By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - Most DISSAPOINTING Nintendo games?

curl-6 said:

Wind Waker

Majora's Mask

Mario Sunshine

Starfox Adventures

Starfox Zero

Metroid Other M

All are not only disappointing but also legitimately bad games

Throw in Skyward Sword and I'll know you're after my heart.

Do Fire Emblem/SMT crossover game and Fire Emblem Warriors count?

Donkey Kong Country: Tropical Freeze - I don't see what all the fuss is about.  Aside from TF having usable controls, DKC Returns is better.

Super Mario 3D World - Either I'm getting too old for Mario, or this game lacked variety and got mundane really quick.  

Xenoblade 2 - I've never seen a sequel fall so much in quality in nearly every regard and still be beloved by it's fans.

Super Paper Mario, Sticker Star and Color Splash - No, no and no.



"You should be banned. Youre clearly flaming the president and even his brother who you know nothing about. Dont be such a partisan hack"

Around the Network

I'd say Yoshi's Story on N64.
Yoshi's Island was, and still is, a sublime 2D platformer, one of the greatest in the genre. And it was followed up by this? Yuck!
At the time of release I was expecting a similar experience and worthy successor. Screen shots looked super nice too. Poor reviews at the time, and even worse when it was re-released for Wii on VC. And I'll never forgive Nintendo for giving Yoshi the voice of a screaming human baby. His 'voice' was great the way it was in SMW.



IkePoR said:

Super Mario 3D World - Either I'm getting too old for Mario, or this game lacked variety and got mundane really quick.  

You;'re not alone; while I did find it polished and fun, 3D World was a disappointment to me. It just lacked the brilliance I expect from a mainline 3D Mario.

mjo011 said:
I'd say Yoshi's Story on N64.
Yoshi's Island was, and still is, a sublime 2D platformer, one of the greatest in the genre. And it was followed up by this? Yuck!
At the time of release I was expecting a similar experience and worthy successor. Screen shots looked super nice too. Poor reviews at the time, and even worse when it was re-released for Wii on VC. And I'll never forgive Nintendo for giving Yoshi the voice of a screaming human baby. His 'voice' was great the way it was in SMW.

Yep. The voice still grinds my gears. That plus the aimless, uninspired level design made it such a letdown.

captain carot said:
curl-6 said:

Since Majora is built entirely around the 3-day system, this system being tedious and annoying effectively kills the experience for me, just as building a house on a weak foundation will collapse the whole structure.

And I clearly outlined flaws in Wind Waker behind despising the art style; sailing was painfully boring, the dungeons were below the series standard, and having to grind rupees for hours to complete the Triforce shard fetch quest was not only mind-numbingly tedious but also a blatant and shameless attempt to pad out the game's length.

I'd mostly agree here but still call them bad games. I think one should be able to recognize qualities even if one dislikes the game.

Basically that's my big problem with Star Fox Zero, i see to few qualities at all with way to big flaws. Wind Waker and Majoras Mask are two different stories though. Both games have their qualities and a relatively high standard, even if there's stuff that i really dislike.

But everyone should be free to have an own opinion

Wind Waker and Majora do have their positive qualities, (WW's music, Majora's graphics by N64 standards) I just feel that the negatives outweighed the good.



Of the ones I played,

Wind Waker

Metroid Prime 2

Yoshi's Island 2 DS

Super Mario 3D World

Nintendo Land



mZuzek said:
Finale said:
Skyward sword is the worst game nintendo ever published and i'm gonna believe this until my last day(or something worse appears).

You are quite delusional.

Seems like my list of dissapointing games is not the only jarring one. lol

curl-6 said:

I should state for the record that when I call them "legitimately bad games", an "IMHO" is implied. 

There is no truly objective measure of a game's quality so good/bad will always be a matter of opinion.

Yeah, i think that a game that is so broken that it's (almost) unplayable (E.T.'s, Ride to Hell's) can objectively be considered bad. Most if not all Nintendo games that i'm aware of aren't anywhere near that level of quality but then again there will always be some people who will defend broken games and actually enjoy them.



Around the Network

Anyone who doesn't say the 3ds pokemon games are simply wrong.

I enjoyed X/Y and didn't want the next coming of Jesus, but the other games have been the definition of lackluster. People get on EA for not changing their games, but what revolutionary ideas came from Sun/Moon, ORAS, and US/UM? Game Freak needs to get out of 2004 and make the Pokemon games console level now - there isn't any excuse.



Fire Emblem Warriors, Animal Crossing: Amiibo Fest, Mario Tennis for the Wii U, and recent Mario Party titles for reasons such as:

- FEW really dropped the ball in terms of its roster, still appealing to the same small fraction of the overall franchise
- Amiibo Fest is unbalanced and would have benefited from a mini game per turn via Mario Party style
- The most barebones and lazy version of a tennis game Nintendo has done, and they could have added in so much more.
- The MP team seems to have completely lost what made the originals so fun and continue to blunder it with each new title.



 

              

Dance my pretties!

The Official Art Thread      -      The Official Manga Thread      -      The Official Starbound Thread

curl-6 said:
curl-6 said:

captain carot said:

I'd mostly agree here but still call them bad games. I think one should be able to recognize qualities even if one dislikes the game.

Basically that's my big problem with Star Fox Zero, i see to few qualities at all with way to big flaws. Wind Waker and Majoras Mask are two different stories though. Both games have their qualities and a relatively high standard, even if there's stuff that i really dislike.

But everyone should be free to have an own opinion

Wind Waker and Majora do have their positive qualities, (WW's music, Majora's graphics by N64 standards) I just feel that the negatives outweighed the good.

I'm totally fine with your opinion. I just find that 'bad/great' with zero differentiation extremely tiring. I totally understand why people dislike Super Mario 3D World, though i personally liked it for being a 'classic' platformer instead of the more action-adventure like 3D platforming games. It's not a bad game actually, but one you might dislike. Again, differantiation should be possible.

 

Not having played Metroid Prime Federation Force, Star Fox Zero is one of the very few cases where a Nintendo game can really be called bad by meaning of word. And the one case where i really can't understand positive reviews at all.



One of my biggest disappointment with Nintendo's games is that they left the brilliance of Paper Mario The Thousand-Year Door behind, and went in completely different and not wanted directions for the franchise after it.

The games are still good though. Just not what I want from Paper Mario games.


Also... Let's not bring up Federation Force. That game does not exist.



Hynad said:

One of my biggest disappointment with Nintendo's games is that they left the brilliance of Paper Mario The Thousand-Year Door behind, and went in completely different and not wanted directions for the franchise after it.

The games are still good though. Just not what I want from Paper Mario games.


Also... Let's not bring up Federation Force. That game does not exist.

I still have to finish Color Splash...

While the gameplay doesn't compare to the first two games, the humor is in its own league...

And while Federation Force was apparently an enormous piece of ass, Samus Returns was the redemption the series needed...

And speaking of Metroid, has anyone brought up Metroid Prime 3???

While I don't think it's a bad game by any stretch of the imagination, the novelty of the "immersion" gimmicks with the motion controls wore thin pretty quickly...

Additionally, I feel like the essence of Metroid is compromised (or should I say...corrupted???) when you take out the sense of isolation...



Have a nice day...