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VR is not a gimmick!

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I wanted to separate this topic from my VR thread because I don't feel it fits. I see a lot of people equating VR to 3D or other such gimmicks, these people have obviously not tried Virtual reality proper.

A steering wheel is not a gimmick, it serves a purpose that a keyboard and mouse or an anolouge stick can not. It's the opposite of a gimmick. As with 3D, there is nothing you can do with 3d that you can't do on a 2d screen, I.e a tricky little gimmick. VR tricks your main two senses and proprioception into thinking you are in a virtual world, it's not a gimmick however as it provides things you simply can not do without the technology. There is no gimmick, here, simply a new technology which expands on all that came before it. I understand how this is hard to fathom if you haven't tried VR proper. Play windlands, superhot VR or anyone of the "hot" VR games on a decent system like psvr or Windows MR and above and you will instantly see the breath of value this technology provides over a 2d screen.

Also, the attach rate for VR software is insane atm and this is pushing a nice boom in development along with start ups for peripherals and the like. Besides the tens of billions, big companies are pumping into VR a the top of the pyramid, consumers are pumping money into the market at mass. 

Opinion follows.

I've owned a psvr since mid decemeber and have spent near 250 on software, 2 preorders and another 120 on peripherals, near 30 games in total and I plan to buy any more. I also  recently had the pleasure of trying a Samsung MR and while I didn't get to try any games because steam wouldn't show up in my mates cliff house but I did get to try Superhot and the general experience of the cliff house which is pretty much the VR desktop and work area. 

Now that said, the reason I know VR is no gimmick. It has made a 7 years old game I had gotten completely bored to death of (skyrim) a new and addictive nature making the game better than it was at vanilla release or any other time I've played the game. Again the same deal with Dirt VR, giving the game a totally new level of addiction. Somehow playing on the pleasure centers of the brain in a massive way and just feeling like a champ all the way to the finish line regardless of skill. 

Then there is the porn, something that is generally a good indicator of how tech will do is the porn and the porn in VR (while ranging in quality) the high quality 180, 3d porn is the next step. You might as well have a personal strip club right in your living room. In the same way blue ray and VHS was decided I think peoples dicks will choose and support VR. 

I just want to finish by saying, yes, this is the future and this is how games are meant to be played. Once the resolution of Sony's headsets get on level with the Samsung oddesy, adopt inside out tracking  which reaches the level of the vive and oculus as well as a lighter and more portable HMD with oculus like controllers, I think VR will boom for sony predominantly, Possibly alongside the ps5. While mobile VR will get a nice boost with oculus leading that market and Vive leading the PC, high end market with Office VR and productivity taken by Windows range of VR and AR headsets.

It may not outright beat gaming on a 2d screen anytime soon but it will surely get just as big a relatively short period of time. 

Last edited by John2290 - on 21 January 2018

 

Everything in the above reply is my opinion, from my own perspective and not representative of reality outside of my own head!

-Android user, please be gentle with critique on my spelling.

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I wouldn't say that the PSVR is a gimmick, but I'd really have a hard time telling you which things I consider gimmicks. I just hate VR gaming, but I wouldn't say it's a gimmick, it's just that it's not my thing.



Also, the aattch rate for VR software is insane atm and this is pushing a nice boom in development along with start ups for peripherals and the like. Besides the tens of billions, big companies are pumping into VR a the top of the pyramid, consumers are pumping money into the market at mass.



 

Everything in the above reply is my opinion, from my own perspective and not representative of reality outside of my own head!

-Android user, please be gentle with critique on my spelling.

I don't personally see how it's not a gimmick, just like 3DS style "3D gaming" is/was a gimmick. All of the VR games I've seen look and feel worse than regular gaming. I can appreciate if some people like it. But VR gaming, to me, does just feel like another gimmick. It presents you this illusion that "oh look, I'm IN the game". But I know I'm not in the game. And it doesn't FEEL like I'm in the game. It really, to me personally, doesn't add anything to make the gameplay experience more "immersive".

