Shadow1980 said:
GhaudePhaede010 said:
Will you do me a favor and provide proof that Wii dropped very fast and sold few software? Because I am looking at Wii console sales and while they dropped, after the first three years the console still averaged 10 million a year; aka around current XBOX One sales. Also, the attach rate is 8.99 so unless you have some evidence that contradicts these two facts, I am going to have to call BS on your post.
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GhaudePhaede010 said:
Your second comment again needs proof. As I stated, Wii sold, an average of 10 million a year past its prime. Nothing to scoff at.
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Regarding hardware sales, here is the proof you seek:
Just two years after its peak, global Wii shipments had declined by 42%. FY2011-12 shipments were 62% lower than they were at its peak. This is a fast decline. The rapid decline is obvious is all regions:
Comparing the Wii to the most popular system from the prior generation, it started off much better than the PS2 did in the U.S. Both systems peaked in their second full calendar year, but overall the Wii declined much faster. In 2011, the Wii sold 55.4% fewer units than it did in 2008, whereas in 2005, the PS2 sold only 35.6% fewer units than it did in 2002. Overall, the Wii sold over nearly 65% of its lifetime sales by the end of its third full calendar year, and 90% of its lifetime total by the end of its fifth year. For the PS2, those numbers were only 48% and 70%.
The Wii started off stronger, but it simply didn't have the legs the PS2 did. From their fifth full calendar year to when NPD stopped tracking sales, the PS2 sold over twice as many units as the Wii did. As a consequence the Wii failed to surpass the PS2's lifetime total, even though by time the Wii U came out it was still running surplus over the PS2 (though that surplus was already rapidly shrinking).
In Japan the Wii was even more front-loaded.
By 2009 sales had declined to nearly half of what they were in 2007, and they declined by half yet again by 2011. In fact, in 2011 the Wii was being outsold by the PS3, which, despite peaking in 2009, had a much slower decline. While the PS3 did fail to surpass the Wii, it narrowed its LTD deficit by a significant amount. It was running a deficit of over 5 million in 2010, but that deficit has shrunk to less than 2.3 million thanks to that long tail.
This is normal for Nintendo systems. Ever since the N64, Nintendo consoles have had weak legs. They also tend to peak early, being far more front-loaded than PlayStation & Xbox systems. This isn't really a strike against Nintendo. It's simply a necessary consequence of being systems that rely almost entirely on first-party support, support that typically evaporates quite quickly once the system has gotten replaced (and usually starts to slow down even before that as Nintendo starts to shift development priorities for games for the next system's first year). By time it gets to its fourth or fifth full year, every Nintendo home console since the N64 has experienced significant decline from its peak, which has always been no later than its second full calendar year.
I expect the Switch to exhibit similar behavior, peaking relatively early compared to the PS4 & XBO and declining far more rapidly. It should sell very well through 2020, better than the PS4 did in its first several years, but I expect it to start dropping rapidly after that, ultimately falling well short of the PS4. Assuming a peak in 2019, its sales in 2021 should be 40-50% lower than what they were in peak year.
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