By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Google throws their hat in the console ring

JRPGfan said:
superchunk said:

Why?

1. All of us already pay a fee to use a console. (well Nintendo's fee will be soon)

2. How many people use Gamestop's (or other retailers) resell offers as they buy and finish games quickly?

 

The way I see it, IF

1. Fee is a nominal amount.

2. You get full access to all past and new games at same time. Games = all the normal console AAA and other games, not just the current mobile-esque titles. i.e. there has to be near parity with current consoles as far as selection goes.

3. Video and gameplay quality is stable.

THEN, I don't see why it wouldn't appeal to a large group of gamers.

Not everyone pays for a service on ps4/xb1, alot of them dont actually. Id be surrpised if even 1/3rd do, I think its less than that.
I also think the vast majoiry of people that buy games, dont just resell them after beating them.

So basically point 1) and 2) are moot.

 

Also the price of a streaming video game service is :
lag (if your net isnt fast, if someone in your house is downloading, if servers are stressed ect ect) (vs physical = it just works)
+ input delay(when you push button to action happends ingame)
+ tons of bandwitch used (which is pricy if you pay for usage)
+ compression quality (you wont get same picture quality as with physical hardware).


its "alot" of negatives to put up with, just to not have physical hardware able to do gameing.
Why? the hardware costs are put on the service perviders, but its still there. Maybe its slighly less than avg it out and makeing consumers pay for it, but these services will find other ways to recoupe that, so I doubt in the long run it ll be any cheaper for a consumer.

There are really no upsides to streaming video games as a service.
apart from the first time investment, but that ll be nickle and dimed back by the pervider over time.

I think its a sad future.

Since most of the customers won't be using it all the time, the company will save a lot on the HW versus customer buying, but for us that don't cover the issues.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Around the Network
eva01beserk said:
3sexty said:

How is it not working well for them?  Last quarter earnings for MS indicate increased gaming and subscription based revenue. And certainly moving forward as internet speeds ramp up across the world streaming based gaming will become mainstream with servers (cloud based) doing all the heavy lifting. Google would be smart to ready themselves for the future. - as should all savvy companies.

The point of what I said is that MS did give billions away in hopes of probable future returns in investments. AT no point am I saying the future cant be all digital, or even streaming, which I would hate. WHat Im saying is that no company will give a product for almost free and take a huge loss just to increase the intallbase. That is just crazy. Investors would not allow that.

I've not read here anyone that has suggested almost free, I certainly didn't I wrote subsidized but yes many companies will play the long game running at a small profit or loss in order to ensure they are the major player in the future where very large profits will be available. Companies like Tesla are in no way profitable today but as it establishes market share in the long term it will become profitable which investors and creditors have accepted.



bonzobanana said:
eva01beserk said:

The point of what I said is that MS did give billions away in hopes of probable future returns in investments. AT no point am I saying the future cant be all digital, or even streaming, which I would hate. WHat Im saying is that no company will give a product for almost free and take a huge loss just to increase the intallbase. That is just crazy. Investors would not allow that.

I've not read here anyone that has suggested almost free, I certainly didn't I wrote subsidized but yes many companies will play the long game running at a small profit or loss in order to ensure they are the major player in the future where very large profits will be available. Companies like Tesla are in no way profitable today but as it establishes market share in the long term it will become profitable which investors and creditors have accepted.

Bonzo, not all companies operates on the profit philosophy... like Amazon. All that is generated is reinvested on the company (that is if they are even operating at any profit margin on the products)... they work on growing the company value and investors making their money this way.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

wonder how this will turn out, and if in the future game consoles will dissapear...



RJ_Sizzle said:
SpokenTruth said:
This is more likely for games on their Play Store rather than console based games.

Well, the thing that's got people's eyebrows raised is that they hired Phil Harrison and the code name itself refers to being a "beast of a [streaming] service". Which makes people think they could be shooting for something higher than a mere Play store device that comes with a controller. It's all speculation for now, but they have enough in the bank to cause a real disruption to the current market. Is a Netflix-type console the beginning of the end? Because I figure Google is going to sell it... hard.

Not really. Google released their hyped Pixel phone like 2 years ago and it’s still a flop compared to Galaxies or iPhones. Google entering the ‘console’ market doesn’t mean it’s going to be successful, let alone change things.



Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won

Around the Network
Xen said:
Ganoncrotch said:

well I'm just saying that it hasn't been 16 years since someone entered the console industry, Ouya tried and a lot of people (idiots) thought they had something with a horrific underpowered mobile phone with no screen and a controller which looked like it was from poundland.

Always know a company is on the way to success when they insult their primary audience, I mean, has that strategy ever failed?

That wonderful video makes me wanna share this gem: https://www.youtube.com/watch?v=xTqhyHuKVKA (I have no memory of how to embed videos over here).

...I don't think we will see any serious new entries into the market until one console maker retires, anyway. 

Wow, I forgot how insane the woman behind Ouya looked, those are some serial killers eyes right there.

But aye that system was just so up its own arse it couldn't smell the shit anymore, was doomed because they thought they were making the next big thing, while everyone including themselves seemed well aware that it was a underpowered phone with no screen, awful controllers and absolutely no chance to win over a single gamer as their primary console.

Like... I know there are people who had Wii/360 or Wii/PS3 but I think most core gamers would always have a "main" console they go to, was there any gamer had a setup of more than one system and had the Ouya as their go to place for gaming when they got home?



Why not check me out on youtube and help me on the way to 2k subs over at www.youtube.com/stormcloudlive

DonFerrari said:
bonzobanana said:

I've not read here anyone that has suggested almost free, I certainly didn't I wrote subsidized but yes many companies will play the long game running at a small profit or loss in order to ensure they are the major player in the future where very large profits will be available. Companies like Tesla are in no way profitable today but as it establishes market share in the long term it will become profitable which investors and creditors have accepted.

Bonzo, not all companies operates on the profit philosophy... like Amazon. All that is generated is reinvested on the company (that is if they are even operating at any profit margin on the products)... they work on growing the company value and investors making their money this way.

We aren't talking about that here though we are talking about making a loss even a small one to establish your product/service in the market place and ideally  end up in the no.1 position. Amazon certainly have a history of loss making to establish themselves. They haven't had profits to plough back into the business most of the time they have been servicing debt and investors playing the long game. As they have become larger and removed much competition they have moved towards profitability. Surely that is how they have kept investors on board. 



bonzobanana said:
DonFerrari said:

Bonzo, not all companies operates on the profit philosophy... like Amazon. All that is generated is reinvested on the company (that is if they are even operating at any profit margin on the products)... they work on growing the company value and investors making their money this way.

We aren't talking about that here though we are talking about making a loss even a small one to establish your product/service in the market place and ideally  end up in the no.1 position. Amazon certainly have a history of loss making to establish themselves. They haven't had profits to plough back into the business most of the time they have been servicing debt and investors playing the long game. As they have become larger and removed much competition they have moved towards profitability. Surely that is how they have kept investors on board. 

And it is still to see if at any point government won't rule them a monopoly and destroy the company due to their lower than cost prices.

But anyway, yes it's common to launch product or ideas at break even or small loss to gain traction. Still 10/month for PS4 AAA like quality games on stream with plethora content would still be hard to consider. Companies may have deep pockets and aggressive plans, but even though people thought that would make MS win this gen that doesn't exactly work out like that.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."