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Forums - Nintendo Discussion - Nintendos 2018 Line up is pretty boring for me, so far

Keybladewielder said:

In the end it's all a matter of taste and not everyone has to be excited for the same games 

Pretty Much This



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Didn't you get rid of your Switch because it was eating up too much of your time or something?.. So not much of an issue for ya.



Kai_Mao said:
DélioPT said:

I don’t know. It’s just hard for me to believe it’s a bad year.

Don't worry it's not, for him if year its not on pair or better than 2017. its bad year, even if fact is that 2017. was one of strongest 1st year ever in gaming and Nintendos 1st strongest year ever.

 

DélioPT said:
zorg1000 said:

I'll stop being concerned when i see two things:

You had pessimism and negativity about Switch even before Switch launch, and you continue with you pessimism and negativity even after Switch had great sales and it become clear it will be succees, now Switch is keep momentum even it had from Nintendo 1st party or exclusive games only Bayonetta 1/2. And worst thing is that you will keep with your pessimism and negativity about Switch in few years and nothing can change your mind.



Lonely_Dolphin said:
DélioPT said: 

I'll stop being concerned when i see two things:

Are you speaking from a personal standpoint or a general/business one? If the latter, then the only thing you should need to see to realize Nintendo is making good decisions are the sales. So far they are correct to think that because they front-loaded the Switch with major sellers, they wont need to drop another big hitter so soon, though they might have one in Labo. They are also clearly correct about relying on ports, with MK8D being the second best selling Switch game and Pokken Tournament crossing a million, and of course, PS4/XB1 already proving that ports can be just as significant as new games.

More from a business perspective.
The release schedule is something that pre-dates Switch's success. This is what would be happening even if Switch wasn't such a success. Glad it was, though.
Actually, frontloading is something that they have been trying to do since the GC. It worked this time, but it left a really big hole in their 2018 line-up.
Again, thankfully, they were lucky that people embraced Switch they way they did.

MK8D is the exception in the ports because it does sell HW. Pokken is one of those titles that sells to the existing userbase. Kinda like FE. 
From the sales i have seen (haven't checked all), despite the great success for the recent FE games, those games did little to nothing for HW.

Thing is, people aren't, from what i can tell, ojectively looking at what Nintendo is putting out, they are mixing Switch's success with the line-up and then making their arguments.

zorg1000 said:
DélioPT said:

I'm saying it's bad because when i look at games that can sell a system i only find Smash. And to me that's the most important aspect of a release Schedule for any console manufacturer.

My comment on Labo was made in regards to the actual games it provides. Which, to be honest, they feel like tech demos, to me.
My personal opinion on Labo is that i don't see it being successful in the long run. It will be fun at first but the constant need to build and be paid with a "tech demo" will eventually put people off. Not to mention that replacing broken parts probably won't be easy to do so (mostly due to logistics).

From your list, on your thread, the new games are Kirby and Mario Tennis Aces... with Labo, three, if you add it.
Everything else is a port.
But even if we overlooked the above, how is it good planning to frontload the console in a year and leave the smaller franchises/non system selling titles for the next year? Again, to me, that's not good planning, both in terms of quantity and quality.

Yes, i have been concerned about Switch and with good reason, if you ask me.
2018's calendar, so far, has proven my concerns to be true.

I'll stop being concerned when i see two things:
Nintendo stops being so reliant on ports to sell the system and when we start seeing a flow of new IPs.
Nintendo has had enough time (since 2015!) to show that concentrating the bulk of your SW development efforts on single device would result in a better, improved Nintendo.

You dont need a 5 or 10 million seller every quarter to sell a console. Those smaller games you are talking about are all capable of selling ~2 million. A steady flow of small-medium sized sellers is enough to maintain momentum.

 

Labo reception has been very good from people who have tried it and interest is high so your personal opinion on it doesnt really matter. It also doesnt need to be a success in the long run since you are specifically talking about 2018.

You cleary havent looked much into Labo because Nintendo literally said you could get replacement parts for free.

 

Its 4, Kirby, Mario Tennis, Labo Variety & Labo Robot. Yes, Labo counts and yes they are 2 seperate games.

 

Again, you are underestimating the games of this year.

Bayonetta, Celeste, Fe, Payday, DQ Builders, Owlboy, Kirby, Labo, South Park, Outlast, Attack on Titan, Donkey Kong, Naruto, Hyrule Warriors, Little Nightmares, One Piece, Dark Souls, Street Fighter, Mega Man, Sushi Striker, Crash, Captain Toad, Octopath, Okami, Undertale, Valkaria Chronicles, Ys, Wolfenstein, SNK Heroines, Fire Emblem, Yoshi, No More Heroes, Pillars of Eternity, Smash Bros.

