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What is Sony's biggest Mistake?

Forums - Sony Discussion - What is Sony's biggest Mistake?

Megiddo said:
Vita memory card BS. So many people I know wanted to get a Vita but didn't want to be forced to use Sony's memory cards. Should have just done typical SD/mini SD cards.

This!

 

PS3 was not a failure it was an investment (or gamble) and Blu-ray and the cell processor are good (missed) technologies, but the Vita memory cards are not... Full on greedy Sony there and they lost the second pillar in the market.



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DialgaMarine said:
I don’t know why people claim Sony sold off Crash and Spyro... The games were co-published between Sony and Vivendi Universal, but the IP’s belonged to Vivendi Universal. When Activision bought out VU in (I think) 2000, they purchased the IP’s with them. Sony only had a say in the titles they published; not the IP’s as a whole. 

Sony’s Crash marketing was brilliant.  They just assumed Crash as their mascot vs Mario which they heavily played up against.  It worked, and strangely, it still works as Crash has been plastered all over the competing consoles right after its debut generation.  Heck, I even own Crash Team Racing on my Ngage.

Also, game magazines were a bigger gaming reference tool back in the day and they rarely got into the business side of gaming.  Not to mention the demographics were much younger then and let’s face it, they don’t care about the politics of gaming.

Last edited by Seventizz - on 09 March 2018

Seventizz said:
DialgaMarine said:
I don’t know why people claim Sony sold off Crash and Spyro... The games were co-published between Sony and Vivendi Universal, but the IP’s belonged to Vivendi Universal. When Activision bought out VU in (I think) 2000, they purchased the IP’s with them. Sony only had a say in the titles they published; not the IP’s as a whole. 

Sony’s Crash marketing was brilliant.  They just assumed Crash as their mascot vs Mario which they heavily played up against.  It worked, and strangely, it still works as Crash has been plastered all over the competing consoles right after its debut generation.  Heck, I even own Crash Team Racing on my Ngage.

Also, game magazines were a bigger gaming reference tool back in the day and they rarely got into the business side of gaming.  Not to mention the demographics were much younger then and let’s face it, they don’t care about the politics of gaming.

It was a great campaign, especially when you consider just how badly PS1 beat the crap of N64. That being said though, I’m glad Sony didn’t stick with him as a mascot. Crash is long passed his prime, and really just a nostalgia figure these days, and PlayStation really doesn’t need a mascot. 



0331 Happiness is a belt-fed weapon

Firing Kevin. By far.



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Thing is, PS3 price point hurting it too much in exchange for winning the HD video market with their format. Long run, it might have been the right choice.



Hmm, pie.

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The launch of the PS3 was their biggest mistake hands down. Going with yet another weird architecture and outrageous pricing allowed Microsoft to get their final breakthrough and earn a lot of jumpers. It took the PS4 done right and similar mistakes by Microsoft in turn for Sony to regain their position.



pokoko said:
twintail said:

This is quite a ridiculous statement.

Pursuit Force, The Con, WTF, Blade Dancer, Kingdom of Paradise, Loco Roco, Monster Kingdom, Coded Soul, Patchwork Heroes Talkman, Jeanne d arc, Rezel Cross, Patapon, Badman, Invizimals, Echochrome, and some others.

+ tons of established IPs got new games on the PSP.

Woo, yeah, those are some real monster IP there.  Those will move Vita systems for sure, especially in the west.

And?

You said they didn't develop IPs for the PSP, when they clearly did (on top of using some of their existing IP). 

Being overly popular or not doesn't change that. 

Last edited by twintail - on 09 March 2018

The PS3 and their arrogance around the platform and market itself.

Hard to top that one.



Are we talking about Sony Corp, or Sony Gaming.
If it is Corp, it was mismanagement of resources that did not take advantage of the music catalog they have/had in the birth 2000 digital age, which allowed Apple Corp to basically control digital distribution of audio.

If it is Sony Gaming, the design of the PS3 that caused them to lose billions, that was made previous consoles.



 

The PS3 hardware.

Selling Crash and Spyro wasn't a mistake.



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