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Forums - Sony Discussion - How many hours have you put into Gran Turismo Sport already?

SvennoJ said: 

It is addictive. Best way to learn the tracks and raise your SR ranking is to skip qualifying and stay behind. Then when you're comfortable with the track you can run 1 or 2 qualifying laps and do a race for real. That way you get the most out of your time. It will keep your DR rating low yet there's nothing to gain by raising it. It only effects how many points you get in the FIA championships, points which are meaningless so far. XP / Money is still determined on finish position no matter what rank you race in.

I'm not sure I agree with that since if I don't know the circuit at all I tend do be all over the place, so I use the qualifying to know the track+car (as I said, not much time). Plus it's nice to not be the last. As far as I know, you can do qualifying multiple times now, just have to exit to save the new time.

But on the other hand, my worst race was going from 7th or so to 18th (last). I swear, I was the designated pinball ... ball in that race. Builds character (haha, at my age??!!). At least my controller survived, not sure what my neighbors thought thou.

I don't seek the fastest cars, nor do I buy new ones at all (although I should as I don't have a gr.4 yet).  I am bad enough that improving my driving has by far much greater effect on my times than a faster car. A more stable car that is harder to knock off the line is a better choice, but then I want to avoid contact, so it's not actually helping me if I am the Goliat on the track (I presume there are cars that are more stable than others).

I love how the cars feel different even without a wheel, although I ain't a big fan of the McLaren 650 gr.3 spinning like a cardboard box every time a front wheel gets inside the vibrator in any kind of bend at very slow speeds (although the solution is simple, don't cut the corner too much).

I even like the traction control mechanism of cutting drastically the power to the wheels on exit, because the way to avoid that is to be smoother and to use the whole width of the track, aka be a better driver (still talking about the McLaren 650 gr.3).

The caveat is that I drove very few cars on very few tracks in very few races, so my sample is small, and perhaps I will change my mind. But for now, it's very good at drawing you into the online racing world. I have been waiting for this structure for online racing since GT5.



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ithis said:
SvennoJ said: 

It is addictive. Best way to learn the tracks and raise your SR ranking is to skip qualifying and stay behind. Then when you're comfortable with the track you can run 1 or 2 qualifying laps and do a race for real. That way you get the most out of your time. It will keep your DR rating low yet there's nothing to gain by raising it. It only effects how many points you get in the FIA championships, points which are meaningless so far. XP / Money is still determined on finish position no matter what rank you race in.

I'm not sure I agree with that since if I don't know the circuit at all I tend do be all over the place, so I use the qualifying to know the track+car (as I said, not much time). Plus it's nice to not be the last. As far as I know, you can do qualifying multiple times now, just have to exit to save the new time.

But on the other hand, my worst race was going from 7th or so to 18th (last). I swear, I was the designated pinball ... ball in that race. Builds character (haha, at my age??!!). At least my controller survived, not sure what my neighbors thought thou.

I don't seek the fastest cars, nor do I buy new ones at all (although I should as I don't have a gr.4 yet).  I am bad enough that improving my driving has by far much greater effect on my times than a faster car. A more stable car that is harder to knock off the line is a better choice, but then I want to avoid contact, so it's not actually helping me if I am the Goliat on the track (I presume there are cars that are more stable than others).

I love how the cars feel different even without a wheel, although I ain't a big fan of the McLaren 650 gr.3 spinning like a cardboard box every time a front wheel gets inside the vibrator in any kind of bend at very slow speeds (although the solution is simple, don't cut the corner too much).

I even like the traction control mechanism of cutting drastically the power to the wheels on exit, because the way to avoid that is to be smoother and to use the whole width of the track, aka be a better driver (still talking about the McLaren 650 gr.3).

The caveat is that I drove very few cars on very few tracks in very few races, so my sample is small, and perhaps I will change my mind. But for now, it's very good at drawing you into the online racing world. I have been waiting for this structure for online racing since GT5.

Yes, skill improvement will help more than car enhacement, even more because the performance gap is limited.

There are difference on the stability of cars, be it from the manufacturing, build, tune, etc... some cars I can drive with only low ABS and everything else off (including traction control) and others will be undriveable to my skill without all turned on at least.

If you have to choose on stability and easyness to drive... 4WD, 4x4, FF, MR, FR (the most prone to tail out). Use shorter cars, they are more nimble and easier to do turns, if you go for the lenght one they will be sturdier and more stable but also hard to turn. Also always go first for less weight than more power, it make it easier to drive, faster to stop and acelerate.

And also the softier the tyre the better your time.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Errorist76 said:
wings said:
50 hours rubber band, maybe 5 of me playing.

Right now it's just not worth playing, lack of content is ruining this franchise. Worst Gt ever by a mile.

No idea what that is supposed to mean, honestly.

Rubber band on the pad = auto pilot to grind on the small oval track.  



wings said:

50 hours rubber band, maybe 5 of me playing.

Right now it's just not worth playing, lack of content is ruining this franchise. Worst Gt ever by a mile.

Errorist76 said:

No idea what that is supposed to mean, honestly.

Rubber band on the pad = auto pilot to grind on the small oval track.  

Ok now it even makes less sense. You played about 5 hours (which is basically the driving school, not even, and complain about lack of content?! Whatever man.



wings said:
Errorist76 said:

No idea what that is supposed to mean, honestly.

Rubber band on the pad = auto pilot to grind on the small oval track.  

You don't need that, just create a lobby, start a long endurance race and go into pause mode. Pause mode drives the car for you at quite competitive times, like 7:25 auto drive vs me doing a lap in 7:10 on Nurb 24h. But you do need a friend or someone else to start the race with, then he can back out and you can leave it going over night.