All of that and a whole bunch of games still getting announced.

It might not appeal to you personally but thats irrelevent, Switch is going to continue to sell very well throughout the rest of the year.

 

Your concerns have not proven to be true because you have continuously underestimated Switch and been proven wrong each time. Its selling over 200k each week with no big games so far this year so thinking its sales will go down in Spring/Summer when it has a steady flow of small-medium sized hits makes no sense.

But the problem with those games is that they only sell to the existing userbase and as such, most of 2018's line-up can't be used as a selling factor in 2019 and beyond. Which means that Switch could have becomed more attractive this year and the next ones, but it probably won't because Nintendo didn't plan right.

They might keep momentum for the existing users, but what about the other consumers who haven't bought a system? Those consumers we'll have to wait?

Nintendo should be in a position where they could indeed offer something meaningful every quarter. Offering Kirby and Mario Tennis doesn't cut it. 
Labo's potential remains to be determined.

I look at your list and i'm recalled of what the PS4 has to offer.
It's ports/Indies+a few new games+Smash vs Indies+every single new game announced for consoles/the most wanted/wished for games.
Which console shines to you and which one pales in comparison? 

I never said sales would go down, but i'll say that they aren't higher because Nintendo didn't prepare itself as it should.
My point is that Switch could have done better, could be doing doing even better if...
The later Nintendo comes up in full force (not just one year, but as new standard), the more sales it will lose and become less appealing than it could be.



adisababa said:
Well, it's almost certain now that Nintendo won't be getting good third-party support from the BIG western studios this year and probably never, since games from now on will only demand more power, it'll either be old ports like Dark Souls and South Park or pixel art indies which are just meh.

Also seeing that the Switch barely makes it out alive when running Doom (612p 20fps??) doesn't really help its third-party, AAA game capable case.

Definitely an underwhelming start to the second year.

RIP Switch 3rd party support

Lack of western AAA third-party games does not mean that the system will not have any third-party support. This year already looks more robust than last year with overall regards to th ird-party support and Nintendo themselves have AAA exclusives to fill the gaps left by the Western devs (provided they maintain a solid release schedule). Also, dismissing Indies (which btw consist of more than just games with pixel graphics) and older ports (which as we have seen this gen with XOne and PS4 and most r ecently with Switch have an audience in the mar ketplace) does not really help your argument as these are all examples of third-party games and these games also have an audience.

 

I recall in a post last year you somewhat dismissed Switch because it did not have popular Western FPS titles and in some of your predictions you seemed to insinuate that the system would falter because of it during the holidays. Yet that did not happen, which seems to indicate that gamers are fine with the types of games coming on Switch. Heavily graphical games (be they FPS, third-person, or whatever else) certainly have a place in the industry and there are two console platforms that cater to those users. Yet the success of other types of games and portable systems like Switch indicate that people also value games that focus on other things outside of graphics. Yes the Switch does not have the graphical capabilities of the other two systems which means that it will not be the choice platform for graphically intensive AAA western games, but the other two systems do not have the flexibility of Switch nor do they have the exclusives that Nintendo will bring to the Switch. Ultimately players win here, because they have multiple platforms that offer different things.

 



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GoOnKid said:
DélioPT said:

 

Sorry, your pessimism has not proven anything so far. You keep your eyes and ears shut really tightly when it comes to good things related to the Switch. Instead, you keep repeating the same lines over and over again like a mantra (being front loaded, having no big games besides Smash, ports don't count, the smaller games don't count), no matter how many times people correct you. And you keep bringing your personal taste into this and state it as universal.

Here, have my opinion. 2018 alone brings me 7 games I will buy for the Switch, and we're only in march so far. I am very satisfied so far and my satisfaction will keep rising as more games will be announced.

The difference between you and me is that, with all due respect, you have settled for what Nintendo is offering. Doesn't really matter to you if this their plan even if Switch wasn't selling aswell as it is.
I haven't settled because i know that Nintendo could and should de doing better, both in sales and SW output. Not supporting Wii U since 2015 and barely supporting 3DS since... probably around the same time, should have resulted in something better.

For the record, i'm thinking of buying Hyrule Warriors, Captain Toad, Yoshi, SF30th collection and 7 more Indie games that are coming out this year.
Still, that doesn't mean 2018 is not a bad year.



Do yourself a favor and get a ps4. You'll stop being unhappy.



