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Forums - Microsoft Discussion - 2017 was solid year for Xbox One sales in spite of exclusvies.

XBox one X is great it holds up well next to my high end pc and gives me that ease of acces, no messing with settings and drivers and its been great to play some old classics like gears with my buddies split screen and fable and the old halo titles, red dead redemption etc

Really great hardware from microsoft, they are really doing a good job on pretty much everything except the exclusives so I imagine they will be able to fix this at some point, overall its been uphill from the 2013 disaster every year and thats an exciting prospect.

It will take some more time before Microsoft can really compete with nintendo and sony, if ever, on the games department but its great to see so much possitivity around the xbox brand and microsoft really delivering the value with BC/Play Anywhere and so on. good stuff, glad they are doing well.




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Mr Puggsly said:
UltimateGamer1982 said:
Here’s my personal problem with the X1. To me so far, the console still doesn’t have that one stand out exclusive ppl will remember the console for in the years to follow. Everyone knows ps2 for several, ps1 for FF7, n64 for Mario 64, 360 for halo 3, Dreamcast for soul calibur, OG Xbox had halo and ninja gaiden etc. For the most part the One relies mostly on third parties as opposed to exclusives.

My favorite X1 game is probably still Forza 5 as it was my first X1 game and it looked amazing at launch. But you get my point right? So far I still don’t think X1 has that ONE game yet.

I think its incredibly difficult to make games that feel like ground breaking experiences because so much has been done already.

I don't think any modern games right now have the "wow factor" as the titles you've mentioned. That's probably because we've also become jaded and creating ground breaking experiences is difficult at this point.

Although, I do credit Sony for raising the bar on cinematic experiences in gaming. But from a gameplay perspective, I don't find their games particularly fresh either.

 

At launch I felt like Dead Rising 3 was the most impressive launch title because the assets, lighting, and other effects were very high quality for an open world game compared to what we had seen before. On top of that, there were many zombies in the city. It was dragged down by frame rate issues, 720p, poor AA, and pop in but it still felt like something well beyond last gen. Fun game as well, looks fantastic on PC and could benefit greatly from an X1X patch.

Forza 5 is an impressive looking game, still looks good thanks to high quality assets, visual polish and 60 fps. But it didn't feel like a far cry from Forza 4. I did play a lot of Forza 5 though because there wasn't much to play at launch and I had a lot of free time.

After I played Sunset Overdrive I thought that maybe it could be that game that would make people remember the XB1 because it was so innovative and different and most of the gamers who played it made many compliments to the game. However it didn't sell very well so I guess we'll have to wait for stand out exclusive, hopefully it will come soon. 

Changing the subject, I agree that if the Xbox can keep around 8~9 mil. units every year it will end up well, but I would like to see that number growing to 11~12 mil. in a couple of years when the next Halo/Gears/new IP releases. 



Errorist76 said:
Puppyroach said:

Where did I state that they were the only good to great games? And if this year for Nintendo is the baseline for judging quality then Sony would be crap too but I get the sense that you are not very objective in your view of XBox :).

1. But they are.

2. Sony had Nier, Nioh, Persona 5, Gravity Rush 2, GT Sport, Horizon, Wipeout, Uncharted TLL, Hellblade, RE7 VR, Skyrim VR, ...

Nintendo had Mario, Zelda, Mario Kart, Splatoon 2, Xenoblade Chronicles 2, ARMS, 

MS had Cuphead, Forza 7 and Halo Wars 2

and you’re saying my view is not objective?!

But the post I responded to had nothing to do with the number of quality releases, so what are you even responding to? The post stated that Xbox One lacked quality content, and I provided examples of quality content. If you instead want to turn it into a pissing contest over who has the most exclusives or the most quality releases per year, then you can raise that post seperately.



Puppyroach said:
Errorist76 said:

1. But they are.

2. Sony had Nier, Nioh, Persona 5, Gravity Rush 2, GT Sport, Horizon, Wipeout, Uncharted TLL, Hellblade, RE7 VR, Skyrim VR, ...

Nintendo had Mario, Zelda, Mario Kart, Splatoon 2, Xenoblade Chronicles 2, ARMS, 

MS had Cuphead, Forza 7 and Halo Wars 2

and you’re saying my view is not objective?!

