Jumpin said:
You mean Metroid. Metroidvania are the Castlevania games that copied the Metroid formula. |
Actually a Metroidvania is any game that uses that level design. Metroid is a Metroidvania by definition. Castelvanias aren't, except for the ones that are, of course. I understand the point you are making, but to suggest that Metroid isn't a Metroidvania would render that genre tag useless...and I actually think it's a pretty good way to categorize these kinds of games. And I do believe that Castlevania has earned the right to be part of that portmaneau as the series has created some great entries into the genre.
I'm really not hoping for a remake of Super Metroid. The only Super Metroid remake I'd ever be excited about would be a 3D remake and I'm just not sure how likely that is. What I'm most concerned about, though, is that there is no hand holding. I want sequence breaks and I want to feel lost most of the time. Metroid Fusion is definitely not the direction I want to see the series head into.