Bofferbrauer2 said:
That would need to make entirely new chips, because you can't just simply cut out the things only used for graphics.
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I'm aware. But the chips would be smaller and thus cheaper to manufacture.
Bofferbrauer2 said:
Also, that wouldn't solve the problem at hand, which is a lack of production capacities (which is why the RAM prices are also very high)
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It would go a ways to mitigate it.
No longer would you be loosing 4-6GB of GDDR5/GDDR5X per card on mining.
The other issue is that fabs will often switch their production from DRAM to NAND and vice versa to capitalize on higher prices.
And NAND demand is increasing at a stupid rate... So...
Bofferbrauer2 said:
mostly due to smartphones and other smart devices taking up an increasingly large chunk of the capacities.
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It's because of everything. Even my VDSL2+ modem has a chunk of NAND and more Ram than the last gen consoles.
Chazore said:
Just remember, if it becomes too big to contain, it will also affect the console manufacturing process just as much. No one wants to bleed like Sony did last gen, and I suspect that Sony definitely won't want to spend thousands or suffer a limited supply of hardware stock, stock that's being eaten up by GPU miner and consumers alike.
If it becomes a "big" problem for one platform, it will most definitely become one for another.
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Exactly. There is only so many wafers at a fab.
nVidia and AMD have actually ramped up production several times... Which means when Sony/Microsoft/Nintendo go shopping at TSMC/Global Foundries and so on... There is more competitive pressure to snap up wafers, which potentially means higher prices.
DRAM is also sky rocketing in price, eventually that will effect consoles severely if it continues increasing.
Thinking on it though, Microsoft should open the Xbox One X to the possibility of mining, I would actually have a use for my console then. :P
Kerotan said:
"You made this thread to make a bigger deal than it needed be. You want to press this notion that it will be here "forever" and that it'll be a blight to the industry, if not PC gaming as a whole, when in reality it hasn't crushed either the industry or PC gaming."
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Crypto-currency has been around for almost 10 years.
Overall it keeps breaking new records and reaching new highs.
Sure you will have some lulls and then frantic heights, but that goes for all currencies. (I.E. American Recession.)
But the overall trend, especially as more of the general public take note and jump on board is an increase.