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Forums - Nintendo Discussion - Nintendo looking to support the Switch for more than the traditional 5-6 year period

DélioPT said:
Miyamotoo said:

Are you relly still try to compare Switch 1st year with Wii U 1st year!? :D

Switch 1st year is probably strongest 1st year for any Nintendo console why Wii Us 1st year is probably weakest 1st year for any Nintendo console, and you fail to see that!? Also you are constantly negative about Switch itself, games, lineup...even before Switch launch, and almost year later you still have same story like Switch is selling bad or that dont have any releases, completly ignoring fact that Switch itself and Switch games are seeing great. Talking about ignoring reality.

Yes, i'm comparing.
You know why? Because i want to know if Nintendo decisions turned out to pay off or not. And from what i see (Nintendo not really supporting 2 consoles), it hasn't paid off as it should... for now.
If you don't want to see it, you are free to do so.

I'm not constantly negative towards Nintendo. That's what you choose to see. "you still have same story like Switch is selling bad or that dont have any releases". See how you twist what i say?
I question Nintendo's decision when they didn't show more 2018 games at E3 and after. What do we know? 1st semester isn't that great.
And when i question what games are coming out. What do you read? a) No games are coming out; b) any title is enough to keep Switch's momentum. And i mean, any title.


"i want to know if Nintendo decisions turned out to pay off or not" Are you serious!? Look how Switch and games for Switch are selling, Switch sale are making records and Nintendo made huge profit and FY 2017. will year when they made biggest profit from around 2009, also Switch lineup doesn't have any drouths compared to huge Wii U drouths in 1st year (you constantly ignoring that fact), so its obvious its paying them off big time.

Yes you are, you still acting like Switch yet need to be launch and to prove itself, totally ignoring clear facts like that Switch and Switch games are selling great and that constantly have games compared to Wii U, also constantly questioning Nintendo Switch decisions even its obvious that Nintendo Switch decisions are gaving great results, with all that you constantly pushing negative tone.

 

 

Hiku said: 
Miyamotoo said: 

Yeah, and I later further clarify that my point, so I dont see whats problem exalty!?

You were talking about solutions to porting games to Switch that are even more difficult to port than today's games (PS5 games). And you said that a Switch Pro could potentially help because like PS4 Pro/XB1 it would probably "support the samegames."
Why did you specify their ability to play the same games? What does that have to do with helping port PS5 games to Switch?

You appear to have been talking about two separate things.

No, I didnt talking strictly about solutions, but my point is far more general, like I wrote at end everything comes to profit, if there Switch and games for Switch are still selling, some 3rd partyes will still make ports for Switch.

Because devs are currently devolping games for PS4 and Pro or XboxS and X, and that would be similar like Switch/Pro, maybe its not best comparison to PS5/X2, but my point is that devs already working on wide range hardware that has difrent power.



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RolStoppable said:
DélioPT said: 

As far as i remember, sacrífices weren't small: Nintendo did in fact decreased support for two platforms only to have a small increase over Wii U's 1st party titles in the first 10 months.

For the first semester Nintendo has two original titles: Kirby and Mario Tennis, plus ports.

I don't see how MS was a fluke.
Their strategy for Xb360 worked really well and now, despite making several mistakes with XB1, sales show that despite them, they have a good fanbase and if correct their mistakes nex-gen, they can increase HW sales.
I highly doubt they will go fully digital. They don't have the 1st party library required to pull it off. If you use MS's service on PC, why not just use Steam? If you use it PS4, for exemple, why not just buy the PS4 version?

I'm not overestimating the importance of 3d party support.
If you look at PS4's top ten games, 1 in 10 is a 1st party game. If you look at the top 20, 3 in 20 are 1st party games (2 IPs: Uncharted and The Last of US). Xbox One's library shows a similar pattern, with more 1st party games in both top ten and top 20 (some IPs appearing twice).

What i'm insisting in is this idea: 3rd party games will be important to reach a certain plateau of HW sales and increase it's HW life cycle. Why? Because 3rd parties sell consoles. And if Nintendo can get those games, it increases the chances of widening it's userbase, thus remaining more relevant over time.

People aren't buying Switch with a handheld mindset, so that argumente that handheld consumers won't care about Switch's success might be as strong as you think. Different proposition leads to different expectations.

You remember it wrong. Additionally, Nintendo has four all-new games for Switch in the first half of 2018.

Microsoft has had only one console that could be called successful. Nowadays they don't make Xbox-exclusive games anymore and that's a clear sign that they aren't interested in selling as many consoles as possible. It annoys me greatly how Nintendo, who have had more successful consoles than anyone else in the video game business, are portrayed as being in trouble while Microsoft, who haven't really won anything, are used as an example that Nintendo should be striving for. It's so damn backwards.