DélioPT said:
Lonely_Dolphin said: 

More from a business perspective.
The release schedule is something that pre-dates Switch's success. This is what would be happening even if Switch wasn't such a success. Glad it was, though.
Actually, frontloading is something that they have been trying to do since the GC. It worked this time, but it left a really big hole in their 2018 line-up.
Again, thankfully, they were lucky that people embraced Switch they way they did.

MK8D is the exception in the ports because it does sell HW. Pokken is one of those titles that sells to the existing userbase. Kinda like FE. 
From the sales i have seen (haven't checked all), despite the great success for the recent FE games, those games did little to nothing for HW.

Thing is, people aren't, from what i can tell, ojectively looking at what Nintendo is putting out, they are mixing Switch's success with the line-up and then making their arguments.

zorg1000 said: 

But the problem with those games is that they only sell to the existing userbase and as such, most of 2018's line-up can't be used as a selling factor in 2019 and beyond. Which means that Switch could have becomed more attractive this year and the next ones, but it probably won't because Nintendo didn't plan right.

They might keep momentum for the existing users, but what about the other consumers who haven't bought a system? Those consumers we'll have to wait?

Nintendo should be in a position where they could indeed offer something meaningful every quarter. Offering Kirby and Mario Tennis doesn't cut it. 
Labo's potential remains to be determined.

I look at your list and i'm recalled of what the PS4 has to offer.
It's ports/Indies+a few new games+Smash vs Indies+every single new game announced for consoles/the most wanted/wished for games.
Which console shines to you and which one pales in comparison? 

I never said sales would go down, but i'll say that they aren't higher because Nintendo didn't prepare itself as it should.
My point is that Switch could have done better, could be doing doing even better if...
The later Nintendo comes up in full force (not just one year, but as new standard), the more sales it will lose and become less appealing than it could be.

 

There's no random luck here, the sales are a direct result of Nintendo's actions, hence they are the sole determining factor if Nintendo is making good choices or not when talking from a business standpoint. You simply can't give an objective take without factoring in the numbers, only a misinformed/biased one. Now with your response to Zorg, you just admitted that you'd have concerns no matter how well Nintendo sellls since they could always sell better than they currently are (be it 200k a week or 2m). This is also why that point is moot. What matters is that they sell well, which they undeniably are.

About your claiming smaller games have no effect on system sales, the single greatest system seller is not any one game no mattter how big it may be, but a huge library of games, as not everyone likes every game, and most don't buy consoles solely for one game. Thus the smaller games are very important. For instance, Mario Odyssey by itself might not get everyone interested in the game to get a Switch, but it plus Bayonetta, Kirby, and Tropical Freeze will entice more people to jump on board. That's just one of many many examples that could be made. Oh and needless to say, expecting a 5+ million seller every quarter is pretty unrealistic. 2017 is not going to be the norm, and as Nintendo is proving, it doesn't have to be for them to sell well.





But the problem with those games is that they only sell to the existing userbase and as such, most of 2018's line-up can't be used as a selling factor in 2019 and beyond. Which means that Switch could have becomed more attractive this year and the next ones, but it probably won't because Nintendo didn't plan right.

They might keep momentum for the existing users, but what about the other consumers who haven't bought a system? Those consumers we'll have to wait?

Nintendo should be in a position where they could indeed offer something meaningful every quarter. Offering Kirby and Mario Tennis doesn't cut it. 
Labo's potential remains to be determined.

I look at your list and i'm recalled of what the PS4 has to offer.
It's ports/Indies+a few new games+Smash vs Indies+every single new game announced for consoles/the most wanted/wished for games.
Which console shines to you and which one pales in comparison? 

I never said sales would go down, but i'll say that they aren't higher because Nintendo didn't prepare itself as it should.
My point is that Switch could have done better, could be doing doing even better if...
The later Nintendo comes up in full force (not just one year, but as new standard), the more sales it will lose and become less appealing than it could be.

Im sorry but this entire post is made up of nothing but assumptions based on nothing.

 

How do you know the 2018 games only appeal to existing users?

Why cant the 2018 titles be used as a selling point in 2019 and beyond?

How do you know Kirby, Mario Tennis and the ports wont cut it?

PS4 has a stacked lineup this year, how is that relevant to Switch sales?

Sales arent higher because they didnt prepare as well as they should have?

 

I mean these are all just a bunch of nonsense claims you are making. Looking at sales trends so far this year shows that Switch is doing very well with no major releases so there is little to be concerned about its sales on the coming months.



When the herd loses its way, the shepard must kill the bull that leads them astray.

I'd say Nintendo's 2018 feels weaker than the previous year, but I wouldn't call it boring. There's still a number of new and old games I can play, so it's not so much of a problem for me.



 

              

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