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Forums - Microsoft Discussion - PUGB on XB1 drops to 4fps, issues also on XB1X- Digital Foundry

ThisGuyFooks said:

The disclaimer from the Xbox Official Website is SCARY to say the least.

 

https://www.xbox.com/en-US/games/playerunknowns-battlegrounds

 

"Game Preview: Game is unfinished and work in progress, may change over time, and may not release as a final product. Game preview information at xbox.com/GamePreview. Xbox Live Gold required to play (sold separately)."

Oh wow....that's strong....DayZ comes to mind, and yeah...there will probably be "the next big thing" rather sooner than later. 



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Chazore said:
DonFerrari said:

I have no issue with anyone saying their experience is mostly satisfactory or unsatisfactory, but anyone saying the game doesn't have severe drops or that it is always running low are blatantly lying...

And I'm not the type of guy that bother much with FPS.

It seems odd to focus on those saying they are fine with the fps, when you just said you yourself are not bothered with fps.

Ark is pretty much a slideshow on all 3 platforms as it is. I'm more bothered by the fact that some of these devs throw optimisation crunch time right out the window, in favour of adding more and more content. 

Not worring much about FPS doesn't make constant deep dives off FPS to be acceptable. And as I said, I have no issue with people being satisfied with the fps on the preview. But the "fine" was meant as people saying the game basically doesn't have significant drops when it's proved it does, to the point of 4fps.

Never touched Ark and didn't saw any thread for it here.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DroidKnight said:
Mr Puggsly said:

I have mixed feelings.

I dont really care if MS or developers want to put a game like this in early access. Its half the price of a full game, its playable and it seems to be a stable outside of a some rough spots.

But maybe games in this state dont need the physical copy. That really gives the impression its complete. Meanwhile a complete and wonderful product like Cuphead has no physical copy. Go figure.

There isn't a physical version of this game.  It was a cardboard box with a code and PUBG decals inside.

Youre splitting pubic hairs. Its still a box at retailers sold like other games.

Maybe they didnt want people trading an incomplete online focused game?



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DonFerrari said:

Not worring much about FPS doesn't make constant deep dives off FPS to be acceptable. And as I said, I have no issue with people being satisfied with the fps on the preview. But the "fine" was meant as people saying the game basically doesn't have significant drops when it's proved it does, to the point of 4fps.

Never touched Ark and didn't saw any thread for it here.

I've seen a myriad of people for years, claiming X or Y game runs fine on their system and has no frame drops, but there are frame drops for others out there. I just roll with that level of knowledge, rather than twisting the hand of the person who claims to have no issues, to admit he's having the same exact issues as someone else.

There was a thread on DF a few months back, that touched upon the X1 and PS4 version performance. 



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

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DonFerrari said:
Chazore said:

Yeah but that's the thing. I've been watching people like Jackfrags playing the X1 version and seeing it run semi decently. Not at 60fps entirely, but not at 4fps  constantly either. There are definitely areas on the map that cripple the frames though. Some of these people have likely avoided said areas to drop them down to 4fps. Also, the starting hub area, where everybody can just go nuts on one another, performs like garbage on all platforms atm, which does cripple your fps a lot.

I have no issue with anyone saying their experience is mostly satisfactory or unsatisfactory, but anyone saying the game doesn't have severe drops or that it is always running low are blatantly lying...

And I'm not the type of guy that bother much with FPS.

Zekkyou said:

I assume that disclaimer exists on all preview titles? If so them it's just MS covering their butt, which is entirely understandable given the nature of early access.

Which should make us even more worried on buying a game the dev needs to cover their butt over but uncover yours.

Eh, i disagree. It's down to the consumer to balance the risks and rewards of investing in an early access title, not MS's (outside of their general duty of care, such as ensuring a game won't brick a system). 

We agree to terms like this all the time. Online games can shut down their servers whenever they want, you can be arbitrarily banned from Steam/PSN/XBL and your digital library locked away, games can be updated into something you no longer like, etc. At least MS have made the disclaimer clear.



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Wow 4 FPS is really bad. Someone is getting chewed out for sure.



Chazore said:
DonFerrari said:

Not worring much about FPS doesn't make constant deep dives off FPS to be acceptable. And as I said, I have no issue with people being satisfied with the fps on the preview. But the "fine" was meant as people saying the game basically doesn't have significant drops when it's proved it does, to the point of 4fps.

Never touched Ark and didn't saw any thread for it here.

I've seen a myriad of people for years, claiming X or Y game runs fine on their system and has no frame drops, but there are frame drops for others out there. I just roll with that level of knowledge, rather than twisting the hand of the person who claims to have no issues, to admit he's having the same exact issues as someone else.

There was a thread on DF a few months back, that touched upon the X1 and PS4 version performance. 

Well there are some level of drops that people that doesn't concern over it won't even notice. Same with pixel count or other details, but considering a game that have a lot it is strange to not notice it... this is like people pretending bethesda games aren't full of issues.

Zekkyou said:
DonFerrari said:

I have no issue with anyone saying their experience is mostly satisfactory or unsatisfactory, but anyone saying the game doesn't have severe drops or that it is always running low are blatantly lying...

And I'm not the type of guy that bother much with FPS.

Which should make us even more worried on buying a game the dev needs to cover their butt over but uncover yours.

Eh, i disagree. It's down to the consumer to balance the risks and rewards of investing in an early access title, not MS's (outside of their general duty of care, such as ensuring a game won't brick a system). 

We agree to terms like this all the time. Online games can shut down their servers whenever they want, you can be arbitrarily banned from Steam/PSN/XBL and your digital library locked away, games can be updated into something you no longer like, etc. At least MS have made the disclaimer clear.

Sorry to inform you that those EULA are almost always unlawfull and can be neglected at court. Also no consumers shouldn't need to outbet the developer on the developer game. Putting it this way, anyone could say their game is an early access and after collecting the money never deliver anything.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Well, expected. It's still a lot of hot garbage code on the PC. However, technical issues aside, it is some anxiety tension filled fun.



green_sky said:

Not sure if already posted. ^_^ 

And I thought it was bad when Pyra's textures refused to load...



DonFerrari said:

Well there are some level of drops that people that doesn't concern over it won't even notice. Same with pixel count or other details, but considering a game that have a lot it is strange to not notice it... this is like people pretending bethesda games aren't full of issues.

Zekkyou said:

Eh, i disagree. It's down to the consumer to balance the risks and rewards of investing in an early access title, not MS's (outside of their general duty of care, such as ensuring a game won't brick a system). 

We agree to terms like this all the time. Online games can shut down their servers whenever they want, you can be arbitrarily banned from Steam/PSN/XBL and your digital library locked away, games can be updated into something you no longer like, etc. At least MS have made the disclaimer clear.

Sorry to inform you that those EULA are almost always unlawfull and can be neglected at court. Also no consumers shouldn't need to outbet the developer on the developer game. Putting it this way, anyone could say their game is an early access and after collecting the money never deliver anything.

That's not really relevant. Remember when Sony was stopped from taking GT5's servers offline, or when a company was legally forced to roll back an unpopular game update? Nope, me neither.

And what's to stop them just saying 'this is now released'? The only practical solution to your problem is for no one to be given the choice at all, which would be silly. Many clearly want the option, and those that don't (more often than not myself included) are free to not buy the game. I'm personally not fond of enforcing my preferences on others.