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Forums - Nintendo Discussion - BotW DLC - Did you like it?

 

What is your opinion of the entirety of BotW DLC?

Perfect! 1 2.08%
 
Very good 4 8.33%
 
Good enough 11 22.92%
 
meh... 9 18.75%
 
Dissappointing 6 12.50%
 
Give me my money back! 3 6.25%
 
See Results 14 29.17%
 
Total:48

More or less. I've always thought that Breath of the Wild is at its best when it restricts you, instead of doing what it usually does, so you can imagine that I undoubtely think the Trials are the most entertaining part of the game. Speedruns, more limited resources than usual, however you do it, it's really fun, especially on Master Mode.

The Path of the Hero function is also cool, but beyond that, meh.



My bet with The_Liquid_Laser: I think the Switch won't surpass the PS2 as the best selling system of all time. If it does, I'll play a game of a list that The_Liquid_Laser will provide, I will have to play it for 50 hours or complete it, whatever comes first. 

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Well it was more of the same, but the og game already had quite enough in it.



It was fine. I've never been a fan of enemy gauntlets, so Trial of the Sword isn't really my thing. I liked the 1 hit kill section of the 2nd DLC, and the new challenges in the open world were fun, but the new dungeon still wasn't up to par to traditional Zelda dungeons. The boss was cool though. Also liked all the new costumes, even if getting them was kind of a pain.



It could have been worth it, but worth the 20 bucks. The main game was complete, so this really was just paying for a little something extra.



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The new dungeon was awesome, as were most of the new shrines, but I really would have preferred a new landmass to explore.



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I didn't even bother getting it. So now you know MY opinion.



Slarvax said:

I started a 2nd playthrough once I got the DLC (on December). Master mode has slowed me down, but so far so good. I still need to get the Master Sword for the trials, only finished 2 Divine Beasts so can't start the newest DLC, and haven't found any Gold monsters. So I'm not the best to person ask yet

I do like the enemies on flying platforms a lot.

Same as you in started over in master mode now with having just purchased DLC. Having had not played this game since like a month after it came out when I quit playing it, I remembered again why this game is so amazing playing. 

But wow does Master Mode make you play different. Like I'll be running along and see an enemy camp and be "aw hell no, not going near that" 

Just had a mission recently that had to clear out a camp near the beach. Went in and stealth killed 2 guys, and with a stealth starter on a white guy, managed to kill him before others arrived. THen ran and hid. then scouted camp and looked around for help. No iron block, no big boulders to roll on them, no help whatsoever. While I was disapointed in that fact, it made me appreciate this difficutly. In normal mode I woudl just rush up to camps and kill without care. You can't do that. The enemies take a beating, not ot mention they still freaking one shot me. 

I imagine if I upgrade my armore to like lvl 3 or 4 and have like 20+ hearts that I can be more reckless, but I do love the wariness this mode has me in. It makes the world feel more real. Too many games the enemies are too freaking easy that it makes you think wtf can't the npc just kill all these guys and save themselves. On Master Mode, there is no questioning that. The bad guys are tough, and toss in the blood moon and I'm surprised the world isn't already defeated completely.

BTW, have yet to even bat an eye at a Lynell. I know what would happen. If I see them, its a wide birth I take around them. 

The balloon enemies are cool in that it makes the world seem more interesting, but they are cake walks. They are about the only enemies I go out of my way to kill. Usually one crit in the arrow knocks them off their plateau to their death and then you magnet the chest to you, or just pop a balloon and they die, ect. Cool concept, but definitely doesn't rate the challenge at all. Plus you lots of times get better loot from that chest than any of the chests at enemy camps, so it feels like game would be harder without them in the game.

But never 100% the game first time, so finding some new cool things this play through. Like there was this old ruins just north of the lost woods that I never did the first time. That was cool. Though had to fight my first Hinok in Master Mode there. That resulted in a fair number of deaths. 4 hearts against him means OHKO easy. Hell I swear I died a couple times by him just bending over. Not butt stomping me, no hitting me with his hand, with a tree or nothing, just bending over and his belly squishing me, lol. Only annoying part about that fight was when I died, all the torches I lit were unlit. Had to go around and relit the whole arena again before fighting him. Tried saving after that, but still when died they were unlit. Then after beating him tryign to find my way out of the ruins was a bitch since all the lights were out and had no path. Yes I could have teleported, but I dont' like to, and also when I looked to teleport after being in there for way too long I noticed my nearest teleport spot was super far away and I wanted to do more stuff in this area. 

 

Have yet to do the new DLC stuff. Only the Master Mode. Well got eh Korok mask, but that's it. Still haven't done the Master Sword Trail or the new dungeon/shrines/ect. Oh and I acutally did find it fun wearing the Switch t-shirt on the Plateau. 



Cerebralbore101 said:
Honestly I think Master Mode adds the most to the game. Once you are forced to use BotW's full features in a fight it gets to be really exciting. Sneak around the enemy camp putting down fire chu chu jelly, then chop some logs and put them at the top of a hill, then push ignite the chu jelly fire circle, and try not to break too many weapons. Being made to get creative is half the fun.

putting down fire chu jelly? What does that do? I imagine you did this while they were sleeping and then you shot a fire arrow at it. Does it work like those exploding barrels? 

But damn, I have to keep that in mind. Not just the fire chu's or the logs you mention, but just the whole fact that I can create my own assist tools. In prior post I just talked about how I looked around the camp for assist tools like exploding barrels, magnetic boxes to smash on enemy, boulders to roll on them, ect. Not seeing htme I assumed I was on my own. Didn't think to bring in my own assist tools, such as those you mention. 



I haven't even dipped into the second DLC yet, but from what I've heard about it, I'm disappointed beforehand. I was hoping/expecting for a whole new side-story/quest, and instead, it honestly sounds like you just get a couple more items. Not worth $20, all around.



Not bought it yet still need to complete the main game