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Forums - Gaming Discussion - Soooo did the Xbox One X succeed?

IMHO X simply cannot succeeded. The console is meant for hardcore original Xbox owners. I can see some 4K owners as well buying it. But that number is pretty small.



 

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The Xbox One X has a niche demographic, it not only caters to mostly just Xbox fans but also caters to those willing to splurge their money on 500$ hardware.

The Xbox One X was never made to be a sales juggernaut like it's older counterpart, just a mid-gen refresh that is a prototype for the next Xbox, seeing how it does on a 4K screen, whether people are willing to buy the console just for their word of 4K and "more power". This console also acts as a catalyst for bringing the 4K screen to the top of people's to buy list so that they are ready for the next Xbox.

The console was an experiment and by the looks of it, the Xbox One X did succeed for the most part considering its demographic, I mean it did have a strong holiday presence thanks to its incessant marketing it was more successful than Microsoft imagined.

So yeah, it's a success but it remains to be seen whether the console will have legs beyond the holiday season. It's imperative that they do deals with games like Anthem and the new Battlefield, bundle up those games with the X to boost their sales.



As with PS4 Pro, priorities have come in this order:

1. Resolution

2. FPS

3. Wankathon effects

Instead of which, their priorities should be put in this order:

1. FPS

2. Resolution

3. Wankathon effects


I'm sure most here would prefer 1080p 60 fps over 4k sub-30 fps. If only the developers were paying attention to what gamers want, not what they themselves want.



ManUtdFan said:
As with PS4 Pro, priorities have come in this order:

1. Resolution

2. FPS

3. Wankathon effects

Instead of which, their priorities should be put in this order:

1. FPS

2. Resolution

3. Wankathon effects


I'm sure most here would prefer 1080p 60 fps over 4k sub-30 fps. If only the developers were paying attention to what gamers want, not what they themselves want.

If that was what people would like in general Sony and MS would make 60fps boxes. But generally speaking more pixels sell better than more frames.



Please excuse my (probally) poor grammar

Qwark said:
ManUtdFan said:
As with PS4 Pro, priorities have come in this order:

1. Resolution

2. FPS

3. Wankathon effects

Instead of which, their priorities should be put in this order:

1. FPS

2. Resolution

3. Wankathon effects


I'm sure most here would prefer 1080p 60 fps over 4k sub-30 fps. If only the developers were paying attention to what gamers want, not what they themselves want.

If that was what people would like in general Sony and MS would make 60fps boxes. But generally speaking more pixels sell better than more frames.

Well, most people still have 1080p tvs over 4k ones. And most 4k tvs are rubbish at upscaling with broadcasts. But also, ask yourself this question. Does a 27", 32", 40" screen in 1080p look bad to you?

Frame rate should be prioritized over resolution every time. 



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TranceformerFX said:

No, it didn't succeed. The launch was lukewarm. The Scorpio Edition and Base version were available on Amazon for order the day it was released and after, so they didn't sell out - and they weren't getting bought from the shelves from where I work on Black Friday or Cyber Monday. Microsoft couldn't even sell the intentionally limited supply that they had for launch, which in my book is a failure. 

This is sadly pretty accurate. I half understand that they want to be the "high-end" iPhone like quality for the console market, but the problem is Microsoft don't have the eye for details, that say Apple do. 

The next clear indication of how the X1X did over November/December will be in January.

I'm going to make another outlandish prediction due to lacklustre uptake of the X1X.......Phil Spencer to resign by end 2018 :).



ManUtdFan said:
As with PS4 Pro, priorities have come in this order:

1. Resolution

2. FPS

3. Wankathon effects

Instead of which, their priorities should be put in this order:

1. FPS

2. Resolution

3. Wankathon effects


I'm sure most here would prefer 1080p 60 fps over 4k sub-30 fps. If only the developers were paying attention to what gamers want, not what they themselves want.

The reality is that it is always a tradeoff for game devs, regardless of how power the PC/console is.