But the post I responded to had nothing to do with the number of quality releases, so what are you even responding to? The post stated that Xbox One lacked quality content, and I provided examples of quality content. If you instead want to turn it into a pissing contest over who has the most exclusives or the most quality releases per year, then you can raise that post seperately.

You’re contradicting yourself. Quality content = quality releases. I don’t follow you.



LuzerkBR said:
Mr Puggsly said:

I think its incredibly difficult to make games that feel like ground breaking experiences because so much has been done already.

I don't think any modern games right now have the "wow factor" as the titles you've mentioned. That's probably because we've also become jaded and creating ground breaking experiences is difficult at this point.

Although, I do credit Sony for raising the bar on cinematic experiences in gaming. But from a gameplay perspective, I don't find their games particularly fresh either.

 

At launch I felt like Dead Rising 3 was the most impressive launch title because the assets, lighting, and other effects were very high quality for an open world game compared to what we had seen before. On top of that, there were many zombies in the city. It was dragged down by frame rate issues, 720p, poor AA, and pop in but it still felt like something well beyond last gen. Fun game as well, looks fantastic on PC and could benefit greatly from an X1X patch.

Forza 5 is an impressive looking game, still looks good thanks to high quality assets, visual polish and 60 fps. But it didn't feel like a far cry from Forza 4. I did play a lot of Forza 5 though because there wasn't much to play at launch and I had a lot of free time.

After I played Sunset Overdrive I thought that maybe it could be that game that would make people remember the XB1 because it was so innovative and different and most of the gamers who played it made many compliments to the game. However it didn't sell very well so I guess we'll have to wait for stand out exclusive, hopefully it will come soon. 

Changing the subject, I agree that if the Xbox can keep around 8~9 mil. units every year it will end up well, but I would like to see that number growing to 11~12 mil. in a couple of years when the next Halo/Gears/new IP releases. 

For this gen there is almost zero chance X1 can have a 11-12M year, that would be a to step increase on sales on a very late year for the console.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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Between the X and the $200 during Black Friday, it did well. It's a PSP/DS situation: no, Xbox isn't failing miserably. It's just stacked up against monsters.



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Errorist76 said:
Puppyroach said:

But the post I responded to had nothing to do with the number of quality releases, so what are you even responding to? The post stated that Xbox One lacked quality content, and I provided examples of quality content. If you instead want to turn it into a pissing contest over who has the most exclusives or the most quality releases per year, then you can raise that post seperately.

You’re contradicting yourself. Quality content = quality releases. I don’t follow you.

And MS has made several quality releases, as shown in the examples I gave.



Well, according to VGchartz this is gonna be its best year so far.  But I believe next year will be better.  I mean, nowhere near as good as PS4 or NS, but better.



Puppyroach said:
Zoombael said:
Yea, a pity how a platform holder can be relatively successful without providing quality content, without pushing the medium forward, trying to reduce the competition to a hardware arms race. On top of that laying the foundation for quantity over quality a la Steam and all its consequences.

So Halo, Gears of War, Forza, Forza Horizon, Sunset overdrive, Ori, Cuphead aren´t examples of quality content?

Theese Games are the greatest console exclusives and the only exclusives with a massive online community behind while on the other consoles you only can play some singleplayer/movie weekend games so yes its hardcore gamer quality content and no partygame crap



DonFerrari said:
LuzerkBR said:

After I played Sunset Overdrive I thought that maybe it could be that game that would make people remember the XB1 because it was so innovative and different and most of the gamers who played it made many compliments to the game. However it didn't sell very well so I guess we'll have to wait for stand out exclusive, hopefully it will come soon. 

Changing the subject, I agree that if the Xbox can keep around 8~9 mil. units every year it will end up well, but I would like to see that number growing to 11~12 mil. in a couple of years when the next Halo/Gears/new IP releases. 

For this gen there is almost zero chance X1 can have a 11-12M year, that would be a to step increase on sales on a very late year for the console.

If there is more than 0% chance, then there is a chance lol! I know that the XB1 having about 12 mil. in a year is more like an utopia, but I would like to see that happening tho. Btw we're both brazilian so I guess we could talk in portuguese but whatever. salve