Pemalite said:
I was asking a question not making a statement.
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yes i believe 360 could, i think battlefield 3 is proof of that, it was designed to take advantage of ps3 hardware, and 360 handles it fine.
The Nintendo Switch hardware is... | |||
A big leap over 7th gen | 71 | 40.11% | |
A minor leap over 7th gen | 72 | 40.68% | |
About the same as 7th gen | 24 | 13.56% | |
Actually WORSE than last gen | 10 | 5.65% | |
Total: | 177 |
Pemalite said:
I was asking a question not making a statement.
|
yes i believe 360 could, i think battlefield 3 is proof of that, it was designed to take advantage of ps3 hardware, and 360 handles it fine.
quickrick said: yes i believe 360 could, i think battlefield 3 is proof of that, it was designed to take advantage of ps3 hardware, and 360 handles it fine. |
Battlefield 3 used a deferred shader with tiled-based lighting and displacement mapping for the terrain...
They leveraged instancing to reduce draw calls, and the list goes on.
They actually leveraged the SPU on the Playstation 3 to handle the deferred shading while on the Xbox 360 they leveraged the GPU's ALU's to do analytical work and leveraged the CPU to lend a hand.
And by not going with forward rendering they managed to garner some efficiency gains as light culling got more effective.
The short end of it is that you cannot just take the Playstation 3 version of the game and drop it onto the Xbox 360 as both take slightly different approaches to rendering the game.
However... One thing to keep in mind is that Battlefield 3 is not Uncharted, Gears of War, Halo 4, The Last of us.
And thus because of it's technical deviations isn't an accurate representation of those titles running on another platform.
And hopefully you can start to see the point.
--::{PC Gaming Master Race}::--
Pemalite said:
Battlefield 3 used a deferred shader with tiled-based lighting and displacement mapping for the terrain... |
Of course i see the point that's why it''s useless to compare exclusives. I hope you see the point.
All depends on if companies optimise for the Switch rather than just cheaply port games across. If they do than you will see the difference if they dont than you will see the same results. Goes with all platforms.
quickrick said: Of course i see the point that's why it''s useless to compare exclusives. I hope you see the point. |
I am not saying to compare exclusives directly. I am saying compare the technical underpinnings.
--::{PC Gaming Master Race}::--
Pemalite said:
I am not saying to compare exclusives directly. I am saying compare the technical underpinnings. |
still looking at exclusive to determine which console is superior is useless, for many reasons i l already stated, if the hardware is very close you can only look at by game to game scenario.
quickrick said:
still looking at exclusive to determine which console is superior is useless, for many reasons i l already stated, if the hardware is very close you can only look at by game to game scenario. |
So. An Xbox 360 exclusive that is leveraging the Unreal Engine 3 and all it's visual feats cannot be compared to a Playstation 3 exclusive that is also leveraging the Unreal Engine 3 and all it's visual feats too? Good to know.
--::{PC Gaming Master Race}::--
Pemalite said:
So. An Xbox 360 exclusive that is leveraging the Unreal Engine 3 and all it's visual feats cannot be compared to a Playstation 3 exclusive that is also leveraging the Unreal Engine 3 and all it's visual feats too? Good to know. |
They can be compared, but saying the console is more powerful based on that developer getting better results doesn't make any sense to me. Resident evil 4 looked better then anything on xbox, yet we know xbox was the superior hardware. I have read enough beyond3d to know a technically superior games is highly subjective, you will have arguments all day with out going anywhere, with multiplatform comparison it's simple, based on facts, and multiple games to compare the hardware properly.
Last edited by quickrick - on 12 February 2018
The Switch has next-generation blast processing. Plaything 3 does not.
The Switch can download more ram. Plaything 3 does not.
The switch has a full-color display, Plaything 3 does not.
The Switch welcomes you to the next level.
The Switch is not some Plaything.This is your world,is your world ready to Switch?