If anything, much like the "3D" in 3D movies or games, it takes me OUT of the immersion, it reminds me that "yup, you're playing a game that wants you to feel like you're in the game". And To me, I'm good. I don't need or want gimmicks, including motion controls, which also really didn't feel more "immersive" (half the the time controls wouldn't always even work properly). I'm the gamer that just wants to sit down, with a controller in my hands, look at a TV screen, and play a game. No frills, no gimmicks, just the game, and me.



It's a high end peripheral just like a steering wheel is. It let's you experience game in a total different way and expands the experience. Iny eyes it isn't a gimmick like motion controls which have very little effect on the game play.



Please excuse my (probally) poor grammar

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I'm getting PSVR sooner than later. Almost got it yesterday, buy the buyers guilt was setting in at the thought. If I didn't dislike Bethesda as much as I do, and could trust them to make a game that wouldn't glitch fuck me to insanity, Skyrim would be, I'd imagine, a great experience. Hope PSVR gets supported with more titles like this. Too bad LA Noire is exclusive to Vive. Love to play that one.



Chinese food for breakfast

 

Probably gonna get me a HTC Vive next month, arf.

Edit: I'm gonna wait for the HTC Vive Pro now, arf. 

Last edited by Peh - on 21 January 2018

Intel Core i7 8700K | 32 GB DDR 4 PC 3200 | ROG STRIX Z370-F Gaming | Nvidia RTX 2080 Ti 11GB VRAM | Asus PG27UQ gaming on 3840 x 2160 @120 Hz GSYNC HDR| HTC Vive Pro :3

Reached PC Masterrace level.

Now that said, the reason I know Wiimote is no gimmick is because I WANT to grab that Wiimote controller on everytime I sit down to game now. It has made a 3 years old game I had gotten completely bored to death of (Resident Evil 4) a new and addictive nature making the game better than it was at vanilla release or any other time I've played the game. Again the same deal with Metroid Prime Trilogy, giving the game a totally new level of addiction. Somehow playing on the pleasure centers of the brain in a massive way.


I'm not saying that VR is a gimmick, but if your argument is that it's not a gimmick because you like it, that can basically be applied to anything. And yeah, I genuinely do prefer Wiimotes for quite a few genres.



An argument could be made that in it's current incarnation it's a gimmick, but as a concept VR is obviously not a gimmick.



Predictions (Made July 2019)

LTD: PS4 - 130m, Switch - 110m, XBO - 52m       2019 : PS4 - 15m, Switch - 18.8m, XBO - 4.8m        2020: Switch - 22m (Peak Year)

Switch lite really screwed up my Switch prediction this year! Looks like it's going to be about 19.5m-20m for the Switch in 2019, 14.3m for PS4.

Qwark said:
It's a high end peripheral just like a steering wheel is. It let's you experience game in a total different way and expands the experience. Iny eyes it isn't a gimmick like motion controls which have very little effect on the game play.

Gyro-aiming has done wonders for aiming in shooter games. Don't dismiss motion controls so readily.

JWeinCom said:
Now that said, the reason I know Wiimote is no gimmick is because I WANT to grab that Wiimote controller on everytime I sit down to game now. It has made a 3 years old game I had gotten completely bored to death of (Resident Evil 4) a new and addictive nature making the game better than it was at vanilla release or any other time I've played the game. Again the same deal with Metroid Prime Trilogy, giving the game a totally new level of addiction. Somehow playing on the pleasure centers of the brain in a massive way.


I'm not saying that VR is a gimmick, but if your argument is that it's not a gimmick because you like it, that can basically be applied to anything. And yeah, I genuinely do prefer Wiimotes for quite a few genres.

Yes! RE4 on Wii demonstrated how to do motion controls right!

I absolutely LOVE RE4 on Wii and it demonstrated that a pointer function has its uses. It makes perfect sense: a game with aiming in it stands to benefit from a peripheral that can aim.

Barkley said:
An argument could be made that in it's current incarnation it's a gimmick, but as a concept VR is obviously not a gimmick.

Obviously?