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Nintendo looking to support the Switch for more than the traditional 5-6 year period

Forums - Nintendo Discussion - Nintendo looking to support the Switch for more than the traditional 5-6 year period

If they can keep the games coming then why not?

2017 was insane. Also interesting they say this now as Nintendo traditionally drops support for old consoles within 6 months of the new one. The fact they are still supporting 3ds like they have shows somethings changed.



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Nintendo is very well positioned to have a the Nintendo Switch Family of consoles as their only platform until its successor launches in 2025 or 2026.

Some people are needlessly worried about Xbox 4 and PS5 effecting Nintendo Switch's third party support.

What games need more power nowadays anyway?

If your budget is the same, you are not going to be investing in a ton of graphical improvements, and the developer tools are already streamlined.

The only games requiring more resources are a ever-shrinking sliver of $100+ million budget games.

And now that Nintendo Switch will be established in the production pipeline (especially once it has outsold Xbox One's LTD) with what are very scale-able engines.

I really don't see this being an issue as the years roll on.

Even Square-Enix has remarked that the Nintendo Switch is a great space to bring back more medium budget games. Alluding to that Nintendo Switch's lower Spec Cap (limiting graphical development budgets) serves even the playing field a bit and assists smaller developers and smaller projects in competing with bigger games since there would be less disparity, and people are less focused on spectacle on portable devices.

Sure, there will be a successor at some point, but there is definitely no rush just to garner a few mega budget multiplatform games that are becoming increasingly unsustainable anyway (having to lean on being full price $60 and then also having MTX, DLC, etc. more and more and more just to cover the ever self induced cost bloat in the graphical arms race).

How long the Nintendo Switch's life will be, will be based on how Nintendo manages said revisions, price cuts, first party software, etc. for the console to have a long tail with healthy enough revenue in those years. As well as, all the diversifying they have been putting into motion for many years now (Amiibo, Merchandise, Theme Parks, Mobile Games, Movie Licensing, etc.) finally being in full swing also being a healthy revenue stream supporting those tail end years.

Everything in place so far seems to be able to support the Nintendo Switch having a much longer life before its successor launches.

It will be all down to execution and choice on Nintendo's part. With the current trajectory of things, the proverbial ball is in their court.



trent44 said:

Nintendo is very well positioned to have a the Nintendo Switch Family of consoles as their only platform until its successor launches in 2025 or 2026.

Some people are needlessly worried about Xbox 4 and PS5 effecting Nintendo Switch's third party support.

What games need more power nowadays anyway?

If your budget is the same, you are not going to be investing in a ton of graphical improvements, and the developer tools are already streamlined.

The only games requiring more resources are a ever-shrinking sliver of $100+ million budget games.

And now that Nintendo Switch will be established in the production pipeline (especially once it has outsold Xbox One's LTD) with what are very scale-able engines.

I really don't see this being an issue as the years roll on.

Even Square-Enix has remarked that the Nintendo Switch is a great space to bring back more medium budget games. Alluding to that Nintendo Switch's lower Spec Cap (limiting graphical development budgets) serves even the playing field a bit and assists smaller developers and smaller projects in competing with bigger games since there would be less disparity, and people are less focused on spectacle on portable devices.

Sure, there will be a successor at some point, but there is definitely no rush just to garner a few mega budget multiplatform games that are becoming increasingly unsustainable anyway (having to lean on being full price $60 and then also having MTX, DLC, etc. more and more and more just to cover the ever self induced cost bloat in the graphical arms race).

How long the Nintendo Switch's life will be, will be based on how Nintendo manages said revisions, price cuts, first party software, etc. for the console to have a long tail with healthy enough revenue in those years. As well as, all the diversifying they have been putting into motion for many years now (Amiibo, Merchandise, Theme Parks, Mobile Games, Movie Licensing, etc.) finally being in full swing also being a healthy revenue stream supporting those tail end years.

Everything in place so far seems to be able to support the Nintendo Switch having a much longer life before its successor launches.

It will be all down to execution and choice on Nintendo's part. With the current trajectory of things, the proverbial ball is in their court.

Tbh I don’t know how much more different games will be if they transition to something like 8K. To me, there’s really not much more to really improve on. It all depends on developers integrating the hardware with their software to create great gameplay experiences.



DélioPT said:
 
Miyamotoo said:


"i want to know if Nintendo decisions turned out to pay off or not" Are you serious!? Look how Switch and games for Switch are selling, Switch sale are making records and Nintendo made huge profit and FY 2017. will year when they made biggest profit from around 2009, also Switch lineup doesn't have any drouths compared to huge Wii U drouths in 1st year (you constantly ignoring that fact), so its obvious its paying them off big time.