Yet talking about wall riding, today Tokyo Expressway central outer loop is the Daily B race. Surprisingly clean in SR.S except also very easy for dirty drivers to get ahead. Luckily I only met a few today. The wall doesn't slow you down much, hardly at all. Proper break for a corner and accelerate out vs someone scraping along the wall, the wall scraper still stays ahead. (it's more of a bounce off the wall, grinding will slow you down)
It's hard to pass on that track with only 2 lanes between walls. And even though it's two clearly marked lanes, people still run into you at the inside of corners. Stay in your lane when next to someone else! And don't be an ass and drive on the center line when someone comes up from behind, pick a lane.
Anyway quite clean in SR.S, I shudder to think what this track looks like in SR.E

Matchmaking was doing it's thing again from DR.D to DR.S all in the same race. I guess that also helps to keep people separated on this track. No chance at winning though. My best laps during the race still fell 3 sec short of the top qualifying and best lap times.



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Errorist76 said:

wings said:

50 hours rubber band, maybe 5 of me playing.

Right now it's just not worth playing, lack of content is ruining this franchise. Worst Gt ever by a mile.

Rubber band on the pad = auto pilot to grind on the small oval track.  

Ok now it even makes less sense. You played about 5 hours (which is basically the driving school, not even, and complain about lack of content?! Whatever man.

lol 

Are you pretending the game has great content ? that its not lacking Everything that made previous GT great ?



wings said:
Errorist76 said:

Ok now it even makes less sense. You played about 5 hours (which is basically the driving school, not even, and complain about lack of content?! Whatever man.

lol 

Are you pretending the game has great content ? that its not lacking Everything that made previous GT great ?

I'm not pretending...I know the game has easily enough content for 50-100 hours or more fun gameplay. The multiplayer adds basically an endless career additionally to the substantial 20-50h of SP content already..Not even thinking about the new career that will be added in a weeks time. 

What YOU are pretending though, is that you have ANY idea of what the game is about...after 5 hours, like you say. If you even own it at all. 

With your brand new account and basically only hating on GT Sport atm. I guess I totally get what you're doing here.



It takes a while to complete everything. Still it lacks content but cars are coming and after that more tracks. Also single player will be extended in december for free with the stuff old GT had before. I never had better online car races than with this GTS.  Other games have more cars , but I rather have fewer but excelent quality ones. Also more are coming. It doesn´t have dinamic weather, but it looks awesome. The lighting with HDR is just in another level. Feels more real than any other game. So I guess they hurry the lunch but its an awesome game.  Also you dont have to pay for the content they are releasing. For racers is a must have. For the ones that like extreme real simulation, I guess Assetto Corsa is better, but it looks a generation behind visually, and its not as fun.



CrazyGPU said:

It takes a while to complete everything. Still it lacks content but cars are coming and after that more tracks. Also single player will be extended in december for free with the stuff old GT had before. I never had better online car races than with this GTS.  Other games have more cars , but I rather have fewer but excelent quality ones. Also more are coming. It doesn´t have dinamic weather, but it looks awesome. The lighting with HDR is just in another level. Feels more real than any other game. So I guess they hurry the lunch but its an awesome game.  Also you dont have to pay for the content they are releasing. For racers is a must have. For the ones that like extreme real simulation, I guess Assetto Corsa is better, but it looks a generation behind visually, and its not as fun.

One advantage of low initial content is that people are at least quite familiar with the daily race tracks. Dynamic weather would be great for single player races, online better not, there's enough to deal with trying to race clean. For special online endurance events in the weekends it could be fun.

I do miss rally in the online races. I know it's about FIA etc, yet wouldn't hurt to add a rally race into the mix now and then.

Tokyo Expressway at night looks amazing in HDR, all tracks do yet night racing really feels like night racing. Too bad the Nordschleife isn't in the online roster either, the fog hanging in the valleys looks very good. Maybe GT League will cook up some special time/weather (clouds/fog) combinations.



SvennoJ said:
wings said:

Rubber band on the pad = auto pilot to grind on the small oval track.  

You don't need that, just create a lobby, start a long endurance race and go into pause mode. Pause mode drives the car for you at quite competitive times, like 7:25 auto drive vs me doing a lap in 7:10 on Nurb 24h. But you do need a friend or someone else to start the race with, then he can back out and you can leave it going over night.

Yet talking about wall riding, today Tokyo Expressway central outer loop is the Daily B race. Surprisingly clean in SR.S except also very easy for dirty drivers to get ahead. Luckily I only met a few today. The wall doesn't slow you down much, hardly at all. Proper break for a corner and accelerate out vs someone scraping along the wall, the wall scraper still stays ahead. (it's more of a bounce off the wall, grinding will slow you down)
It's hard to pass on that track with only 2 lanes between walls. And even though it's two clearly marked lanes, people still run into you at the inside of corners. Stay in your lane when next to someone else! And don't be an ass and drive on the center line when someone comes up from behind, pick a lane.
Anyway quite clean in SR.S, I shudder to think what this track looks like in SR.E

Matchmaking was doing it's thing again from DR.D to DR.S all in the same race. I guess that also helps to keep people separated on this track. No chance at winning though. My best laps during the race still fell 3 sec short of the top qualifying and best lap times.

I had less success yesterday.

 

Managed some poles, but I guess only one win...

And to make things worse on the FIA championship I started 8th but on the first corner the cheaters came and put me to the grass and dropped to 15th... recovered to 10th to be throw out of the corner again on the second lap, I rage quitted.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."