Some games don't need 60fps, even though they could hit that target. A game like Last of Us chooses 30fps because it is more story driven than a twitch shooter. So they prioritise eye candy over fps. For a fighting, driving or CoD style game 60fps makes more sense as nano-seconds count.



CartBlanche said:
ManUtdFan said:
As with PS4 Pro, priorities have come in this order:

1. Resolution

2. FPS

3. Wankathon effects

Instead of which, their priorities should be put in this order:

1. FPS

2. Resolution

3. Wankathon effects


I'm sure most here would prefer 1080p 60 fps over 4k sub-30 fps. If only the developers were paying attention to what gamers want, not what they themselves want.

The reality is that it is always a tradeoff for game devs, regardless of how power the PC/console is.

Some games don't need 60fps, even though they could hit that target. A game like Last of Us chooses 30fps because it is more story driven than a twitch shooter. So they prioritise eye candy over fps. For a fighting, driving or CoD style game 60fps makes more sense as nano-seconds count.

That said, there's nothing more off-putting than a fast action scene with a significant frame rate drop. With today's tech, it should be a thing of the past. A simple way to preclude this happening, reduce the resolution, but if necessary reduce the texture detail. Furthermore, wankathon effects like lighting, shadows, fog should only ever be minimized to reduce both cpu and gpu load.



ManUtdFan said:
Qwark said:

If that was what people would like in general Sony and MS would make 60fps boxes. But generally speaking more pixels sell better than more frames.

Well, most people still have 1080p tvs over 4k ones. And most 4k tvs are rubbish at upscaling with broadcasts. But also, ask yourself this question. Does a 27", 32", 40" screen in 1080p look bad to you?

Frame rate should be prioritized over resolution every time. 

A 4k HDR screen looks far superior to any full HD SDR screen. Some games need to be 60fps others can do just fine with a stable 30fps. Besides there is only so much more memory and a better GPU can do for framerates. But since MS and Sony choose a CPU which was an utter waste of material. The framerates  of demanding AAA games will be kept to 30fps when optimised and sub 30fps when not optimised. Perhaps the PS5 will be a 60fps console. But most people are sold on a better picture and not on a higher framerate. Luckily most fast games are 60fps even though they don't look all that great. Nioh and Nier play rather well in 60fps.



Please excuse my (probally) poor grammar

eva01beserk said:
I don't think is a success, nor a failure yet. Sales itself is not what will make the 1x a success its changing the perception of the xbox. I don't think it did. Ps4 is still the #1 in everyone's mind mainly because the games coming to the ps4 has people talking. The only talk we hear positive of the 1x is that it is slightly better than the pro in games available everywhere.

I highly doubt any big unannounced games get dropped before E3, so it will take until after E3 to truly say if it failed. We already know it did not succeed, but its not a failure yet. So like always, we will see the sales of the xbox family almost disappeared for almost 6 months.

And with what you said there, perhaps Microsoft  is  being  tight-lipped on any upcoming titles. We know of Sea of Thieves on March 20th. But then really nothing else. So perhaps E3 will be big for Microsoft to announce games coming out in the fall like their usual bread and butter. But with Microsoft being silent with reveals and release dates that's probably is why PlayStation hasn't officially announced release dates either. Yet they have titles to reveal empty slots. We've Got Monster Hunter World (multiplatform) which is going to go just bonkers on PS4 especially in Japan in January. Also in January PSVR's The Inpatient. Shadow of the Collosus Remake and Secret of Mana in February. Ni No Kuni 2 in March. This leaves April through December (8 months) to plan dates best for hopefully; God of War, Detroit, Spiderman, Days Gone, Dreams and Concrete Genie. 6 titles along with 3rd party's; Ace Combat, Anthem, Biohumant, Code Vein, Dark Siders 3, Dragon Quest XI, Kingdom Hearts 3 and Far Cry 5 just to make this book lengthy..... sorry. I think we're all just waiting for Microsoft's next play.