Wait, Sony and Microsoft on the same line?! People here told me that Sony doesn't get the 30% digital revenue that the other platform holders get because of their size and other factors. This has to be a mistake on Ubisoft's part.
Wait, Sony and Microsoft on the same line?! People here told me that Sony doesn't get the 30% digital revenue that the other platform holders get because of their size and other factors. This has to be a mistake on Ubisoft's part.
Yeah, I get why pubs want that digital push, but I will continue buying bigger releases physical thanks to services like GCU and Prime. I just buy digital for sales when games hit really low prices.
shikamaru317 said: I kind of feel bad for buying physical games at $20 now. If I'm reading that right, the publisher only gets $3 on a $20 physical sale, versus $13 on a $20 digital sale. No wonder the publishers are pushing digital so hard. |
Wut. Where'd you get that from?
The pub gets $11 from a $20 physical sale, versus $14 from digital.
As for the percentages - nothing surprising. Straight 30% fee is the standard digital distributor fee.
shikamaru317 said: I kind of feel bad for buying physical games at $20 now. If I'm reading that right, the publisher only gets $3 on a $20 physical sale, versus $13 on a $20 digital sale. No wonder the publishers are pushing digital so hard. |
Then why not make the games significantly cheaper in digital? They are going to earn more from digital regardless.
shikamaru317 said:
20% is the licensing fee + cost of goods from Microsoft/Sony/Nintendo for making a retail game ($12, and from previous conversations with industry figures, this is static regardless what you're charging). Seems previous interviews have indicated that it's a flat $12 fee regardless of the price of the game, so it's $12 regardless of rather it's a $60 game or a $20 game. $20 - 25% retailer margin = $15 $15 -$12 platform holder fee = $3 |
Damn what the hell. 12$ flat fee? But that makes no sense. Why have a 12 dollar flat fee on physical, but have it be a 30% fee on digital? Either that's not right, or it could be some ploy from the platform holders to discourage physical for indies... But Ubisoft's report says "out of a hundred". If the 12$ was a flat fee, then they wouldn't say that.
pokoko said: So, basically, +15% on digital over physical. Yep, that's worth pushing. |
Don't forget the $12 fee! For a $60 game, that's already 20%, and it's even more for cheaper games. In fact, it's so much that this is almost hard to believe.
Zkuq said:
Don't forget the $12 fee! For a $60 game, that's already 20%, and it's even more for cheaper games. In fact, it's so much that this is almost hard to believe. |
It is hard to believe :-|
Ka-pi96 said:
Well that part is from one of those "insiders" and saying hard to believe shit and hoping some of it just happens to be true is kind of their forte |
Indeed, it was never mentioned in Ubisoft's presentation (which actually notes that this is "out of a hundred").
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