caffeinade said:
You're easy to please. |
No amount of "polish" would change a character design or monster design. That's a design decision and not really something that's "touched up" or improved in polish.
caffeinade said:
You're easy to please. |
No amount of "polish" would change a character design or monster design. That's a design decision and not really something that's "touched up" or improved in polish.
This looks great. The animations are fluid, the combat looks interesting. There are not many hack and slash games this generation. I'm looking forward to this.
I have never seen a game look so smooth. Gameplay looks epic. Never heard of this before now.
caffeinade said:
You're easy to please. |
I think you're being a contrarian just for the sake of it.
If this is indeed the work of 1 person this is nothing short of mindblowing. Sure, the sound effects would need to be reworked and there's a lot more that could be done with the enemy animations to make them feel more believable, but for what it's there I would say even Dark Souls bosses can be jankier than this boss.
Besides I'm pretty sure I saw on the corner the info of this being a work in progress.