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Forums - Gaming Discussion - Soooo did the Xbox One X succeed?

CartBlanche said:
derpysquirtle64 said:

Can you explain how they managed to sell almost 50% of what PS4 sold if they "haven't been competitive"? 

So your definition of competitive is being at 50%? Let me put it another way. In a race where there are 100 competitors you are saying that the person who comes 50th is putting the person who comes 1st under pressure and is a serious contender in that race?? Meaning they 50th person could have someone won the race??

I think our definitions of competitiveness differ. Now if Xbox One sales were within 1% of PS4 sales, then I'd 100% agree with you, but in which reality is 50% competitive?? Is this some kind of new "alternative facts"/Trump definition of competitive?

By definition competitive means you actually have a shot at taking the number 1 spot. As mentioned above, if you are within 1-5% of the leader. Short of Sony folding as a company this year, how will Microsoft reach the number 1 spot this console gen? I'm open to any suggestion you have on how they could do that. Bizarrely your username signature doesn't even predict MS coming anywhere close to Sony by the end of this year.

Last gen, Microsoft allowed Sony to snatch victory, but at the end of the gen, there was only 1 or 2 million consoles difference. That was Microsoft being competitive. This gen, they are soooooo far behind I personally can't see it happening and on top of that they aren't currently doing anything that would somehow change their long term fortunes.

Like a doctor bragging, hey a got 50% survival rte than my competitor, come to me. 



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eva01beserk said:
derpysquirtle64 said:

You have a strange definition of being competitive. So Nintendo which sold 12 million consoles against 20m+ PS4s is not competitive as well it seems. In my opinion being competitive means that your rivals pay attention to what you do and don't act like you are no threat to them. Right now for me it doesn't look like Sony ignores Xbox so they are being competitive. Not being competitive is something like every console manufacturer was during PS2 era

But the thing is that the switch sold that cuz it was all that was produced, would there be ore switches, it could have done some damage. The switch has games to look forward to this year which excite gamers, the switch is a different playing experience. So a bunch of things ps4 does not have or cant do. So they can be competitive by offering different things and different ways to play. The xbox is a carbon copy of the ps4, but the ps4 has a huge list of games not playable elsewhere, and not just quantity but better quality than the xbox. The only benefit of the xbox is that the x is a bit stronger than the pro, but more expensive. Its a no brainer that the ps4 has no competition from the xbox. it will show in sales next year, as the xbox has peak in 2017 while the ps4 will probably e up in 2018. 

I think we will see about it more this year. I highly doubt that Switch can sell on PS4 levels just because it doesn't get all the mainstream games that PS4 gets, so the target of selling 20 million consoles this year will be pretty tough to achieve. Though I personally would like to see Switch  selling at least PS4 levels or even better it most definitely won't happen.



 

derpysquirtle64 said:
eva01beserk said:

Someone else perfectly answer that before me. I would just like to add that every console has its fan base that will buy it regardless. So the xbox will sell a certain amount no matter what. Not to mention now that there are 3 variants of the xbox, I would not be shock to learn that there would not be about 60-70% of the total sales as single gamers who double or even triple dipped. Dont get me wrong, the ps4 should be the same, just that I see the a difference in double dipping, I give the ps4 like 85-90% single users.  

Both consoles have pretty much the same single user base at least active single user base which buys games. On this site there is a hardware total page which show software attach ratio and it is almost equal for bit Xbox One and PS4.

I cant say I know that to coment, you would have to show me that chart for me to comment.



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.

Conina said:
habam said:

black friday - 24th , worldwirde: 650k Xbox One X; 1,2 Mio PSVR

Where do you get the numbers for 11/24 - 12/24 for the Xbox One X sales and the PSVR sales? Sources?

Those numbers are most likely BS. He was probably referring to the fact the Skyrim PSVR bundle was higher on Amazon.com’s ranking for several days, leading up to Black Friday.



eva01beserk said:
derpysquirtle64 said:

Both consoles have pretty much the same single user base at least active single user base which buys games. On this site there is a hardware total page which show software attach ratio and it is almost equal for bit Xbox One and PS4.

I cant say I know that to coment, you would have to show me that chart for me to comment.

PosPlatformHardwareSoftwareTie RatioGames
9 PlayStation 4 (PS4) 69.77 449.15 6.44 1,049
17 Xbox One (XOne) 34.16 213.65 6.25 625

It is a few weeks older than what is present on the front page but still you can get the picture.



 

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derpysquirtle64 said:
eva01beserk said:

I cant say I know that to coment, you would have to show me that chart for me to comment.