Yes you are, you still acting like Switch yet need to be launch and to prove itself, totally ignoring clear facts like that Switch and Switch games are selling great and that constantly have games compared to Wii U, also constantly questioning Nintendo Switch decisions even its obvious that Nintendo Switch decisions are gaving great results, with all that you constantly pushing negative tone.

How many times does history have to show you that nothing is written in stone? For better or worse, just because a console/game starts one way, doesn't necessarily mean it will end the same way.
So yeah, Nintendo had a great 2017. And then what? Consoles are automatically going to fly off shelves for years to come because it sold really well in 2017?

Switch has a lackluster first semester. Period.
When you compare it to last year, the difference is just enormous.

Sorry if i don't take things for granted and ignore how Nintendo managed to sell Switch in it's first year.
Sony sold PS4 on the promise of a great machine and games (best games, best deals). And it delivered year after year.
Nintendo sold Switch on the promise of portability and to also sell the console it had to use not 1, not 2, not 3, but 4 of it's best franchises to sell the console. Not to mention that two of these IPs (Zelda and Mario) were a breath of fresh air for their respective franchises, which yielded very good results.
So, to do this well in 2017 it had to use a lot of ammo. And why is that relevant? Because Nintendo is too dependent on it's franchises to sell it's systems. 
So exactly does that mean for it's future, when Nintendo did so much in 2017? For a machine that needs 1st party offerings so much, can it pull it off like Sony and be consistent? Remains to be seen.

But for you, of course, those questions are wrong.
How can i doubt Nintendo's ability to sustain Switch's success in the years to come? I'm just negative, crazy, etc., etc.
Looking back at past consoles, if Nintendo hadn't fail so much, i'd probably agree with you.

Again you are wrong. Not single one console failed when had such a strong 1st year similar to Switch, PS1, PS2, DS, Wii and PS4 are all consoles that sold around 15m in first year same like Switch. Switch concept is selling itself, also games like Zelda BotW, MK8D, Splatoon2 and Mario Odyysey will keep selling Switch in this year, but offfcourse there will be some other good and big Switch games in 2018. and future years, you act like Switch dont have nothing for this year.

Yes 1H compared to last year is weaker if we talk about big titles and hardly that Nintendo will ever have repet in 2017. year if we talking about strong games, but actualy Switch this 1H will have more games than Switch last year in 1H, and those games will most likly be enugh to keep Switch momentum.

Man you really don't know anything, Switch is not PS4, they are selling from different reasons, Switch is selling of first place beacuse great concept and great Nintendo games, PS4 is selling on first place because multi platform games. Switch will continue to have great and big Nintendo games offcourse. Also talking about 2017. Switch sales, dont forget that most of time Switch in 2017. had stock problems, and we arleady know that Nintendo plan to sell around 20m Switch units in 2018.

How Nintendo sustained Wii success or DS success!? You can look Nintendo past consoles and only in last 3 generation you will see that Nintendo consoles that were selling from start ended successful consoles, consoles that struggling with sales from start failed (GC and Wii U), Switch is obviously success, but you still fail to see that.

Everything you wrote is wrong, negative, ignores clear facts, so I relly dont want to bother reply to you any more, keep living in world where Switch doesnt sell like crazy, where Switch is not success and Nintendo don't have anything to continue to support Switch this or next years..

Last edited by Miyamotoo - on 05 February 2018

DélioPT said:

I wouldn't call dropping support for it's two platforms as something small.
That's actually very big, if you ask me.

I saw your other comment about the other two games. 
Glorified demos aren't even comparable to actual games. So, no, i can't really agree with you on this and say that Nintendo has 4 games for the first semester.

So, in your eyes, MS is shooting itself in the foot on purpose? As in, "let's leave a bad impression on our consumers, so that when we change our business model or come up with a new console, people will be upset and boycot us?".
Their lack of 1st party offering has got nothing to do with them not wanting to sell consoles. It's just really bad planning on their part.

People view MS as someone who can deliver the games the mass market want. And despite their recent mistakes, that hasn't changed.
Unlike them, Nintendo has failed to send a clear message to these same consumers, that they can and will appeal to their tastes.
Also, it's very true that Nintendo went through very, very rough moments in recent years.
That's the difference; Again, perception!

But in my mindset, I never predicted failure for Switch.
Speaking about who bought Switch, all i have seen is people clamoring for ports of games like GTA, Overwatch, Resident Evil and other 3rd party games.
But even if they didn't specifically buy Switch with the absolute founded expectation of getting those games on Switch, this same userbase is the same that buys those games on PS and Xbox.
And that's my point: Nintendo has a grasp on this gamers and should work to provide an ecosystem where buying a Nintendo console for CoD, Battlefield, GTA, etc., isn't an unreasonable idea.

Nintendo didn't drop support for the 3DS, they only scaled back on the Wii U. The 3DS got plenty of first party games in 2017.

That's a problem in this discussion. You diminish, disregard and discount Switch games for arbitrary reasons.

