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Forums - Nintendo Discussion - Bayonetta 3 announced exclusively for Switch!

Jranation said:
Rogerioandrade said:
well well well.. that´s really good news!
Now, Nintendo.... what about helping Platinum finish Scalebound too?

This! xD 

Shit while we are at it let Sega have another round at F-Zero.



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Kyuu said:
irstupid said:

Bayonetta 3 would not exist if Bayonetta 2 didn't exist. And I don't mean that by the numbering, I mean that by if Bayonetta 2 didn't exist, there is no way that Sega would decide to make a sequel that didn't sell that well of a 10 year old game. Platinum would find no publisher today wnating to make a sequel for a game that released in 2009.

Bayonetta 1 released in 2009. It didn't sell well. Nier selling well would just mean a sequel to Nier, not making a sequel to a 10 year old game. 

Bayonetta even being a franchise people know right now is due to 2 and her inclusion in Smash. NieR selling well just lets Sega/Nintendo/Platinum or whoever is pulling strings know that the genre has potential. 

Is Bayonetta gonna light the charts on fire? No, probably not. But it's what I would call a calculated expense on Nintendo's part. They make make some money, break even or lose some money on it. Either way I think they are fine. Obviously they woudl want it to be a huge hit, but regardless of its sales its a game type that applies to a different demographic than their own games. It makes their library look more complete to draw more consumers. Nintendo knows it will make a killing on their core games, Mario, Zelda, ect. Bayonetta is not there to make them a billion dollars. 

Bayonetta 3 (or even 2) could have the potential to sell over 3 million across all platforms. Combined PSX360 sales for the first Bayonetta shot past 2 million (despite PS3 version being a terrible port) which isn't bad at all considering it's a new IP from an unpopular genre. Sega must have had some unrealistic expectations. They weren't satisfied with Valkyria Chronicles 1 numbers either.

It's false that people began to recognize Bayonetta only after Nintendo's involvement. Bayonetta 2 sold nearly as bad as the X360 version of B1 in Japan... Hardly an achievement. Show how worthless install bases and attach ratios are for gauging the popularity of this type of games.

Bayonetta is not a plot-intensive franchise as far as I know. It's for the most part mindless fun, so missing B2 on other systems wouldn't have affected sales much. Sega's own Valkyria Chronicles 4 is making its way to the Switch even though it's the 4th main iteration of a franchise that never released on Nintendo platforms. The successful NieR Automata is also a sequel to a very niche 2010 game. It doesn't matter how old the first game is, core Playstation and Xbox fans totally recognize the name and it's certainly not because Nintendo popularized it.

I'm not syaing people recognize Bayonetta only due to Nintendo, I'm saying due to Nintendo Bayonetta hasn't been forgotten or dissapeared.

Without Nintendo and B2, it would be nearly 10 years since the first game came out. Companies don't just randomly make a sequel to a 10 year old game that didn't sell that well. If Nintendo didn't grab Bayonetta 2 when it did, the entire franchise would have disappeared FOREVER. No boyentta 2 ever, no bayonetta 3, no ect. The series would have been dead and kaput. 

And what makes you think it would sell 3 million across all consoles. It didn't when it was released on the the huge userbase it had when Bayonetta 1 released. You are making a baseless claim with that. 



Those bizarre triple-clips back in the summer weren't a joke.

The madmen are actually doing it.

Party.



sethnintendo said:
Jranation said:

This! xD 

Shit while we are at it let Sega have another round at F-Zero.

I wouldn´t complain! F-Zero GX still is one of my favorite racing games ever.



Jranation said:
Rogerioandrade said:
well well well.. that´s really good news!
Now, Nintendo.... what about helping Platinum finish Scalebound too?

This! xD 

Not possible. Microsoft owns all of the assets.



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SpokenTruth said:
Can we get a salt of the year award? I think we've found a winner.

This announcement was almost inevitable. The exclusive factor certainly was. Only the saltiest thought otherwise.

Hahaha, it is fine only if it is PS4 exclusive 



Kyuu said:
Alkibiádēs said:

Monster Hunter has only been popular on handhelds and by releasing it on the PS4 and XBONE Capcom are ignoring the majority of the Japanese gamers.

HW power doesn't determine how good a game is anyway. Breath of the Wild is game of the year for a reason. It has one of the most interactive open worlds ever created in a video game. 

MHW is the first proper test to a home console MH. Wii was a joke for third parties outside games designed for casuals, which is why Tri didn't do well on it.

