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RUMOR: FFVIIremake details leaked

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This sounds too good to be true. Its like more stuff to do. More Weapons to fight, a combat system that combines functions from Star Ocean and FF12. All cities from original to explore and now those are even bigger.
The only bad thing is that it splitted to 3 parts. Its like Starcraft 2, when the last episode came nobody cared anymore.



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fuallmofus said:
This sounds too good to be true. Its like more stuff to do. More Weapons to fight, a combat system that combines functions from Star Ocean and FF12. All cities from original to explore and now those are even bigger.
The only bad thing is that it splitted to 3 parts. Its like Starcraft 2, when the last episode came nobody cared anymore.

Starcraft 2 and it's expansions had too large a time gap between them. It can work if they release them one per year at the least. 

Say 2019 it's episode 1, then next one in 2020, and the last in 2021. 

Although this seems really weird considering we'll most likely be on next gen by 2020 at the latest.



I wonder if FFVII Episode I will end up being a cross-gen title for PS4 and PS5...maybe one of the launch games for the PS5?

From what I remember of FFVII, I was thinking they´d end episode I after the first battle with the Jenova boss, when Cloud and his team are headed to another continent.



NawaiNey said:
Ka-pi96 said:
If true then the battle system isn't as bad as I had feared. Would still need a wait/pause option for me, but it might actually be playable.

They could slow down the ATB gauge speed, maybe to a level similar to FF9. That way you can still have time to choose each character's commands when their turn comes while doing the normal attacks as an action game in-between. 

Or just have a wait/pause option... similar to FF9



Bet Shiken that COD would outsell Battlefield in 2018. http://gamrconnect.vgchartz.com/post.php?id=8749702

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fuallmofus said:
This sounds too good to be true. Its like more stuff to do. More Weapons to fight, a combat system that combines functions from Star Ocean and FF12. All cities from original to explore and now those are even bigger.
The only bad thing is that it splitted to 3 parts. Its like Starcraft 2, when the last episode came nobody cared anymore.

SquEnix and some fans now seem to claim FF13 and it's 2 sequels was meant to be 1 long story. Obviously not the case as that story was finished if not half arsed. It may have the same effect on sales however here. FF13 sold millions on expectation. FF13-2 and 3 together didn't sell as many as FF13 did. Which means more than 50% of people that purchased 13 didn't play it's sequels to 'complete the story'. People buy the first expecting certain things, get disappointed and don't by the follow up games but those people will be willing to buy FF16, 17, 18 etc. They are interested in the new entries not the sequels to iterations.

It's the same effect CoD and even Assassin's Creed has, each game involves similar gameplay but the central story, characters and 'era'. Each game is different. While SquEnix for some reason are going down the 'make a game and release sequels', Activision and EA are actually going down a original FF route of similar gameplay but different game with many of it's franchises now.

It's the reason I'm far more interested in a new Dragon Age game now than I am of a new FF game because i know a new Dragon Age will be similar to DA:I in gameplay but different in setting and characters.



Hmm, pie.

Sounds sensible to me. I'm ok with it. Just sucks having to wait for the other 2 episodes.



fuallmofus said:
This sounds too good to be true. Its like more stuff to do. More Weapons to fight, a combat system that combines functions from Star Ocean and FF12. All cities from original to explore and now those are even bigger.
The only bad thing is that it splitted to 3 parts. Its like Starcraft 2, when the last episode came nobody cared anymore.

That was the point wasn't it? They want to remake it bigger and better, wich is why it's divided in 3. Even in the PSX presentation we were already seeing stuff that wasn't in the original.

But i agree. While i think that the remake may be able to meet expectations in terms of quality, the format will make it lose popularity as it's truly not a trilogy but 1 game chopped in 3.

I'd be ok with it if they let us merge the 3 at the end. Also, it raises problems over how the save file/levels/materia/items will transfer over. Some people may just level all the way to 99 before episode 2 even releases, completely breaking the game.

JamesGarret said:
I wonder if FFVII Episode I will end up being a cross-gen title for PS4 and PS5...maybe one of the launch games for the PS5?

From what I remember of FFVII, I was thinking they´d end episode I after the first battle with the Jenova boss, when Cloud and his team are headed to another continent.

Is this cause you think the game wont release for another 3 years or because you are expecting PS5 for next year? 

I see quite a few people with that expectation of the PS5 and i think it's total financial suicide to go back to 5 year cycles. I will be very surprised if we see it come out before fall 2020. 

The only danger aspect to it is Microsoft. Given they aren't winning, they may want to jump the ship to the next gen hoping for another 360 tirade. But i'm sure Sony won't be caught with their pants down again.

Last edited by Nem - on 09 January 2018

The Fury said:
fuallmofus said:
This sounds too good to be true. Its like more stuff to do. More Weapons to fight, a combat system that combines functions from Star Ocean and FF12. All cities from original to explore and now those are even bigger.
The only bad thing is that it splitted to 3 parts. Its like Starcraft 2, when the last episode came nobody cared anymore.

SquEnix and some fans now seem to claim FF13 and it's 2 sequels was meant to be 1 long story. Obviously not the case as that story was finished if not half arsed. It may have the same effect on sales however here. FF13 sold millions on expectation. FF13-2 and 3 together didn't sell as many as FF13 did. Which means more than 50% of people that purchased 13 didn't play it's sequels to 'complete the story'. People buy the first expecting certain things, get disappointed and don't by the follow up games but those people will be willing to buy FF16, 17, 18 etc. They are interested in the new entries not the sequels to iterations.

Im one of those ppl who skipped 13-2 and -3. I tought 13 was utter garbage. Stupid as i was, got hyped from the trailer from E3 2005. Didnt like anything from the final product except graphics. With huge fallings from sales Squenix put less effort into 13-3 wich resultet in very bad graphics and shorter game.  

I really hope they wont repeat that with FF7 remake.  



Combat sounds like the correct way to blend real time and turnbased combat. If this is true, this could finanlly be the the game that lets you control the whole party while maintaining the speed and flow of real time combat. Which sounds phenominal, if they get it done right.