In a previous post I already pointed out that Nintendo is not like PS and Xbox. You can talk about third party sales on PS and Xbox all you want, but the only thing that can help your argument is proof that those third party games are important for the success of Nintendo consoles

I know what you are insisting. I argued against that mindset for years. It's why I predicted success for Switch while people with your mindset predicted failure for Switch. Of the people who bought Switch so far, there's no sizeable group that did it with the expectation to play AAA third party games because Switch has barely gotten any of those games in 2017 and there are no announcements that suggest that that will change. Your assertion that Switch owners and prospective buyers place importance on AAA third party games is unfounded.

I wouldn't call dropping support for it's two platforms as something small.
That's actually very big, if you ask me.

I saw your other comment about the other two games. 
Glorified demos aren't even comparable to actual games. So, no, i can't really agree with you on this and say that Nintendo has 4 games for the first semester.

So, in your eyes, MS is shooting itself in the foot on purpose? As in, "let's leave a bad impression on our consumers, so that when we change our business model or come up with a new console, people will be upset and boycot us?".
Their lack of 1st party offering has got nothing to do with them not wanting to sell consoles. It's just really bad planning on their part.

People view MS as someone who can deliver the games the mass market want. And despite their recent mistakes, that hasn't changed.
Unlike them, Nintendo has failed to send a clear message to these same consumers, that they can and will appeal to their tastes.
Also, it's very true that Nintendo went through very, very rough moments in recent years.
That's the difference; Again, perception!

But in my mindset, I never predicted failure for Switch.
Speaking about who bought Switch, all i have seen is people clamoring for ports of games like GTA, Overwatch, Resident Evil and other 3rd party games.
But even if they didn't specifically buy Switch with the absolute founded expectation of getting those games on Switch, this same userbase is the same that buys those games on PS and Xbox.
And that's my point: Nintendo has a grasp on this gamers and should work to provide an ecosystem where buying a Nintendo console for CoD, Battlefield, GTA, etc., isn't an unreasonable idea.

Miyamotoo said:
DélioPT said:

 


"i want to know if Nintendo decisions turned out to pay off or not" Are you serious!? Look how Switch and games for Switch are selling, Switch sale are making records and Nintendo made huge profit and FY 2017. will year when they made biggest profit from around 2009, also Switch lineup doesn't have any drouths compared to huge Wii U drouths in 1st year (you constantly ignoring that fact), so its obvious its paying them off big time.

Yes you are, you still acting like Switch yet need to be launch and to prove itself, totally ignoring clear facts like that Switch and Switch games are selling great and that constantly have games compared to Wii U, also constantly questioning Nintendo Switch decisions even its obvious that Nintendo Switch decisions are gaving great results, with all that you constantly pushing negative tone.

 

 

 

How many times does history have to show you that nothing is written in stone? For better or worse, just because a console/game starts one way, doesn't necessarily mean it will end the same way.
So yeah, Nintendo had a great 2017. And then what? Consoles are automatically going to fly off shelves for years to come because it sold really well in 2017?

Switch has a lackluster first semester. Period.
When you compare it to last year, the difference is just enormous.

Sorry if i don't take things for granted and ignore how Nintendo managed to sell Switch in it's first year.
Sony sold PS4 on the promise of a great machine and games (best games, best deals). And it delivered year after year.
Nintendo sold Switch on the promise of portability and to also sell the console it had to use not 1, not 2, not 3, but 4 of it's best franchises to sell the console. Not to mention that two of these IPs (Zelda and Mario) were a breath of fresh air for their respective franchises, which yielded very good results.
So, to do this well in 2017 it had to use a lot of ammo. And why is that relevant? Because Nintendo is too dependent on it's franchises to sell it's systems. 
So exactly does that mean for it's future, when Nintendo did so much in 2017? For a machine that needs 1st party offerings so much, can it pull it off like Sony and be consistent? Remains to be seen.

But for you, of course, those questions are wrong.
How can i doubt Nintendo's ability to sustain Switch's success in the years to come? I'm just negative, crazy, etc., etc.
Looking back at past consoles, if Nintendo hadn't fail so much, i'd probably agree with you.



No one is worried about Microsoft has enough money to buy multiple countries let alone developers or IP. If MS wants to compete in the game industry they can do so if they are willing at least in NA.

