TheMisterManGuy said: The problem with Soundwave's entire theory is the notion that a console can sustain itself on hardcore fans alone. That's never the case. Most of the most successful consoles of all time like the PlayStation and DS, reached those insane 100m+ numbers because they appealed to audiences outside of what we consider "gamers". So this notion that Nintendo can banish all of their casual series, even games like Animal Crossing to just smartdevices is unhealthy for their business. Plus, it's delusional to think the Switch only appeals to the "core gamer", when the console was designed to be friendly and accessible to those who don't even play home console games. Now, I will say that Nintendo's strategy is different from the Wii in that Nintendo is no long using a dedicated home console to introduce people to Video Games as a medium, that job has been taken by Smartphones. But you'd be a fool to think their overall creative and commercial phillosophy from the past 10 years has changed with the Switch. |
The idea of casual vs core vs hardcore is beyond me, the only thing that exists in my eyes are "demographics". Nintendo banishing all of their so called "casual" series to just mobile devices almost realistically makes sense once we consider the massive decline Brain Age and Nintendogs underwent in the transition from DS to 3DS. I suspect the only reason why Nintendo would still bring in series such as Animal Crossing and Pokemon to their platforms is because the customers value the content and not the functionality ... (after all, Pocket Camp sounds like a pretty damn good conversion all things considered and controls are not stopping a series in a turn based game such as Pokemon from succeeding on mobile platforms)