Microsoft simply doesn't care anymore. They entered the console business because they believed PlayStation could usurp Windows, so they wanted to become the all-entertainment-in-one-box themselves. Given that the Xbox One is a failure and that it's clear that such a convergence box won't work when the more convenient smart devices are omnipresent, there is no reason anymore to continue a defensive business strategy against PlayStation. I wasn't refering to a lack of first party games on Xbox, I was talking about the lack of Xbox-exclusive games. Microsoft has changed their strategy and publishes everything on PC and Xbox, meaning that nobody will have to buy an Xbox for Microsoft games anymore. That's a clear sign that selling as many consoles as possible is not important for Microsoft anymore.

You pick gaming forum perception how it is convenient for your argument. There are many more people who don't view Microsoft favorably, but all of that is really moot. A much better metric to judge what's going on is to look at sales. Switch wipes the floor with the Xbox One, so it's not Nintendo who is in a troublesome position. The few people who beg for ports of AAA third party games are irrelevant because the sales of those games don't point at big real world demand for such games.

Your point is fundamentally flawed. Remember how you criticized the Wii U for not being good enough to the draw the attention of the gamers you insist Nintendo needs to cater to? The Wii U was actually a more capable machine than what those gamers had at home, but they didn't care about Wii U. Switch is less capable than consoles that were released 3.5 years before it, but for some reason you cling to the belief that Switch could do what Wii U could not. Nevermind that in 2016 and 2017 even more powerful PS and Xbox consoles released, increasing the gap in processing power even further. You are crazy.



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Well they've supported 3ds for 7 years while also making games for switch. I'd expect support for switch to overlap with support for switch 2.



Miyamotoo said:
Hiku said: 

You were talking about solutions to porting games to Switch that are even more difficult to port than today's games (PS5 games). And you said that a Switch Pro could potentially help because like PS4 Pro/XB1 it would probably "support the samegames."
Why did you specify their ability to play the same games? What does that have to do with helping port PS5 games to Switch?

You appear to have been talking about two separate things.

No, I didnt talking strictly about solutions, but my point is far more general, like I wrote at end everything comes to profit, if there Switch and games for Switch are still selling, some 3rd partyes will still make ports for Switch.

Because devs are currently devolping games for PS4 and Pro or XboxS and X, and that would be similar like Switch/Pro, maybe its not best comparison to PS5/X2, but my point is that devs already working on wide range hardware that has difrent power.

You didn't mention anything else in your direct reply to Pegan where he only asked about port solutions:


You even specify how it (porting games from PS5) "totally makes sense" because it's a unified platform and will have revisions.
And you have not explained how "support the same games" is this relevant?

Profits is a different subject, but on that note though, Wii was very profitable for Nintendo and a lot of third parties supported it. But usually not with the latest entries of their main franchises. It happened some times, but it was the exception rather than the rule. Resident Evil 5 and 6 for example came to PS3 and 360, but Wii only got a port of Resident Evil 4, which was an old Gamecube game.
Power wise it will essentially be almost two generational gaps from undocked Switch up to PS5/XB2. No matter how profitable Switch is, just like with Wii, if some games are too difficult to port, they'll likely instead support it with other games.

That said, I don't think missing out on those games is necessarily going to be crucial for Switch. 3DS for example essentially had a library of it's own for the most part. Switch can have titles like that and many ports from the current gen consoles that 3DS couldn't handle.

Last edited by Hiku - on 05 February 2018

I feel like people forget that there's more to third party support than just high end AAA games.

Switch may miss out on a lot of those titles, but it will still likely get a lot of mid-tier games, particularly the Japanese support the 3DS/Vita got, stuff like Octopath Traveler, Valkyria Chronicles 4, Shin Megami Tensei 5, etc.



curl-6 said:

I feel like people forget that there's more to third party support than just high end AAA games.

Switch may miss out on a lot of those titles, but it will still likely get a lot of mid-tier games, particularly the Japanese support the 3DS/Vita got, stuff like Octopath Traveler, Valkyria Chronicles 4, Shin Megami Tensei 5, etc.

Exactly, take the support of Wii U+3DS+Vita and you have Switch.



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curl-6 said:

I feel like people forget that there's more to third party support than just high end AAA games.

Switch may miss out on a lot of those titles, but it will still likely get a lot of mid-tier games, particularly the Japanese support the 3DS/Vita got, stuff like Octopath Traveler, Valkyria Chronicles 4, Shin Megami Tensei 5, etc.

Yeah, Switch is in a better position than 3DS from a technical standpoint when it comes to its library potential.
It can have the same kind of support that 3DS got, plus a number of ports from current gen systems that 3DS couldn't handle.

I was just replying to a question about "how to port games from PS5" that I feel got a very poor response.

Last edited by Hiku - on 05 February 2018