Nintendo is a company that deals primarily in games and few other resources. They have started to branch their IP to help in that regard but if it came down to a war of attrition Nintendo isn't winning outside of Japan. Thankfully this isn't the case but until MS states they are jumping out of the hardware market they and Sony are always the favorites due to cash and technology influence.



If they can keep the games coming then why not?

2017 was insane. Also interesting they say this now as Nintendo traditionally drops support for old consoles within 6 months of the new one. The fact they are still supporting 3ds like they have shows somethings changed.



Xbox One, PS4 and Switch (+ Many Retro Consoles)

'When the people are being beaten with a stick, they are not much happier if it is called the people's stick'- Mikhail Bakunin

Prediction: Switch will sell better than Wii U Lifetime Sales by Jan 1st 2018

Nintendo is very well positioned to have a the Nintendo Switch Family of consoles as their only platform until its successor launches in 2025 or 2026.

Some people are needlessly worried about Xbox 4 and PS5 effecting Nintendo Switch's third party support.

What games need more power nowadays anyway?

If your budget is the same, you are not going to be investing in a ton of graphical improvements, and the developer tools are already streamlined.

The only games requiring more resources are a ever-shrinking sliver of $100+ million budget games.

And now that Nintendo Switch will be established in the production pipeline (especially once it has outsold Xbox One's LTD) with what are very scale-able engines.

I really don't see this being an issue as the years roll on.

Even Square-Enix has remarked that the Nintendo Switch is a great space to bring back more medium budget games. Alluding to that Nintendo Switch's lower Spec Cap (limiting graphical development budgets) serves even the playing field a bit and assists smaller developers and smaller projects in competing with bigger games since there would be less disparity, and people are less focused on spectacle on portable devices.

Sure, there will be a successor at some point, but there is definitely no rush just to garner a few mega budget multiplatform games that are becoming increasingly unsustainable anyway (having to lean on being full price $60 and then also having MTX, DLC, etc. more and more and more just to cover the ever self induced cost bloat in the graphical arms race).

How long the Nintendo Switch's life will be, will be based on how Nintendo manages said revisions, price cuts, first party software, etc. for the console to have a long tail with healthy enough revenue in those years. As well as, all the diversifying they have been putting into motion for many years now (Amiibo, Merchandise, Theme Parks, Mobile Games, Movie Licensing, etc.) finally being in full swing also being a healthy revenue stream supporting those tail end years.

Everything in place so far seems to be able to support the Nintendo Switch having a much longer life before its successor launches.

It will be all down to execution and choice on Nintendo's part. With the current trajectory of things, the proverbial ball is in their court.



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trent44 said:

Nintendo is very well positioned to have a the Nintendo Switch Family of consoles as their only platform until its successor launches in 2025 or 2026.

Some people are needlessly worried about Xbox 4 and PS5 effecting Nintendo Switch's third party support.

What games need more power nowadays anyway?

If your budget is the same, you are not going to be investing in a ton of graphical improvements, and the developer tools are already streamlined.

The only games requiring more resources are a ever-shrinking sliver of $100+ million budget games.

And now that Nintendo Switch will be established in the production pipeline (especially once it has outsold Xbox One's LTD) with what are very scale-able engines.

I really don't see this being an issue as the years roll on.

Even Square-Enix has remarked that the Nintendo Switch is a great space to bring back more medium budget games. Alluding to that Nintendo Switch's lower Spec Cap (limiting graphical development budgets) serves even the playing field a bit and assists smaller developers and smaller projects in competing with bigger games since there would be less disparity, and people are less focused on spectacle on portable devices.

Sure, there will be a successor at some point, but there is definitely no rush just to garner a few mega budget multiplatform games that are becoming increasingly unsustainable anyway (having to lean on being full price $60 and then also having MTX, DLC, etc. more and more and more just to cover the ever self induced cost bloat in the graphical arms race).

How long the Nintendo Switch's life will be, will be based on how Nintendo manages said revisions, price cuts, first party software, etc. for the console to have a long tail with healthy enough revenue in those years. As well as, all the diversifying they have been putting into motion for many years now (Amiibo, Merchandise, Theme Parks, Mobile Games, Movie Licensing, etc.) finally being in full swing also being a healthy revenue stream supporting those tail end years.

Everything in place so far seems to be able to support the Nintendo Switch having a much longer life before its successor launches.

It will be all down to execution and choice on Nintendo's part. With the current trajectory of things, the proverbial ball is in their court.

Tbh I don’t know how much more different games will be if they transition to something like 8K. To me, there’s really not much more to really improve on. It all depends on developers integrating the hardware with their software to create great gameplay experiences.



