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Forums - Microsoft Discussion - If Sea of Thieves Succeeds?

 

What will happen with Rare if Sea of Thieves is successful?

They'll make more new IPs 13 35.14%
 
They'll resurrect some of their old IPs 8 21.62%
 
They'll separate from Microsoft 4 10.81%
 
They'll expand into other genres 3 8.11%
 
Other (please specify) 9 24.32%
 
Total:37
eva01beserk said:
Azzanation said:

What Remasters? 343 have done 2 Remasters since Bungie left, 1 on the 360 and 1 on the XB1. Halo Wars had a 7 year gap and it takes 3 years per Halo Mainline. 

Sony still make TVs for decades, strange there TV department aren't complaining. Business is business so get over it.

All opinion based. Where H5 failed it succeeded in others like the MP. There heart is still in it don't worry about that.

Wasn't the multiplayer also lacking? they where missing a few modes if I remember correctly. And they also receive heavy criticism. After the missing modes got added then people where saying it was acceptable if I remember correctly. 

A lot of fans claim Halo 5 has the best Multiplayer, it had a few modes missing however the MP was far from bad. Its up there with the best of them. 

https://www.polygon.com/2015/12/29/10684860/halo-5-guardians-game-of-the-year-2015-opinion-multiplayer

This all comes down to opinions in the end however the critics enjoyed Halo 5's MP and so does majority. You will find bad eggs that don't like it however I can say that about any game you list. I can find someone who doesn't like it or hates the direction. You cant pleased everyone. Halo 5 pleased the MP audience which Halo 4 lacked, and where Halo 4 gained in campaign, Halo 5 lacked. Maybe Halo 6 will fuss the two together and offer both amazing aspects ;)

So no, Halo 5 even lacking content was an amazing MP game and with the added modes, its even better.



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FlashBack said:
DonFerrari said:

The proof of Halo 5 sales will be those 70% digital attach ratio or the some Billion revenue that used the revenue of the console as well? Sure sure, go there. Let's pretend Halo 5 is even bigger than Halo 3. Still doesn't change the fact that 343i is stuck to Halo and that Bungie left because they were done with Halo.

Your analogies are the most exquisite... so both titles having being release a same number of times by one developer is meant to mean anything?

Your points to deflect are fantastic. So a game made by a small team inside the dev proves they have the freedom to dev what they want?

If you were to ask before GTS, you would be asking "what game PD released recently" because it didn't release any game in the last 4 years? Their contract haven't change as far as we know, so they having released and worked on different games than GT in the past and having no evidence of they wanting to do other thing and not being allowed doesn't prove at all that they aren't allowed to. Again let's go by comparison to ALL Sony devs, not a single one of then is mandated to release a specific game or be stuck on a franchise, not even the ones that answer directly to SEI, so why would the only case be the one that isn't even under SEI? Would that be because you want it to be?

I'm not thanking or bashing MS for locking then to it. You have been rolling this crazy notion during all this conversation. I'm stating what is observable about MS practices.

Also, seems like you have to at least open your eyes to what is outside of MS and see that not all devs do it like this.

Please prove any Zelda being almost yearly or Mario 3D or 2D... the fact that a game have a Mario, Zelda or Pikachu character doesn't make that a milked franchised, at most a milked char.

Nope, not every franchise and not in the same way. There are plenty of successful games from Sony and other 3rd parties that released a number of games and while still successful finished. 

Owww man, if you want to go this way we can then go to say all games are the same because you use inputs to play.

So a lot of people agreeing with you makes it true? So I guess it's true MS should leave the gaming business.

Didn't know you had platined the game and knew everything from the gameplay even this long before release.

People always think they know better than the developer. The game looks great and combat is much improved. GOW has never been about combos so that guy does not know what he is talking about. It was never the fastest game either though his attacks vary based on weapon. An axe is not a fast weapons and there will be other weapon s in the game, but it looks so smooth regardless so there is nothing to complain about.

Well, I wasn't ever a master in combos on GoW althout I platinated twice every GoW.

You'll use combos on the bosses, other than that usual spam of single button and timing covers most battles.

Azzanation said:
eva01beserk said:

Wasn't the multiplayer also lacking? they where missing a few modes if I remember correctly. And they also receive heavy criticism. After the missing modes got added then people where saying it was acceptable if I remember correctly. 

A lot of fans claim Halo 5 has the best Multiplayer, it had a few modes missing however the MP was far from bad. Its up there with the best of them. 

https://www.polygon.com/2015/12/29/10684860/halo-5-guardians-game-of-the-year-2015-opinion-multiplayer

This all comes down to opinions in the end however the critics enjoyed Halo 5's MP and so does majority. You will find bad eggs that don't like it however I can say that about any game you list. I can find someone who doesn't like it or hates the direction. You cant pleased everyone. Halo 5 pleased the MP audience which Halo 4 lacked, and where Halo 4 gained in campaign, Halo 5 lacked. Maybe Halo 6 will fuss the two together and offer both amazing aspects ;)

So no, Halo 5 even lacking content was an amazing MP game and with the added modes, its even better.

Well, haven't you heard in VGC that missing some aspect of the game already make the whole game broken and useless?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

I personally find Sony's "interactive movie" and "cinematic experience" titles to be boring and barely games as far as I am concerned.

100 hours of content, but for 80 hours it's just you watching cinematics or barely engaging controls because the design is painfully linear. I'm seeing the same thing all over again in the Spider Man footage and the new God of War.
It's very much like modern day Dragon's Lair.

I know some people like those games, but I'd rather play Sea of Thieves because it doesn't appear to rip the controls from you every 5 minutes for the sake of some defined action sequence where you might click one button once and awhile.



Not sure why a sea of thieves thread turned into a halo and sony argument. Anyway my guess is after sea of thieves they give rare a shot at a fable 4 or fable reboot