From where did u get the idea that Capcom are ignoring Nintendo gamers? They've been constantly bringing one MH game after the other exclusively on Nintendo platforms even while developing MHW...All developers move on at some point from underpowered old platforms or else we would still be stuck with PS2 given the install base disparity between it and a new born PS3.

They've been constantly rehashing the same MH game on the 3DS you mean. MHW is the first time since ages that they decide to put some effort in it and they skip Nintendo. Switch is a lot more powerful than the 3DS, so they didn't need to go  exclusively to PS. 

Street Fighter V bombed, as did many other Capcom games on the PS4. Nintendo was the only one keeping that shitty company alive. 



"The strong do what they can and the weak suffer what they must" - Thoukydides

Kyuu said:
irstupid said:

I'm not saying people recognize Bayonetta only due to Nintendo, I'm saying due to Nintendo Bayonetta hasn't been forgotten or dissapeared.

Without Nintendo and B2, it would be nearly 10 years since the first game came out. Companies don't just randomly make a sequel to a 10 year old game that didn't sell that well. If Nintendo didn't grab Bayonetta 2 when it did, the entire franchise would have disappeared FOREVER. No boyentta 2 ever, no bayonetta 3, no ect. The series would have been dead and kaput. 

And what makes you think it would sell 3 million across all consoles. It didn't when it was released on the the huge userbase it had when Bayonetta 1 released. You are making a baseless claim with that. 

How exactly is this a baseless claim? Bayonetta 1 (a new IP) combined sold around 2.2mil on PS360. 2.5mil+ with the generation late PC port (That just came out this year). With Switch and a properly timed PC release added to the formula, exceeding 3mil is a fairly conservative estimation.

Bayonetta 3 sales breakdown:

PS4: 1.3mil
X1: 0.5mil
PC: 0.6mil
NS: 1.0mil

There you have it. Being a sequel to an old IP won't negatively affect sales since the series wasn't that big to begin with. There are numerous examples of late sequels doing a lot better than first game. Idk, but it looks like you want to see things from an overly pessimistic perspective.

   

The point you keep ignoring is that Bayonetta 2 exists due 100% to Nintendo. Without Nintendo, there would be no Bayonetta 2, and thus this Bayonetta 3 would be instead be Bayonetta 2 and it would have been 10 years since the first Bayonetta came out.

Most sequels don't sell as well as their predecessor. Not to mention a sequel to a particularly niche game that has not seen a release in 10 years. A second game to a franchise. Not a 3rd, 4th, 5th or anything, just the second game.

There would not be that much hype for suddenly bringing Bayonetta out of the grave.

Doing a quick search I see that Brutal Legends was released also in 2009. It sold approximately what Bayonetta sold as well. So imagine if at the game awards or E3 this coming year Brutal Legends 2 had been announced. Sure it might make the cult fans of the game super excited, but it's not going to have nearly as much hype, excitement or sales potential as Bayonetta 3 does right now. And that reason is because Bayonetta has stayed in the lime light since 2009 due to Bayonetta 2 and Smash inclusion.



Kyuu said:
irstupid said:

I'm not saying people recognize Bayonetta only due to Nintendo, I'm saying due to Nintendo Bayonetta hasn't been forgotten or dissapeared.

Without Nintendo and B2, it would be nearly 10 years since the first game came out. Companies don't just randomly make a sequel to a 10 year old game that didn't sell that well. If Nintendo didn't grab Bayonetta 2 when it did, the entire franchise would have disappeared FOREVER. No boyentta 2 ever, no bayonetta 3, no ect. The series would have been dead and kaput. 

And what makes you think it would sell 3 million across all consoles. It didn't when it was released on the the huge userbase it had when Bayonetta 1 released. You are making a baseless claim with that. 

How exactly is this a baseless claim? Bayonetta 1 (a new IP) combined sold around 2.2mil on PS360. 2.5mil+ with the generation late PC port (That just came out this year). With Switch and a properly timed PC release added to the formula, exceeding 3mil is a fairly conservative estimation.

Bayonetta 3 sales breakdown:

PS4: 1.3mil
X1: 0.5mil
PC: 0.6mil
NS: 1.0mil

There you have it. Being a sequel to an old IP won't negatively affect sales since the series wasn't that big to begin with. There are numerous examples of late sequels doing a lot better than first game. Idk, but it looks like you want to see things from an overly pessimistic perspective.