PosPlatformHardwareSoftwareTie RatioGames
9 PlayStation 4 (PS4) 69.77 449.15 6.44 1,049
17 Xbox One (XOne) 34.16 213.65 6.25 625

It is a few weeks older than what is present on the front page but still you can get the picture.

 

More than twice as large user base. Quite a bit more than twice the amount of games sold, going by VGC total numbers. Going by weekly sales of games on here most games sell at a 2:1 ratio, some even 3 or 4:1, extremes like FFXV even had a 8:1 ratio.

Btw here’s a link from Metacritic showing the numbers of exclusives over 75 last year.

PS4 = 20

NSW = 13

XB1 = 1

That’s what means not being competitive.

http://www.metacritic.com/feature/best-video-games-of-2017?ref=hp



derpysquirtle64 said:
eva01beserk said:

I cant say I know that to coment, you would have to show me that chart for me to comment.

PosPlatformHardwareSoftwareTie RatioGames
9 PlayStation 4 (PS4) 69.77 449.15 6.44 1,049
17 Xbox One (XOne) 34.16 213.65 6.25 625

It is a few weeks older than what is present on the front page but still you can get the picture.

Well I saw the top selling games which show a more precise picture. But most games sell around 50% in the US for the ps4, while for the xbox is like 60-80%. aside from fifa off course. The ps4 has like a 1/3 market in the NA while the xbox is 2/3, if not more. Which only means that the xbox's fewer users are on the region that sells the most, so the ratio is skewed in its favor. 

Wait a minute. WHat did you just showed me? Is this how many games are on the consoles? Or attach ration of games sold to consoles sold?



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.

Errorist76 said:
derpysquirtle64 said:
PosPlatformHardwareSoftwareTie RatioGames
9 PlayStation 4 (PS4) 69.77 449.15 6.44 1,049
17 Xbox One (XOne) 34.16 213.65 6.25 625

It is a few weeks older than what is present on the front page but still you can get the picture.

 

More than twice as large user base. Quite a bit more than twice the amount of games sold, going by VGC total numbers. Going by weekly sales of games on here most games sell at a 2:1 ratio, some even 3 or 4:1, extremes like FFXV even had a 8:1 ratio.

Btw here’s a link from Metacritic showing the numbers of exclusives over 75 last year.

PS4 = 20

NSW = 13

XB1 = 1

That’s what means not being competitive.

http://www.metacritic.com/feature/best-video-games-of-2017?ref=hp

I should have seen your reply before replying to him.



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.

Errorist76 said:
derpysquirtle64 said:
PosPlatformHardwareSoftwareTie RatioGames
9 PlayStation 4 (PS4) 69.77 449.15 6.44 1,049
17 Xbox One (XOne) 34.16 213.65 6.25 625

It is a few weeks older than what is present on the front page but still you can get the picture.

 

More than twice as large user base. Quite a bit more than twice the amount of games sold, going by VGC total numbers. Going by weekly sales of games on here most games sell at a 2:1 ratio, some even 3 or 4:1, extremes like FFXV even had a 8:1 ratio.

Btw here’s a link from Metacritic showing the numbers of exclusives over 75 last year.

PS4 = 20

NSW = 13

XB1 = 1

That’s what means not being competitive.

http://www.metacritic.com/feature/best-video-games-of-2017?ref=hp

Of course this number will be low because all MS games are on PC as well right now. So the games like Cuphead, Forza 7, etc doesn't count. I think the more interesting fact that only Nintendo made it to 90+ club this year and with 4 games while MS and Sony couldn't release at least one 90+ game.



 

derpysquirtle64 said:
Errorist76 said:

 

More than twice as large user base. Quite a bit more than twice the amount of games sold, going by VGC total numbers. Going by weekly sales of games on here most games sell at a 2:1 ratio, some even 3 or 4:1, extremes like FFXV even had a 8:1 ratio.

Btw here’s a link from Metacritic showing the numbers of exclusives over 75 last year.

PS4 = 20

NSW = 13

XB1 = 1

That’s what means not being competitive.

http://www.metacritic.com/feature/best-video-games-of-2017?ref=hp

Of course this number will be low because all MS games are on PC as well right now. So the games like Cuphead, Forza 7, etc doesn't count. I think the more interesting fact that only Nintendo made it to 90+ club this year and with 4 games while MS and Sony couldn't release at least one 90+ game.

But xbox had 3 exclusives last year if you want to be picky. So it would be 3 against 20 so that argument still doesn't hold. 



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.