DélioPT said:
 
Miyamotoo said:


"i want to know if Nintendo decisions turned out to pay off or not" Are you serious!? Look how Switch and games for Switch are selling, Switch sale are making records and Nintendo made huge profit and FY 2017. will year when they made biggest profit from around 2009, also Switch lineup doesn't have any drouths compared to huge Wii U drouths in 1st year (you constantly ignoring that fact), so its obvious its paying them off big time.

Yes you are, you still acting like Switch yet need to be launch and to prove itself, totally ignoring clear facts like that Switch and Switch games are selling great and that constantly have games compared to Wii U, also constantly questioning Nintendo Switch decisions even its obvious that Nintendo Switch decisions are gaving great results, with all that you constantly pushing negative tone.

How many times does history have to show you that nothing is written in stone? For better or worse, just because a console/game starts one way, doesn't necessarily mean it will end the same way.
So yeah, Nintendo had a great 2017. And then what? Consoles are automatically going to fly off shelves for years to come because it sold really well in 2017?

Switch has a lackluster first semester. Period.
When you compare it to last year, the difference is just enormous.

Sorry if i don't take things for granted and ignore how Nintendo managed to sell Switch in it's first year.
Sony sold PS4 on the promise of a great machine and games (best games, best deals). And it delivered year after year.
Nintendo sold Switch on the promise of portability and to also sell the console it had to use not 1, not 2, not 3, but 4 of it's best franchises to sell the console. Not to mention that two of these IPs (Zelda and Mario) were a breath of fresh air for their respective franchises, which yielded very good results.
So, to do this well in 2017 it had to use a lot of ammo. And why is that relevant? Because Nintendo is too dependent on it's franchises to sell it's systems. 
So exactly does that mean for it's future, when Nintendo did so much in 2017? For a machine that needs 1st party offerings so much, can it pull it off like Sony and be consistent? Remains to be seen.

But for you, of course, those questions are wrong.
How can i doubt Nintendo's ability to sustain Switch's success in the years to come? I'm just negative, crazy, etc., etc.
Looking back at past consoles, if Nintendo hadn't fail so much, i'd probably agree with you.

Again you are wrong. Not single one console failed when had such a strong 1st year similar to Switch, PS1, PS2, DS, Wii and PS4 are all consoles that sold around 15m in first year same like Switch. Switch concept is selling itself, also games like Zelda BotW, MK8D, Splatoon2 and Mario Odyysey will keep selling Switch in this year, but offfcourse there will be some other good and big Switch games in 2018. and future years, you act like Switch dont have nothing for this year.

Yes 1H compared to last year is weaker if we talk about big titles and hardly that Nintendo will ever have repet in 2017. year if we talking about strong games, but actualy Switch this 1H will have more games than Switch last year in 1H, and those games will most likly be enugh to keep Switch momentum.

Man you really don't know anything, Switch is not PS4, they are selling from different reasons, Switch is selling of first place beacuse great concept and great Nintendo games, PS4 is selling on first place because multi platform games. Switch will continue to have great and big Nintendo games offcourse. Also talking about 2017. Switch sales, dont forget that most of time Switch in 2017. had stock problems, and we arleady know that Nintendo plan to sell around 20m Switch units in 2018.

How Nintendo sustained Wii success or DS success!? You can look Nintendo past consoles and only in last 3 generation you will see that Nintendo consoles that were selling from start ended successful consoles, consoles that struggling with sales from start failed (GC and Wii U), Switch is obviously success, but you still fail to see that.

Everything you wrote is wrong, negative, ignores clear facts, so I relly dont want to bother reply to you any more, keep living in world where Switch doesnt sell like crazy, where Switch is not success and Nintendo don't have anything to continue to support Switch this or next years..

Last edited by Miyamotoo - on 05 February 2018

Well they've supported 3ds for 7 years while also making games for switch. I'd expect support for switch to overlap with support for switch 2.



I feel like people forget that there's more to third party support than just high end AAA games.

Switch may miss out on a lot of those titles, but it will still likely get a lot of mid-tier games, particularly the Japanese support the 3DS/Vita got, stuff like Octopath Traveler, Valkyria Chronicles 4, Shin Megami Tensei 5, etc.



curl-6 said:

I feel like people forget that there's more to third party support than just high end AAA games.

Switch may miss out on a lot of those titles, but it will still likely get a lot of mid-tier games, particularly the Japanese support the 3DS/Vita got, stuff like Octopath Traveler, Valkyria Chronicles 4, Shin Megami Tensei 5, etc.

Exactly, take the support of Wii U+3DS+Vita and you have Switch.



When the herd loses its way, the shepard must kill the bull that leads them astray.