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Forums - Gaming Discussion - PAL Charts - Week 47, 2017

CoD up 84% compared to last week, SWBF2 down 43% http://www.mcvuk.com/articles/retail/black-friday-creates-biggest-software-week-of-2017-thanks-to-bundles
Words can't describe how awful that is for SWBF2.



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I don't know what is worst, the "PAL" reference (it isn't the '90s anymore) or that PAL only refers to UK



twintail said:
Nice jump for GT Sport.
PSVR got a nice boost too.

That is based off the fact the game is sold for only $29 aus and given away with consoles and even controller deals. No joke my mate brought a ps4 controller that was bundled with GTS.. strange tactics. I don't think Sony is making much money on this game. 

Anyway i was shocked at the price of this game down here. Even i was tempted at picking it up haha 

Last edited by Azzanation - on 27 November 2017

Azzanation said:
twintail said:
Nice jump for GT Sport.
PSVR got a nice boost too.

That is based off the fact the game is sold for only $29 aus and given away with console and even controller deals. No joke my mate brought a ps4 controller that was bundled with GTS.. strange tactics. I don't thing Sony is making much money on this game. 

Anyway i was shocked at the price of this game down here.

GTS is 4th in terms of value this week based behind CoD and FIFA. So yeah, it made money. Plus, they’re establishing this game as a service.



twintail said:
Azzanation said:

That is based off the fact the game is sold for only $29 aus and given away with consoles and even controller deals. No joke my mate brought a ps4 controller that was bundled with GTS.. strange tactics. I don't think Sony is making much money on this game. 

Anyway i was shocked at the price of this game down here. Even i was tempted at picking it up haha 

And it had higher revenue than SWBF2, ACO and Mario.

 

Who cares if it was price cut. It's making money. 

At $29 I don't believe its doing much else. Revenue is one thing, making profit is another. Sure its pretty easy getting GTS in the homes of gamers when bundled with controller deals and sold at the same cost as Indy games.

How much did the game cost Sony to make is another big question. Judging from the quality of the game I don't think it would have been cheap to make.

The expenses is something I would much rather look at than its revenue in this case.

Last edited by Azzanation - on 27 November 2017

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celador said:
these are from the gaf replacement site, assume they are legit, people seem to be treating them as such

Also from same place UK: PS4+XBox = 243'000, XBox < 100'000



Azzanation said:
twintail said:

And it had higher revenue than SWBF2, ACO and Mario.

 

Who cares if it was price cut. It's making money. 

At $29 I don't believe its doing much else. Revenue is one thing, making profit is another. Sure its pretty easy getting GTS in the homes of gamers when bundled with controller deals and sold at the same cost as Indy games.

How much did the game cost Sony to make is another big question. Judging from the quality of the game I don't think it would have been cheap to make.

The expenses is something I would much rather look at than its revenue in this case.

Development costs don't scale with units sold. Profit does. Development is a fixed cost. Hence why profit has a huge profit margin once development costs are covered: because all revenue after that is nearly pure profit. That's why for instance Microsoft's profit margin is so insanely high.

Of the 29$ Sony sold for it, they disc+cover costs tops 2$. Then the retailer cut is a maximum of 10$ (and that's being generous to the retailers). So that's still 18$ per copy that goes directly to Sony.



it doesn't make any sense to call it "PAL charts" whe its only UK



drkohler said:
celador said:
these are from the gaf replacement site, assume they are legit, people seem to be treating them as such

Also from same place UK: PS4+XBox = 243'000, XBox < 100'000

So, ~150K for PS4. Nice.



Not looking overly great for Nintendo...Nice sales for the Bandicoot though, and Mario is doing well