Alkibiádēs said:

They've been constantly rehashing the same MH game on the 3DS you mean. MHW is the first time since ages that they decide to put some effort in it and they skip Nintendo. Switch is a lot more powerful than the 3DS, so they didn't need to go  exclusively to PS. 

Street Fighter V bombed, as did many other Capcom games on the PS4. Nintendo was the only one keeping that shitty company alive. 

LOL wow you're actually blaming Capcom for Nintendo's awful hardware limitations. MH games on 3DS were good, they're just not the most graphically ambitious. MH World isn't all that impressive either when you compare it to Sony's and some third party titles. And what's with this Nintendo saving Capcom drivel? Capcom could have easily survived and profited more from having MH game across multiple platforms. The only thing Nintendo likely did was paying them to make up for the lost sales, and restricting them to laughable system specs.

I'm not going to repeat myself on why MH World and/or MH5 aren't confirmed for Switch yet. It's like talking to a brick wall at this point. Not you in particular, but general complainers.

SFV's failure has less to do with exclusivity (it's available on PC btw), and more with the game being crap and slim on content. But yeah, they could have obviously sold more if it was made on more platforms.. and I'm not buying the whole "it wouldn't exist without Sony's funding" crap.

They released a crap top of MH games on the 3DS and they're all practically the same, that has nothing to do with hardware limitations. That's just Capcom's greed and laziness. 

And Ultra Street Fighter on the Switch sold A LOT for something that's basically a $40 SNES game. Again, Capcom's greed is showing. Just recently they've announced a collection of Street Fighter games that also costs $40. So yeah, Switch owners got scammed hard. 

MH only sells well on handhelds, so no, Capcom couldn't have survived on other consoles. 



"The strong do what they can and the weak suffer what they must" - Thoukydides

Kyuu said:
irstupid said:

I'm not saying people recognize Bayonetta only due to Nintendo, I'm saying due to Nintendo Bayonetta hasn't been forgotten or dissapeared.

Without Nintendo and B2, it would be nearly 10 years since the first game came out. Companies don't just randomly make a sequel to a 10 year old game that didn't sell that well. If Nintendo didn't grab Bayonetta 2 when it did, the entire franchise would have disappeared FOREVER. No boyentta 2 ever, no bayonetta 3, no ect. The series would have been dead and kaput. 

And what makes you think it would sell 3 million across all consoles. It didn't when it was released on the the huge userbase it had when Bayonetta 1 released. You are making a baseless claim with that. 

How exactly is this a baseless claim? Bayonetta 1 (a new IP) combined sold around 2.2mil on PS360. 2.5mil+ with the generation late PC port (That just came out this year). With Switch and a properly timed PC release added to the formula, exceeding 3mil is a fairly conservative estimation.

Bayonetta 3 sales breakdown:

PS4: 1.3mil
X1: 0.5mil
PC: 0.6mil
NS: 1.0mil

There you have it. Being a sequel to an old IP won't negatively affect sales since the series wasn't that big to begin with. There are numerous examples of late sequels doing a lot better than first game. Idk, but it looks like you want to see things from an overly pessimistic perspective.

Alkibiádēs said:

They've been constantly rehashing the same MH game on the 3DS you mean. MHW is the first time since ages that they decide to put some effort in it and they skip Nintendo. Switch is a lot more powerful than the 3DS, so they didn't need to go  exclusively to PS. 

Street Fighter V bombed, as did many other Capcom games on the PS4. Nintendo was the only one keeping that shitty company alive. 

LOL wow you're actually blaming Capcom for Nintendo's awful hardware limitations. MH games on 3DS were good, they're just not the most graphically ambitious. MH World isn't all that impressive either when you compare it to Sony's and some third party titles. And what's with this Nintendo saving Capcom drivel? Capcom could have easily survived and profited more from having MH game across multiple platforms. The only thing Nintendo likely did was paying them to make up for the lost sales, and restricting them to laughable system specs.

I'm not going to repeat myself on why MH World and/or MH5 aren't confirmed for Switch yet. It's like talking to a brick wall at this point. Not you in particular, but general complainers.

SFV's failure has less to do with exclusivity (it's available on PC btw), and more with the game being crap and slim on content. But yeah, they could have obviously sold more if it was made on more platforms.. and I'm not buying the whole "it wouldn't exist without Sony's funding" crap.

Yeah, because Nintendo will be more than ready to fund a game that will be on ps4/Xbox one when Platinum had already said Sony/Microsoft refused to fund Bayonetta 2, Nintendo is the last they asked and Nintendo accepted it. Funding a game will be on competitors system, seem logical