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Forums - Gaming Discussion - On a ten point review scale, what number should represent an average game?

 

What number should represent average on a ten point scale?

3 0 0%
 
4 2 1.63%
 
5 58 47.15%
 
6 38 30.89%
 
7 24 19.51%
 
8 1 0.81%
 
Total:123
Cerebralbore101 said:
Soooo after reviewing the results of the thread I noticed two things.

1. Most people agree that 5 should be the number assigned to an average game.

2. A game that gets a 5 is not worth buying.

Or to use Rol's argument: Most of the bad games are not reviewed and that drives the average review score up. If all games were reviewed the average review score would be 5, not 7.

^^^This argument implies that your average game is not worth buying. A lot of what other people said, in the thread, echoed this. I'd quote them, but I'm lazy and hate doing multi-quote responses.

An average game is definitely not worth buying at full-price, but if it's at a discount it becomes more tempting. Also, I enjoy below-average games myself, so being average is not really a slant.



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It is objectively wrong to say 5 is the only average score, 5 and 6 are the average scores (or the ones that are closest to average), since 5.5 is halfway from 1 to 10. And no, 0 is not included, if it was it would be an 11-point scale, 0,1,2,3,4,5,6,7,8,9,10, that's 11 points.



darknut said:
Mnementh said:

Nothign is perfect ever. But I don't knwo why people have the strange thing with putting the top score to perfect. If you have a scale you should utilize it fully, which means the top-score isn't the same as perfect. As simple as that.

The rating system should never be a mathematical figure because 10 out of 10 is 100% which is perfect. It would make more sense to go by fail, pass, average, great and excellent. There should never be a 5/5 of 10/10 cuz that's a perfect score especially when the reviewer makes it sound so.... which is another topic. 

You have 10 boxes to put games into and you say you willfully ignore one of the boxes, because .... errr... reasons.

Let make the scale smaller, lets say: 1, 2 or 3. Would you still say 3/3 is perfect hence we don't use it? If we only have good or bad, or 1 or 2, you say we can't use 2/2, because nothing is perfect? Sorry, that makes just no sense at all. It isn't thought through. if we don't use a thing, we wouldn't need it in the first place.

The wrong thought is that a 10 means a perfect game. That is just not what the rating implies.



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Mnementh said:
darknut said:

The rating system should never be a mathematical figure because 10 out of 10 is 100% which is perfect. It would make more sense to go by fail, pass, average, great and excellent. There should never be a 5/5 of 10/10 cuz that's a perfect score especially when the reviewer makes it sound so.... which is another topic. 

You have 10 boxes to put games into and you say you willfully ignore one of the boxes, because .... errr... reasons.

Let make the scale smaller, lets say: 1, 2 or 3. Would you still say 3/3 is perfect hence we don't use it? If we only have good or bad, or 1 or 2, you say we can't use 2/2, because nothing is perfect? Sorry, that makes just no sense at all. It isn't thought through. if we don't use a thing, we wouldn't need it in the first place.

The wrong thought is that a 10 means a perfect game. That is just not what the rating implies.

Again, the title says 10/10 scale. The reason why we use more numbers is to give a larger range, so a game not getting 10/10 is not the same as 2/2 as the former has many more options than the latter.



VGPolyglot said:
Mnementh said:

You have 10 boxes to put games into and you say you willfully ignore one of the boxes, because .... errr... reasons.

Let make the scale smaller, lets say: 1, 2 or 3. Would you still say 3/3 is perfect hence we don't use it? If we only have good or bad, or 1 or 2, you say we can't use 2/2, because nothing is perfect? Sorry, that makes just no sense at all. It isn't thought through. if we don't use a thing, we wouldn't need it in the first place.

The wrong thought is that a 10 means a perfect game. That is just not what the rating implies.

Again, the title says 10/10 scale. The reason why we use more numbers is to give a larger range, so a game not getting 10/10 is not the same as 2/2 as the former has many more options than the latter.

Yeah, but ignoring 10 is taking away one option, so you end up with a 9 point scale. It just makes no sense.



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Mnementh said:
VGPolyglot said:

Again, the title says 10/10 scale. The reason why we use more numbers is to give a larger range, so a game not getting 10/10 is not the same as 2/2 as the former has many more options than the latter.

Yeah, but ignoring 10 is taking away one option, so you end up with a 9 point scale. It just makes no sense.

It's like a sports team, the max number of wins an NBA team can have is 82 in theory, but in practice it's never happened.



VGPolyglot said:
Mnementh said:

Yeah, but ignoring 10 is taking away one option, so you end up with a 9 point scale. It just makes no sense.

It's like a sports team, the max number of wins an NBA team can have is 82 in theory, but in practice it's never happened.

But that's not a rating. In Ice Skating the max-score is something a judge can hand out. A game review is not that the game runs against a number of tests and gets a score according to the results. It's the opinion of the reviewer. And therefore one in ten games should get a ten (maybe even less, but whatever). A ten-score just says the game is better than 90% of the other games.



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Mnementh said:
VGPolyglot said:

It's like a sports team, the max number of wins an NBA team can have is 82 in theory, but in practice it's never happened.

But that's not a rating. In Ice Skating the max-score is something a judge can hand out. A game review is not that the game runs against a number of tests and gets a score according to the results. It's the opinion of the reviewer. And therefore one in ten games should get a ten (maybe even less, but whatever). A ten-score just says the game is better than 90% of the other games.

It's not 90%, it's 100%. When I say average, I don't mean average in terms of games, I mean average in terms of quality. Of course that's highly subjective, but reviewing games in general is a subjective affair.



VGPolyglot said:
Mnementh said:

But that's not a rating. In Ice Skating the max-score is something a judge can hand out. A game review is not that the game runs against a number of tests and gets a score according to the results. It's the opinion of the reviewer. And therefore one in ten games should get a ten (maybe even less, but whatever). A ten-score just says the game is better than 90% of the other games.

It's not 90%, it's 100%. When I say average, I don't mean average in terms of games, I mean average in terms of quality. Of course that's highly subjective, but reviewing games in general is a subjective affair.

Obvious it's not 100%, as other games hit 10/10 too. If each category is filled the same, than 10/10 means better than 90%. If you exclude the 10, you have a 9-point-scale instead.



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Mnementh said:
VGPolyglot said:

It's not 90%, it's 100%. When I say average, I don't mean average in terms of games, I mean average in terms of quality. Of course that's highly subjective, but reviewing games in general is a subjective affair.

Obvious it's not 100%, as other games hit 10/10 too. If each category is filled the same, than 10/10 means better than 90%. If you exclude the 10, you have a 9-point-scale instead.

We're just talking about not giving 10/10s, so if nothing gets a 10 then yes, it's 100% and it wound still be a 10 point scale a 10 would be the ceiling, and even if nothing gets that it would still be important in assessing games.