-1.34m

2. Neir: Automata-365k

3. Call of Duty: WWII-340k

4. Resident Evil 7-335k

5. Horizon: Zero Dawn-210k

6. Gran Turismo Sport-194k

7. Ghost Recon: Wildlands-194k

8. Kingdom Hearts 2.8-190k

9. Earth Defense Force 5-189k

10. Yakuza: Kiwani 2-182k

11. Gundam Versus-170k

12. Nioh-165k

13. Everybody's Golf-162k

14. Final Fantasy XII: Zodiac Age-145k

15. Kingdom Hearts 1+2 HD-137k

16. Winning Eleven 2018-135k

17. Arc: Survival Evolved-130k

18. Super Robot Wars V-129k

19. Legend of Heroes III-125k

20. Gravity Rush 2-117k

 

Best selling new PS4 games 2016

1. Final Fantasy XV-860k

2. Persona 5-362k

3. Dark Souls-330k

4. Yakuza 6-289k

5. Dragon Quest Heroes 2-273k

6. Battlefield 1-234k

7. Tales of Berseria-215k

8. Dragon Quest Builders-208k

9. Uncharted 4: A Theif's End-179k

10. Call of Duty: Infinite Warfare-160k

11. Jikkou Pro Baseball 2016-156k

12. Yakuza: Kiwani-148k

13. Star Ocean V-146k

14. The Division-144k

15. Overwatch-141k

16. Winning Eleven 2017-108k

17. Dragon Ball: Xenoverse 2-102k

18. Attack on Titan-101k

19. Sword Art Online: Hollow-99k

20. SD Gundam G-97k

 

 

The 2018 lineup in terms of sellers really isnt any different to 2016 or 2017 with the exception of Monster Hunter.



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DQB Switch dropped like a brick, I don't see it building much success from there. I doesn't even match PS3 version iirc, which is terrible. It's the second time a DQ game underperforms on Switch, I wonder what can be the impact on DQXI and SE's policy in a whole...

On the other hand, 4 Princess Training Story does surprisingly well on Switch. I didn't expect people picking Switch version over Vita version. While PS market share is still > 60%, that may accelerate Vita's retirement at NIS. Very worrying, I hope Liar Princess Vita does better.



ryuzaki57 said:
DQB Switch dropped like a brick, I don't see it building much success from there. I doesn't even match PS3 version iirc, which is terrible. It's the second time a DQ game underperforms on Switch, I wonder what can be the impact on DQXI and SE's policy in a whole...

On the other hand, 4 Princess Training Story does surprisingly well on Switch. I didn't expect people picking Switch version over Vita version. While PS market share is still > 60%, that may accelerate Vita's retirement at NIS. Very worrying, I hope Liar Princess Vita does better.

Edit: nvm. Yes dq bomba



zorg1000 said:

Idk man, that lineup is good and all of those games will likely do well but its not really any better than the previous years lineup. Kingdom Hearts could do 1 million but the rest will likely do in the 100-300k range and FF7 isnt coming this year.

*cut*

The 2018 lineup in terms of sellers really isnt any different to 2016 or 2017 with the exception of Monster Hunter.

Meh, just getting each games to do ~200K a piece is fine until they hold out when KHIII releases ... 

Plus, Code Vein could outperform expectations when games like DSIII did over 400K in Japan and One Piece is a big franchise where a Dynasty Warriors spin-off was able to sell over 800K on the PS3 in Japan ... 



fatslob-:O said:
zorg1000 said:

Idk man, that lineup is good and all of those games will likely do well but its not really any better than the previous years lineup. Kingdom Hearts could do 1 million but the rest will likely do in the 100-300k range and FF7 isnt coming this year.

*cut*

The 2018 lineup in terms of sellers really isnt any different to 2016 or 2017 with the exception of Monster Hunter.

Meh, just getting each games to do ~200K a piece is fine until they hold out when KHIII releases ... 

Plus, Code Vein could outperform expectations when games like DSIII did over 400K in Japan and One Piece is a big franchise where a Dynasty Warriors spin-off was able to sell over 800K on the PS3 in Japan ... 

Yeah, each game doing ~200k and KHIII doing ~1m would be fine but they arent going to create any massive YOY gains because the last 2 years had a bunch of 100-400k selling games along with a massive ~1 million seller as well.

One Piece likely wont sell anywhere close to the first Pirate Warriors which is by far the best selling game in the series history. Most games in the series sell closer to 300-400k.

 

Monster Hunter is the only game capable of giving massive gains and we already saw what type of gains in caused, about 200k.



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zorg1000 said:

Yeah, each game doing ~200k and KHIII doing ~1m would be fine but they arent going to create any massive YOY gains because the last 2 years had a bunch of 100-400k selling games along with a massive ~1 million seller as well.

One Piece likely wont sell anywhere close to the first Pirate Warriors which is by far the best selling game in the series history. Most games in the series sell closer to 300-400k.

 

Monster Hunter is the only game capable of giving massive gains and we already saw what type of gains in caused, about 200k.

Then I guess a price cut is in order to reach a good portion of those gains this year ... 

I still think PS4 is too expensive to realistically succeed the Vita in Japan. The system needs at least $50 reduction and Sony really needs to convince some of the developers to drop the Vita so that they can make PS4 only games to improve the technical quality and craftsmanship of these games ... (not asking them to make AAA games but just games that can only be realized with a powerful home system) 

If PS4 ever does reach $200 then a trade-off in portability might become a whole lot more worthwhile to customers in exchange for higher end games. Aside from that Sony will have to rethink a new strategy as their running out of strong IPs in Japan to push hardware sales any further. What they have left is God Eater, FFVIIR, Grand Theft Auto and maybe Gran Turismo so adapting IPs from mobile games into AAA games would be swell approach too IMO ... 



fatslob-:O said:
zorg1000 said:

Yeah, each game doing ~200k and KHIII doing ~1m would be fine but they arent going to create any massive YOY gains because the last 2 years had a bunch of 100-400k selling games along with a massive ~1 million seller as well.

One Piece likely wont sell anywhere close to the first Pirate Warriors which is by far the best selling game in the series history. Most games in the series sell closer to 300-400k.

 

Monster Hunter is the only game capable of giving massive gains and we already saw what type of gains in caused, about 200k.

Then I guess a price cut is in order to reach a good portion of those gains this year ... 

I still think PS4 is too expensive to realistically succeed the Vita in Japan. The system needs at least $50 reduction and Sony really needs to convince some of the developers to drop the Vita so that they can make PS4 only games to improve the technical quality and craftsmanship of these games ... (not asking them to make AAA games but just games that can only be realized with a powerful home system) 

If PS4 ever does reach $200 then a trade-off in portability might become a whole lot more worthwhile to customers in exchange for higher end games. Aside from that Sony will have to rethink a new strategy as their running out of strong IPs in Japan to push hardware sales any further. What they have left is God Eater, FFVIIR, Grand Theft Auto and maybe Gran Turismo so adapting IPs from mobile games into AAA games would be swell approach too IMO ... 



animegaming said:
outlawauron said:

It bombed? It certainly a whole lot better than preorder number would have led you to believe. It's not great sales, but I think bomb is a bit strong.

Apparently Sega is expecting it to sale 400K copies.

https://gematsu.com/2017/12/hokuto-ga-gotoku-demo-launches-february-japan

That 400k isn't a hard goal at all. It'd be more surprising if it didn't get there. Should get to half that on JP alone, and Asia sales for this game should be high. 



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